MCPInstall

roblox-npc-ai

Use when creating or fixing Roblox NPCs, bots or enemies: pathfinding, state machines, line of sight, spawns, AI update loops.

Installs
2K
Last 24h
+52
Trending rank
#3288
Security
Not audited

Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/tabooharmony/roblox-brain --skill roblox-npc-ai
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads roblox-npc-ai automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

Roblox NPC & AI

When to Load

Load for NPCs/enemies: pathfinding, state machines, LOS/FOV detection, spawns, AI loops, or physics ownership.

Quick Reference

PathfindingService

local path = PathfindingService:CreatePath({
    AgentRadius = 2, AgentHeight = 5, AgentCanJump = true,
    Costs = { Water = 20, DangerZone = math.huge },
})
path:ComputeAsync(npcPos, targetPos)
if path.Status ~= Enum.PathStatus.Success then return end
for _, wp in path:GetWaypoints() do
    if wp.Action == Enum.PathWaypointAction.Jump then humanoid.Jump = true end
    humanoid:MoveTo(wp.Position)
    if not humanoid.MoveToFinished:Wait() then return end
end
  • Recompute on blocked with a bounded retry or cancellation policy.
  • In Studio, test Workspace.PathfindingUseImprovedSearch on representative maps before rollout; it is not scriptable.
  • Avoid long requests and repeated recomputation. Moving collidable geometry can trigger navigation-mesh work.
  • Region modifiers: anchored part + PathfindingModifier Label → Costs
  • PassThrough = true for doors; PathfindingLink for disconnected navmesh
  • math.huge cost = non-traversable

State Machine

idle → patrol → chase → attack → flee → dead

  • idle/patrol → chase (player detected) → attack (in range) → idle (lost)
  • any → flee (health low) → idle (safe); any → dead (health ≤ 0)
  • Transitions own movement changes, target cleanup, and cancellation

Detection (distance → FOV → LOS)

  1. Distance (a-b).Magnitude: cheapest, always first
  2. FOV forward:Dot(toTarget) cosine; use a configured cone for your game, not a universal angle
  3. LOS workspace:Raycast: expensive, last
  • If the design includes hearing or proximity detection, make it a separate configured signal rather than a universal FOV bypass.

Network Ownership

  • Classic projects may use SetNetworkOwner(nil) for physics-sensitive NPCs, but it is not complete security. In Server Authority projects, configure the authority model instead of treating network ownership as the security boundary.

Update Loop

  • Throttle and stagger AI based on NPC count, path cost, and profiler evidence, not a universal tick rate. Keep NPC decisions and movement server-side; client code may handle presentation.

For spawners, lifecycle cleanup, timeout handling, and performance budgets, load references/full.md.

FAQ

What does the roblox-npc-ai skill do?

Use when creating or fixing Roblox NPCs, bots or enemies: pathfinding, state machines, line of sight, spawns, AI update loops.

How do I install roblox-npc-ai?

Run npx skills add https://github.com/tabooharmony/roblox-brain --skill roblox-npc-ai in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/roblox-npc-ai/ (personal) or .claude/skills/roblox-npc-ai/ (project).

Which AI agents can use roblox-npc-ai?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is roblox-npc-ai safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains roblox-npc-ai?

It is published by tabooharmony in tabooharmony/roblox-brain. It has 2,027 recorded installs.

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