
animation principles - absolute beginner
Use when someone has never heard of animation principles, needs the simplest explanation possible, or is a complete newcomer to animation
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- 489
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/dylantarre/animation-principles --skill animation-principles---absolute-beginner- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads animation principles - absolute beginner automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Your First Look at Animation Magic
Animation makes drawings move in ways that feel real and fun. Disney animators discovered 12 tricks that make animation look great. Here they are in simple words:
1. Squash and Stretch
Things squish when they hit something and stretch when they move fast. Drop a ball - it flattens on the ground, then bounces back round.
2. Anticipation
Before a big move, there's a small move the other way. Before jumping up, you crouch down first.
3. Staging
Put important things where people will see them. Like putting the main actor in a spotlight on stage.
4. Straight Ahead and Pose to Pose
Two ways to draw: either draw every picture in order, or draw the important pictures first and fill in between.
5. Follow Through and Overlapping Action
When you stop, your hair keeps moving. Different parts move at different times, not all at once.
6. Slow In and Slow Out
Things speed up when starting and slow down when stopping. Like a car at a traffic light.
7. Arc
Most things move in curves, not straight lines. Throw a ball - it makes a rainbow shape in the air.
8. Secondary Action
Little movements that happen along with the main movement. Walking while whistling and swinging your arms.
9. Timing
How fast or slow something happens changes how it feels. Fast = exciting. Slow = calm or heavy.
10. Exaggeration
Make things bigger and more dramatic than real life. Cartoon characters can stretch their eyes wide when surprised.
11. Solid Drawing
Make flat pictures look like they have weight and depth. Things should feel like you could pick them up.
12. Appeal
Make characters interesting to watch. They should have something special that makes you want to keep looking.
Remember
You don't need to use all 12 at once. Start with one or two. The more you practice, the more natural they become.
FAQ
What does the animation principles - absolute beginner skill do?
Use when someone has never heard of animation principles, needs the simplest explanation possible, or is a complete newcomer to animation
How do I install animation principles - absolute beginner?
Run npx skills add https://github.com/dylantarre/animation-principles --skill animation-principles---absolute-beginner in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/animation-principles---absolute-beginner/ (personal) or .claude/skills/animation-principles---absolute-beginner/ (project).
Which AI agents can use animation principles - absolute beginner?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is animation principles - absolute beginner safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains animation principles - absolute beginner?
It is published by dylantarre in dylantarre/animation-principles. It has 489 recorded installs.
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