
ultragoal
Create and execute durable repo-native multi-goal plans over Codex goal mode artifacts.
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/yeachan-heo/oh-my-codex --skill ultragoal- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads ultragoal automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Ultragoal Workflow
When to use
Use for ultragoal, create-goals, complete-goals, durable multi-goal planning, or sequential execution over Codex /goal. Read AGENTS.md#durable-runtime-invariants-canonical-ssot for state ownership and goal-tool boundaries.
Inputs and preconditions
- Durable artifacts are
.omx/ultragoal/brief.md,.omx/ultragoal/goals.json, and.omx/ultragoal/ledger.jsonl. - New plans use aggregate Codex goal mode by default: one stable pointer objective for the plan while OMX tracks individual stories. Use
--codex-goal-mode per-storyonly when explicitly requested. - Do not call
/goal clearfrom shell or this skill. After a completed run, the operator may clear the interactive Codex goal in the Codex UI before another same-thread run.
Operational steps: create
Run one command, then inspect the generated plan:
omx ultragoal create-goals --brief "<brief>"
omx ultragoal create-goals --brief-file <path>
cat <brief> | omx ultragoal create-goals --from-stdin
omx ultragoal create-goals --codex-goal-mode per-story --brief "<brief>"
If refinement is needed, use explicit supported steering rather than editing durable artifacts by hand.
Operational steps: execute
Repeat until omx ultragoal status reports all goals complete:
- Run
omx ultragoal complete-goalsand read its handoff. - Call
get_goal. Callcreate_goalwith the printed payload only when no active Codex goal exists; otherwise continue the matching aggregate objective. - Complete one OMX story and audit its objective against real artifacts and verification evidence.
- For intermediate aggregate stories, keep the Codex goal active and checkpoint:
omx ultragoal checkpoint --goal-id <id> --status complete --evidence "<evidence>" --codex-goal-json <fresh-get-goal-json-or-path> - For a blocked/failed story, use
--status blocked|failedwith evidence; resume failed work withomx ultragoal complete-goals --retry-failed. - On the final story, complete the final gate below before
update_goal({status: "complete"}); then callget_goalagain and checkpoint the fresh complete snapshot.
Explicit steering
Use evidence-backed directives only when the decomposition must change:
omx ultragoal steer --kind add_subgoal --title "<title>" --objective "<objective>" --evidence "<evidence>" --rationale "<reason>" --json
omx ultragoal steer --directive-json ./steering.json --json
Supported kinds: add_subgoal, split_subgoal, reorder_pending, revise_pending_wording, annotate_ledger, and mark_blocked_superseded. Ordinary prose does not mutate the plan; repeated structured directives dedupe.
Phase/HUD handoff
At standalone activation, declare the smallest accurate phase (planning, executing, verifying, reviewing, checkpointing, or blocked):
omx state write --input '{"mode":"ultragoal","active":true,"current_phase":"planning"}' --json
Inside Autopilot, keep the parent mode active and set current_phase:"ultragoal"; persist Ultragoal evidence under handoff_artifacts.ultragoal before a code-review handoff. Mark standalone Ultragoal complete only when every durable goal is complete.
Optional Team bridge
For parallel story execution, use the separate Team command. The leader records the Ultragoal checkpoint with a fresh get_goal snapshot; see the Team skill for the bridge details.
Final gate and exit evidence
Before final completion:
- Run targeted story verification.
- Run
ai-slop-cleaneron changed files, then rerun verification. - Audit every architecture/domain invariant from the brief/spec/accepted steering against implementation, test, and review evidence.
- Run
$code-reviewthrough independentcode-reviewerandarchitectlanes. If review or invariant proof is not clean, do not update the Codex goal; record durable blockers:omx ultragoal record-review-blockers --goal-id <id> --title "Resolve final code-review blockers" --objective "<objective>" --evidence "<findings>" --codex-goal-json <active-get-goal-json-or-path> - If clean, call
update_goal({status: "complete"}), callget_goal, and checkpoint with--quality-gate-jsoncontaining cleaner, verification, review, and architecture-invariant evidence.
Report goal ids/statuses, ledger/checkpoint paths, fresh goal snapshot evidence, review verdicts, and any blocker. Never claim completion from OMX state alone.
FAQ
What does the ultragoal skill do?
Create and execute durable repo-native multi-goal plans over Codex goal mode artifacts.
How do I install ultragoal?
Run npx skills add https://github.com/yeachan-heo/oh-my-codex --skill ultragoal in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/ultragoal/ (personal) or .claude/skills/ultragoal/ (project).
Which AI agents can use ultragoal?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is ultragoal safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains ultragoal?
It is published by yeachan-heo in yeachan-heo/oh-my-codex. It has 70 recorded installs.
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