MCPInstall

roblox-input

Use when handling Roblox touch, gamepad, keyboard, mouse or motion input, on-screen action buttons, or cross-platform action binding.

Installs
1.8K
Last 24h
+45
Trending rank
#3584
Security
Not audited

Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/tabooharmony/roblox-brain --skill roblox-input
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads roblox-input automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

Roblox Input

When to Load

Touch, gamepad, keyboard, mouse or motion input, on-screen action buttons, cross-platform binding. Client-only; Server Authority simulation input uses the Input Action System.

Quick Reference

  • Events: InputBegan/Changed/Ended give (input, gameProcessedEvent); filter it for gameplay. Wheel fires only InputChanged.
  • Bindings: prefer ContextActionService:BindAction(name, handler, touchButton, ...keys); gate on state (touch is KeyCode.Unknown); stack order, so BindActionAtPriority. Server Authority: InputAction/InputContext + RunService:BindToSimulation() (needs Workspace.UseFixedSimulation).
  • Mobile first, hybrid aware: show controls from UserInputService.PreferredInput (Enum.PreferredInput), observed with GetPropertyChangedSignal, not from TouchEnabled cached once.
  • Touch action buttons: fire only for touches that began on the button; camera drags across it never fire. Place from the measured jump button under PlayerGui.TouchGui; clear the thumbstick zone.
  • Gate gameplay: block attacks while a game window is open, a TextBox is focused, GuiService.MenuIsOpen, or GuiService.SelectedObject is set.
  • Cancel is not release: holds cancel on window open, Cancel, unequip, focus loss, input switch or pad disconnect.
  • Gamepad tools: default controls bind ButtonR2 through BindActivate; Tool.ManualActivationOnly = true disables it. Aim from the screen center on gamepad, not GetMouseLocation().
  • Hints: GetStringForKeyCode(key, Enum.KeyCodeStringFormat.Abbreviated), GetImageForKeyCode, or InputActionLabel; never hardcode Xbox names.
  • Test: Device Simulator + Controller Emulator; menu focus is in roblox-gui.

Details: references/full.md

FAQ

What does the roblox-input skill do?

Use when handling Roblox touch, gamepad, keyboard, mouse or motion input, on-screen action buttons, or cross-platform action binding.

How do I install roblox-input?

Run npx skills add https://github.com/tabooharmony/roblox-brain --skill roblox-input in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/roblox-input/ (personal) or .claude/skills/roblox-input/ (project).

Which AI agents can use roblox-input?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is roblox-input safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains roblox-input?

It is published by tabooharmony in tabooharmony/roblox-brain. It has 1,803 recorded installs.

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