
roblox-monetization
Use when adding, changing, or auditing Roblox purchases: GamePasses, Developer Products, subscriptions, private servers, policy checks.
- Installs
- 2K
- Last 24h
- +50
- Trending rank
- #3375
- Security
- Not audited
Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/tabooharmony/roblox-brain --skill roblox-monetization- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads roblox-monetization automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
roblox monetization
When to Load
Load when adding a Game Pass, Developer Product, subscription, private server, Creator Rewards-related product decision, or purchase eligibility check.
Quick Reference
- Prompt purchases from the client, but grant value only from server-owned code.
- Passes: one server-owned ID→benefit registry; join and purchase refresh use the same idempotent benefit path. Full.md §2a.
- Developer Products: repeatable consumables. Grant through a server-owned receipt handler, either
ProcessReceiptorBindReceiptHandlerwithEnum.ReceiptType.DeveloperProduct.PromptProductPurchaseFinishedis not purchase confirmation. - Failed receipts remain
NotProcessedYet; retries depend on the chosen receipt API, not an invented timer. See full.md. - For eligibility-sensitive purchases, check
PolicyServiceand current Roblox guidance. If a paid-random-item restriction applies, offer the user the documented choices, including earnable rewards, a known non-random sequence, or direct purchase. Do not default to hiding or blocking the feature; handle the affected purchase path without stopping unrelated work. - Creator Rewards is a platform program, not a grant API. Track eligibility, attribution, engagement, and dashboard reporting separately from purchases and inventory.
- Test failed/duplicate grants, absent players, and interrupted saves. Transfers, subscription changes, and dynamic pricing: full.md.
- A receipt handler's presence is not proof of correctness; inspect its ownership, durable idempotent grant, and retry paths for unknown products or absent players.
Need the details? Load references/full.md for purchase flows and failure handling.
FAQ
What does the roblox-monetization skill do?
Use when adding, changing, or auditing Roblox purchases: GamePasses, Developer Products, subscriptions, private servers, policy checks.
How do I install roblox-monetization?
Run npx skills add https://github.com/tabooharmony/roblox-brain --skill roblox-monetization in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/roblox-monetization/ (personal) or .claude/skills/roblox-monetization/ (project).
Which AI agents can use roblox-monetization?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is roblox-monetization safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains roblox-monetization?
It is published by tabooharmony in tabooharmony/roblox-brain. It has 1,962 recorded installs.
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