MCPInstall

feedback-indicators

Use when confirming user actions - success checkmarks, error alerts, form validation, save confirmations, or any animation acknowledging what the user did.

Installs
496
Last 24h
—
Trending rank
—
Security
Not audited

Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/dylantarre/animation-principles --skill feedback-indicators
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads feedback-indicators automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

Feedback Indicator Animations

Apply Disney's 12 principles to action confirmation animations.

Principle Application

Squash & Stretch: Success checkmarks can scale with overshoot. Compress on draw, expand on complete.

Anticipation: Brief gather before feedback appears. 50ms of preparation before the confirmation.

Staging: Feedback appears at the action location. Button shows checkmark, field shows validation.

Straight Ahead vs Pose-to-Pose: Define feedback states: neutral → processing → success/error.

Follow Through & Overlapping: Icon animates, then label appears. Stagger confirmation elements.

Slow In/Slow Out: Success: ease-out (confident arrival). Error: ease-in-out (shake settles).

Arcs: Checkmarks draw in arcs, not straight lines. Error X's cross naturally.

Secondary Action: Checkmark draws + color shifts + scale bounces for rich feedback.

Timing:

  • Instant feedback: 100-200ms (form validation)
  • Success confirmation: 300-500ms (checkmark draw)
  • Error indication: 400ms (shake + message)
  • Auto-dismiss: 2000-4000ms after appearance

Exaggeration: Success deserves celebration. Overshoot scale to 1.2, bold colors, confident motion.

Solid Drawing: Feedback icons must be clear at a glance. Recognition in 100ms or less.

Appeal: Positive feedback should feel rewarding. Negative feedback firm but not punishing.

Timing Recommendations

Feedback TypeDurationAuto-dismissEasing
Inline Validation150msNoease-out
Checkmark Draw400ms3000msease-out
Success Toast300ms4000msease-out
Error Shake400msNoease-in-out
Error Toast300ms6000msease-out
Save Indicator200ms2000msease-out

Implementation Patterns

/* Checkmark draw */
.checkmark {
  stroke-dasharray: 50;
  stroke-dashoffset: 50;
  animation: draw-check 400ms ease-out forwards;
}

@keyframes draw-check {
  to { stroke-dashoffset: 0; }
}

/* Success with scale */
.success-icon {
  animation: success 500ms cubic-bezier(0.34, 1.56, 0.64, 1) forwards;
}

@keyframes success {
  0% { transform: scale(0); opacity: 0; }
  60% { transform: scale(1.2); opacity: 1; }
  100% { transform: scale(1); opacity: 1; }
}

/* Error shake */
.error-shake {
  animation: shake 400ms ease-in-out;
}

@keyframes shake {
  0%, 100% { transform: translateX(0); }
  20%, 60% { transform: translateX(-6px); }
  40%, 80% { transform: translateX(6px); }
}

/* Inline validation */
.field-valid {
  animation: valid-pop 200ms ease-out;
}

@keyframes valid-pop {
  0% { transform: scale(0.8); opacity: 0; }
  100% { transform: scale(1); opacity: 1; }
}

SVG Checkmark Pattern

<svg class="checkmark" viewBox="0 0 24 24">
  <circle cx="12" cy="12" r="10" fill="#10B981"/>
  <path
    class="check-path"
    d="M7 13l3 3 7-7"
    stroke="white"
    stroke-width="2"
    fill="none"
  />
</svg>

Auto-Dismiss Pattern

// Show success, auto-hide
element.classList.add('success-visible');

setTimeout(() => {
  element.classList.remove('success-visible');
  element.classList.add('success-hidden');
}, 3000);

Key Rules

  1. Feedback must appear within 100ms of action
  2. Success states: celebrate briefly, don't linger
  3. Error states: persist until user acknowledges
  4. Always provide text alongside icons for accessibility
  5. prefers-reduced-motion: instant state, no animation

FAQ

What does the feedback-indicators skill do?

Use when confirming user actions - success checkmarks, error alerts, form validation, save confirmations, or any animation acknowledging what the user did.

How do I install feedback-indicators?

Run npx skills add https://github.com/dylantarre/animation-principles --skill feedback-indicators in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/feedback-indicators/ (personal) or .claude/skills/feedback-indicators/ (project).

Which AI agents can use feedback-indicators?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is feedback-indicators safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains feedback-indicators?

It is published by dylantarre in dylantarre/animation-principles. It has 496 recorded installs.

More from dylantarre/animation-principles

View all →

video-motion-graphics

dylantarre/animation-principles

Use when creating After Effects compositions, Premiere Pro motion, video titles, explainer videos, or broadcast motion graphics.

Media & Creative2.4K installs

mobile-touch

dylantarre/animation-principles

Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.

Mobile2.4K installs

framer-motion

dylantarre/animation-principles

Use when implementing Disney's 12 animation principles with Framer Motion in React applications

Frontend & Design1.7K installs

motion-designer

dylantarre/animation-principles

Use when designing visual motion systems, creating animation specifications, or when a designer needs guidance on crafting beautiful, meaningful movement.

Frontend & Design1.6K installs

micro-interactions

dylantarre/animation-principles

Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.

Frontend & Design1.4K installs

web-motion-design

dylantarre/animation-principles

Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.

Frontend & Design1.3K installs

Popular frontend & design skills

View category →

setup-matt-pocock-skills

mattpocock/skills

Configure this repo for the engineering skills: set up its issue tracker, triage label vocabulary, and domain doc layout. Run once before first use of the other engineering skills.

Frontend & Design1.1M installs

frontend-design

anthropics/skills

Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.

OfficialFrontend & Design1M installs

hyperframes-animation

heygen-com/hyperframes

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.

prototype

mattpocock/skills

Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.

Frontend & Design999.2K installs

hyperframes-core

heygen-com/hyperframes

The HyperFrames composition contract — build one renderable project. Use for composition structure, the data- timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.

Frontend & Design930.5K installs

vercel-react-best-practices

vercel-labs/agent-skills

React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.

OfficialFrontend & Design843.1K installs