MCPInstall

attention-grabbers

Use when drawing user focus - notification badges, new feature highlights, error callouts, promotional banners, or any animation meant to attract attention.

Installs
520
Last 24h
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Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/dylantarre/animation-principles --skill attention-grabbers
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads attention-grabbers automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

Attention-Grabbing Animations

Apply Disney's 12 principles to focus-drawing motion.

Principle Application

Squash & Stretch: Pulsing scale draws attention. 1.0 → 1.1 → 1.0 cycle catches peripheral vision.

Anticipation: Brief pause before attention animation. Let it build then release.

Staging: Position attention elements where users will see them. Corner badges, inline highlights.

Straight Ahead vs Pose-to-Pose: Design attention states: rest, active/pulsing, acknowledged.

Follow Through & Overlapping: Badge pulses, then count updates. Stagger the attention signals.

Slow In/Slow Out: Ease in/out on pulses. Smooth oscillation is less jarring than sharp bounces.

Arcs: Shake animations follow arc patterns. Left-right with slight vertical oscillation.

Secondary Action: Pulse + glow + color shift for maximum attention (use sparingly).

Timing:

  • Single attention grab: 300-500ms
  • Repeating pulse: 2000-3000ms cycle
  • Urgent pulse: 1000-1500ms cycle
  • Decay: Stop after 3-5 cycles or 10 seconds

Exaggeration: This is where exaggeration shines. Scale to 1.2, bright colors, bold motion.

Solid Drawing: Attention elements must still feel part of the UI, not floating or detached.

Appeal: Attention should feel like helpful notification, not aggressive demand.

Timing Recommendations

Attention TypeDurationCyclesDecay
Badge Pulse300ms2-3Stop after animation
Notification Dot2000ms36 seconds total
New Feature500ms2Stay subtle
Error Shake400ms1None
Urgent Alert1000msinfiniteUntil dismissed
Promotional3000ms26 seconds

Implementation Patterns

/* Pulse attention */
.badge-pulse {
  animation: pulse 2000ms ease-in-out 3;
}

@keyframes pulse {
  0%, 100% { transform: scale(1); }
  50% { transform: scale(1.15); }
}

/* Subtle glow */
.glow-attention {
  animation: glow 2000ms ease-in-out 3;
}

@keyframes glow {
  0%, 100% { box-shadow: 0 0 0 0 rgba(59, 130, 246, 0); }
  50% { box-shadow: 0 0 0 8px rgba(59, 130, 246, 0.3); }
}

/* Error shake */
.shake {
  animation: shake 400ms ease-in-out;
}

@keyframes shake {
  0%, 100% { transform: translateX(0); }
  20%, 60% { transform: translateX(-8px); }
  40%, 80% { transform: translateX(8px); }
}

/* Ring animation (notification) */
.ring {
  animation: ring 2500ms ease-in-out 2;
}

@keyframes ring {
  0%, 100% { transform: rotate(0); }
  10%, 30% { transform: rotate(10deg); }
  20%, 40% { transform: rotate(-10deg); }
  50%, 100% { transform: rotate(0); }
}

Attention Budget

// Auto-stop attention after timeout
const attention = element.animate([
  { transform: 'scale(1)' },
  { transform: 'scale(1.15)' },
  { transform: 'scale(1)' }
], {
  duration: 2000,
  iterations: 3
});

// Or with CSS
setTimeout(() => {
  element.classList.remove('attention');
}, 6000);

Key Rules

  1. Maximum 1 attention animation visible at a time
  2. Auto-stop after 3-5 cycles (10 seconds max)
  3. Provide way to permanently dismiss
  4. Never use for non-essential content
  5. prefers-reduced-motion: static indicator only, no animation
  6. Urgent animations must have audio/haptic alternative for accessibility

FAQ

What does the attention-grabbers skill do?

Use when drawing user focus - notification badges, new feature highlights, error callouts, promotional banners, or any animation meant to attract attention.

How do I install attention-grabbers?

Run npx skills add https://github.com/dylantarre/animation-principles --skill attention-grabbers in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/attention-grabbers/ (personal) or .claude/skills/attention-grabbers/ (project).

Which AI agents can use attention-grabbers?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is attention-grabbers safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains attention-grabbers?

It is published by dylantarre in dylantarre/animation-principles. It has 520 recorded installs.

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