MCPInstall

motion-one

Use when implementing Disney's 12 animation principles with Motion One (modern, lightweight animation library)

Installs
545
Last 24h
—
Trending rank
—
Security
Not audited

Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/dylantarre/animation-principles --skill motion-one
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads motion-one automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

Motion One Animation Principles

Implement all 12 Disney animation principles using Motion One's performant Web Animations API wrapper.

1. Squash and Stretch

import { animate } from "motion";

animate(".ball",
  { scaleX: [1, 1.2, 1], scaleY: [1, 0.8, 1] },
  { duration: 0.3, easing: "ease-in-out" }
);

2. Anticipation

import { timeline } from "motion";

timeline([
  [".character", { y: 10, scaleY: 0.9 }, { duration: 0.2 }],
  [".character", { y: -200 }, { duration: 0.4, easing: "ease-out" }]
]);

3. Staging

animate(".background", { filter: "blur(3px)", opacity: 0.6 });
animate(".hero", { scale: 1.1 });

4. Straight Ahead / Pose to Pose

animate(".element", {
  x: [0, 100, 200, 300],
  y: [0, -50, 0, -30]
}, { duration: 1 });

5. Follow Through and Overlapping Action

timeline([
  [".body", { x: 200 }, { duration: 0.5 }],
  [".hair", { x: 200 }, { duration: 0.5, at: "-0.45" }],
  [".cape", { x: 200 }, { duration: 0.6, at: "-0.5" }]
]);

6. Slow In and Slow Out

animate(".element", { x: 300 }, {
  duration: 0.6,
  easing: [0.42, 0, 0.58, 1] // cubic-bezier ease-in-out
});
// Or: "ease-in", "ease-out", "ease-in-out"
// Or spring: { easing: spring({ stiffness: 100, damping: 15 }) }

7. Arc

animate(".ball", {
  x: [0, 100, 200],
  y: [0, -100, 0]
}, { duration: 1, easing: "ease-in-out" });

// Or with offset path
animate(".element", {
  offsetDistance: ["0%", "100%"]
}, { duration: 1 });
// CSS: offset-path: path('M0,100 Q100,0 200,100');

8. Secondary Action

const button = document.querySelector(".button");
button.addEventListener("mouseenter", () => {
  animate(button, { scale: 1.05 }, { duration: 0.2 });
  animate(".icon", { rotate: 15 }, { duration: 0.15 });
});

9. Timing

import { spring } from "motion";

// Fast snap
animate(".fast", { x: 100 }, { duration: 0.15 });

// Spring physics
animate(".spring", { x: 100 }, {
  easing: spring({ stiffness: 300, damping: 20 })
});

// Slow dramatic
animate(".slow", { x: 100 }, { duration: 0.8, easing: "ease-out" });

10. Exaggeration

import { spring } from "motion";

animate(".element", { scale: 1.5, rotate: 720 }, {
  easing: spring({ stiffness: 200, damping: 10 }) // overshoot
});

11. Solid Drawing

animate(".box", {
  rotateX: 45,
  rotateY: 30
}, { duration: 0.5 });
// Set perspective in CSS: perspective: 1000px;

12. Appeal

animate(".card", {
  scale: 1.02,
  boxShadow: "0 20px 40px rgba(0,0,0,0.2)"
}, { duration: 0.3, easing: "ease-out" });

Stagger Animation

import { stagger } from "motion";

animate(".item",
  { opacity: [0, 1], y: [20, 0] },
  { delay: stagger(0.1) }
);

Scroll Animations

import { scroll, animate } from "motion";

scroll(
  animate(".parallax", { y: [0, 100] }),
  { target: document.querySelector(".container") }
);

In-View Animations

import { inView } from "motion";

inView(".section", ({ target }) => {
  animate(target, { opacity: 1, y: 0 }, { duration: 0.5 });
});

Key Motion One Features

  • animate() - Single animation
  • timeline() - Sequence with at positioning
  • stagger() - Offset delays
  • spring() - Physics-based easing
  • scroll() - Scroll-linked animations
  • inView() - Intersection observer wrapper
  • Uses Web Animations API (hardware accelerated)
  • Tiny bundle size (~3kb)

FAQ

What does the motion-one skill do?

Use when implementing Disney's 12 animation principles with Motion One (modern, lightweight animation library)

How do I install motion-one?

Run npx skills add https://github.com/dylantarre/animation-principles --skill motion-one in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/motion-one/ (personal) or .claude/skills/motion-one/ (project).

Which AI agents can use motion-one?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is motion-one safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains motion-one?

It is published by dylantarre in dylantarre/animation-principles. It has 545 recorded installs.

More from dylantarre/animation-principles

View all →

video-motion-graphics

dylantarre/animation-principles

Use when creating After Effects compositions, Premiere Pro motion, video titles, explainer videos, or broadcast motion graphics.

Media & Creative2.4K installs

mobile-touch

dylantarre/animation-principles

Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.

Mobile2.4K installs

framer-motion

dylantarre/animation-principles

Use when implementing Disney's 12 animation principles with Framer Motion in React applications

Frontend & Design1.7K installs

motion-designer

dylantarre/animation-principles

Use when designing visual motion systems, creating animation specifications, or when a designer needs guidance on crafting beautiful, meaningful movement.

Frontend & Design1.6K installs

micro-interactions

dylantarre/animation-principles

Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.

Frontend & Design1.4K installs

web-motion-design

dylantarre/animation-principles

Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.

Frontend & Design1.3K installs

Popular frontend & design skills

View category →

setup-matt-pocock-skills

mattpocock/skills

Configure this repo for the engineering skills: set up its issue tracker, triage label vocabulary, and domain doc layout. Run once before first use of the other engineering skills.

Frontend & Design1.1M installs

frontend-design

anthropics/skills

Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.

OfficialFrontend & Design1M installs

hyperframes-animation

heygen-com/hyperframes

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.

prototype

mattpocock/skills

Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.

Frontend & Design999.2K installs

hyperframes-core

heygen-com/hyperframes

The HyperFrames composition contract — build one renderable project. Use for composition structure, the data- timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.

Frontend & Design930.5K installs

vercel-react-best-practices

vercel-labs/agent-skills

React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.

OfficialFrontend & Design843.1K installs