
cards-containers
Use when animating cards, panels, tiles, or container elements to create depth and interactivity
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/dylantarre/animation-principles --skill cards-containers- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads cards-containers automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Card & Container Animation Principles
Apply Disney's 12 principles to cards and containers for engaging, dimensional interfaces.
Principles Applied to Cards
1. Squash & Stretch
Cards can subtly compress on drag-start and stretch when released. Keep it minimal: 2-3% scale change maximum.
2. Anticipation
Before expanding a card to detail view, briefly scale down (0.98) for 50ms, then expand. Prepares user for the transformation.
3. Staging
The card being interacted with should lift above others via z-index and shadow. Dim or blur background cards to focus attention.
4. Straight Ahead & Pose to Pose
Define clear states: resting, hovered, selected, expanded. Pose-to-pose transitions between these defined keyframes.
5. Follow Through & Overlapping Action
Card content (text, images, icons) should lag slightly behind card movement. Stagger by 20-40ms for natural feel.
6. Ease In & Ease Out
Card lifts use ease-out, card settles use ease-in-out. Never linear. cubic-bezier(0.25, 0.1, 0.25, 1) for smooth lifts.
7. Arcs
When cards reorder (drag-and-drop), they should follow curved paths, not straight lines. Add slight rotation during movement.
8. Secondary Action
While card lifts (primary), shadow expands and blurs (secondary). Image inside can subtle zoom. Border can glow.
9. Timing
- Hover lift: 200-250ms
- Selection: 150ms
- Expand to detail: 300-400ms
- Reorder/shuffle: 250-350ms
- Stagger between cards: 50-75ms
10. Exaggeration
Hover shadows can extend 2-3x normal depth. Selected cards can lift 8-12px. Keep proportional to card size.
11. Solid Drawing
Maintain consistent border-radius ratios when scaling. Shadows should always come from same light source. Preserve aspect ratios.
12. Appeal
Rounded corners feel approachable, subtle shadows add premium feel. Smooth transitions build trust. Cards should feel like physical objects.
CSS Implementation
.card {
transition: transform 250ms ease-out,
box-shadow 250ms ease-out;
}
.card:hover {
transform: translateY(-8px) scale(1.02);
box-shadow: 0 12px 40px rgba(0,0,0,0.15);
}
.card-content {
transition: transform 280ms ease-out; /* slight lag */
}
Key Properties
transform: translateY, scale, rotatebox-shadow: depth and liftz-index: layeringfilter: blur for backgroundopacity: focus states
FAQ
What does the cards-containers skill do?
Use when animating cards, panels, tiles, or container elements to create depth and interactivity
How do I install cards-containers?
Run npx skills add https://github.com/dylantarre/animation-principles --skill cards-containers in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/cards-containers/ (personal) or .claude/skills/cards-containers/ (project).
Which AI agents can use cards-containers?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is cards-containers safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains cards-containers?
It is published by dylantarre in dylantarre/animation-principles. It has 514 recorded installs.
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