
roblox-input
Use when handling Roblox touch, gamepad, keyboard, mouse or motion input, on-screen action buttons, or cross-platform action binding.
- Installs
- 1.8K
- Last 24h
- +45
- Trending rank
- #3584
- Security
- Not audited
Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/tabooharmony/roblox-brain --skill roblox-input- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads roblox-input automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Roblox Input
When to Load
Touch, gamepad, keyboard, mouse or motion input, on-screen action buttons, cross-platform binding. Client-only; Server Authority simulation input uses the Input Action System.
Quick Reference
- Events:
InputBegan/Changed/Endedgive(input, gameProcessedEvent); filter it for gameplay. Wheel fires onlyInputChanged. - Bindings: prefer
ContextActionService:BindAction(name, handler, touchButton, ...keys); gate onstate(touch isKeyCode.Unknown); stack order, soBindActionAtPriority. Server Authority:InputAction/InputContext+RunService:BindToSimulation()(needsWorkspace.UseFixedSimulation). - Mobile first, hybrid aware: show controls from
UserInputService.PreferredInput(Enum.PreferredInput), observed withGetPropertyChangedSignal, not fromTouchEnabledcached once. - Touch action buttons: fire only for touches that began on the button; camera drags across it never fire. Place from the measured jump button under
PlayerGui.TouchGui; clear the thumbstick zone. - Gate gameplay: block attacks while a game window is open, a
TextBoxis focused,GuiService.MenuIsOpen, orGuiService.SelectedObjectis set. - Cancel is not release: holds cancel on window open,
Cancel, unequip, focus loss, input switch or pad disconnect. - Gamepad tools: default controls bind
ButtonR2throughBindActivate;Tool.ManualActivationOnly = truedisables it. Aim from the screen center on gamepad, notGetMouseLocation(). - Hints:
GetStringForKeyCode(key, Enum.KeyCodeStringFormat.Abbreviated),GetImageForKeyCode, orInputActionLabel; never hardcode Xbox names. - Test: Device Simulator + Controller Emulator; menu focus is in
roblox-gui.
Details: references/full.md
FAQ
What does the roblox-input skill do?
Use when handling Roblox touch, gamepad, keyboard, mouse or motion input, on-screen action buttons, or cross-platform action binding.
How do I install roblox-input?
Run npx skills add https://github.com/tabooharmony/roblox-brain --skill roblox-input in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/roblox-input/ (personal) or .claude/skills/roblox-input/ (project).
Which AI agents can use roblox-input?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is roblox-input safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains roblox-input?
It is published by tabooharmony in tabooharmony/roblox-brain. It has 1,803 recorded installs.
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