MCPInstall

asc-shots-pipeline

Orchestrate iOS screenshot automation with xcodebuild/simctl for build-run, AXe for UI actions, JSON settings and plan files, Koubou-based framing (asc screenshots frame), and screenshot upload (asc screenshots upload). Use when users ask for automated screenshot capture, AXe-driven simulator flows, frame composition, or screenshot-to-upload pipelines.

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6.9K
Last 24h
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#3540
Security
Pass

Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/rorkai/app-store-connect-cli-skills --skill asc-shots-pipeline
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads asc-shots-pipeline automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

Security audits

Independent scans of the skill's instructions and bundled files.

Gen Agent Trust Hub PassSAFE ·This skill provides a comprehensive workflow for automating iOS screenshot capture, framing, and upload. It utilizes standard Apple development tools alongside specialized utilities for UI automation and image processing. No malicious patterns or security risks were identified.
Socket PassNo alerts
Snyk PassLOW ·Risk: LOW · No issues

SKILL.md

The instructions your agent reads when the skill is triggered.

asc screenshots pipeline (xcodebuild -> AXe -> frame -> asc)

Use this skill for agent-driven screenshot workflows where the app is built and launched with Xcode CLI tools, UI is driven with AXe, and screenshots are uploaded with asc.

Current scope

  • Implemented now: build/run, AXe plan capture, frame composition, and upload.
  • Device discovery is built-in via asc screenshots list-frame-devices.
  • Local screenshot automation commands are experimental in asc cli.
  • Framing is pinned to Koubou 0.20.0 for deterministic output.
  • Feedback/issues: https://github.com/rorkai/App-Store-Connect-CLI/issues/new/choose

Defaults

  • Settings file: .asc/shots.settings.json
  • Capture plan: .asc/screenshots.json
  • Raw screenshots dir: ./screenshots/raw
  • Framed screenshots dir: ./screenshots/framed
  • Default frame device: iphone-air

1) Create settings JSON first

Create or update .asc/shots.settings.json:

{
  "version": 1,
  "app": {
    "bundle_id": "com.example.app",
    "project": "MyApp.xcodeproj",
    "scheme": "MyApp",
    "simulator_udid": "booted"
  },
  "paths": {
    "plan": ".asc/screenshots.json",
    "raw_dir": "./screenshots/raw",
    "framed_dir": "./screenshots/framed"
  },
  "pipeline": {
    "frame_enabled": true,
    "upload_enabled": false
  },
  "upload": {
    "version_localization_id": "",
    "device_type": "IPHONE_65",
    "source_dir": "./screenshots/framed"
  }
}

If you intentionally skip framing, set:

  • "frame_enabled": false
  • "upload.source_dir": "./screenshots/raw"

2) Build and run app on simulator

Use Xcode CLI for build/install/launch:

xcrun simctl boot "$UDID" || true

xcodebuild \
  -project "MyApp.xcodeproj" \
  -scheme "MyApp" \
  -configuration Debug \
  -destination "platform=iOS Simulator,id=$UDID" \
  -derivedDataPath ".build/DerivedData" \
  build

xcrun simctl install "$UDID" ".build/DerivedData/Build/Products/Debug-iphonesimulator/MyApp.app"
xcrun simctl launch "$UDID" "com.example.app"

Use xcodebuild -showBuildSettings if the app bundle path differs from the default location.

3) Capture screenshots with AXe (or asc screenshots run)

Prefer plan-driven capture:

asc screenshots run --plan ".asc/screenshots.json" --udid "$UDID" --output json

Useful AXe primitives during plan authoring:

axe describe-ui --udid "$UDID"
axe tap --id "search_field" --udid "$UDID"
axe type "wwdc" --udid "$UDID"
axe screenshot --output "./screenshots/raw/home.png" --udid "$UDID"

Minimal .asc/screenshots.json example:

{
  "version": 1,
  "app": {
    "bundle_id": "com.example.app",
    "udid": "booted",
    "output_dir": "./screenshots/raw"
  },
  "steps": [
    { "action": "launch" },
    { "action": "wait", "duration_ms": 800 },
    { "action": "screenshot", "name": "home" }
  ]
}

4) Frame screenshots with asc screenshots frame

The asc CLI pins framing to Koubou 0.20.0. Install and verify before running framing steps:

pip install koubou==0.20.0
kou --version  # expect 0.20.0
# After upgrading from 0.18.x, or if Koubou reports missing device frames,
# run once with network access:
kou setup-frames

List supported frame device values first:

asc screenshots list-frame-devices --output json

Frame one screenshot (defaults to iphone-air):

asc screenshots frame \
  --input "./screenshots/raw/home.png" \
  --output-dir "./screenshots/framed" \
  --device "iphone-air" \
  --output json

Supported --device values:

  • iPhone: iphone-air (default), iphone-17-pro, iphone-17-pro-max, iphone-16e, iphone-17
  • iPad: ipad-pro-13, ipad-pro-11, ipad-air-13, ipad-air-11, ipad-mini
  • Other: mac, watch-series-11, watch-ultra-3, apple-tv

5) Upload screenshots with asc

Generate and review artifacts before upload:

asc screenshots review-generate --framed-dir "./screenshots/framed" --output-dir "./screenshots/review"
asc screenshots review-open --output-dir "./screenshots/review"
asc screenshots review-approve --all-ready --output-dir "./screenshots/review"

For reviewed multi-locale sets, prefer the plan/apply flow so existing remote screenshot counts are included before upload:

asc screenshots plan --app "APP_ID" --version "1.2.3" --review-output-dir "./screenshots/review" --output json
asc screenshots apply --app "APP_ID" --version "1.2.3" --review-output-dir "./screenshots/review" --confirm --output json

Upload from the configured source directory (default ./screenshots/framed when framing is enabled):

asc screenshots upload \
  --version-localization "LOC_ID" \
  --path "./screenshots/framed" \
  --device-type "IPHONE_65" \
  --output json

List or validate before upload when needed:

asc screenshots sizes --output table
asc screenshots list --version-localization "LOC_ID" --output table

Change the order of an uploaded set without re-uploading. --ids must list every screenshot in the set exactly once, in the new order. If a screenshot is added after the command reads the set, App Store Connect rejects the update and keeps the order it had before the update; list the set again and re-run. An order-only change made by someone else is not detected and is overwritten.

asc localizations screenshot-sets list --localization-id "LOC_ID" --include appScreenshots
asc screenshots list --set-id "SET_ID" --output table
asc screenshots reorder --set-id "SET_ID" --ids "THIRD_ID,FIRST_ID,SECOND_ID"

Agent behavior

  • Always confirm exact flags with --help before running commands.
  • Re-check command paths with asc screenshots --help because screenshot commands are evolving quickly.
  • Keep outputs deterministic: default to JSON for machine steps.
  • Prefer asc screenshots list-frame-devices --output json before selecting a frame device.
  • Ensure screenshot files exist before upload.
  • Reorder an uploaded set with asc screenshots reorder; never delete and re-upload screenshots to change their order.
  • Use explicit long flags (--app, --output, --version-localization, etc.).
  • Treat screenshot-local automation as experimental and call it out in user-facing handoff notes.
  • Use asc screenshots plan / asc screenshots apply for reviewed batches when you need append-limit guardrails across existing remote screenshots.
  • If framing fails with a version error, re-install pinned Koubou: pip install koubou==0.20.0.
  • If framing fails because device frames are missing, run kou setup-frames once with network access.

6) Multi-locale capture (optional)

Do not use xcrun simctl launch ... -e AppleLanguages for localization. -e is an environment variable pattern and does not reliably switch app language.

For this pipeline, use simulator-wide locale defaults per UDID. This works with asc screenshots capture, which relaunches the app internally.

# Map each locale to a dedicated simulator UDID.
# (Create these simulators once with `xcrun simctl create`.)
declare -A LOCALE_UDID=(
  ["en-US"]="UDID_EN_US"
  ["de-DE"]="UDID_DE_DE"
  ["fr-FR"]="UDID_FR_FR"
  ["ja-JP"]="UDID_JA_JP"
)

set_simulator_locale() {
  local UDID="$1"
  local LOCALE="$2"            # e.g. de-DE
  local LANG="${LOCALE%%-*}"   # de
  local APPLE_LOCALE="${LOCALE/-/_}" # de_DE

  xcrun simctl boot "$UDID" || true
  xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLanguages -array "$LANG"
  xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLocale -string "$APPLE_LOCALE"
}

for LOCALE in "${!LOCALE_UDID[@]}"; do
  UDID="${LOCALE_UDID[$LOCALE]}"
  echo "Capturing $LOCALE on $UDID..."
  set_simulator_locale "$UDID" "$LOCALE"

  xcrun simctl terminate "$UDID" "com.example.app" || true
  asc screenshots capture \
    --bundle-id "com.example.app" \
    --name "home" \
    --udid "$UDID" \
    --output-dir "./screenshots/raw/$LOCALE" \
    --output json
done

If you launch manually (outside asc screenshots capture), use app launch arguments:

xcrun simctl launch "$UDID" "com.example.app" -AppleLanguages "(de)" -AppleLocale "de_DE"

7) Parallel execution for speed

Run one locale per simulator UDID in parallel:

#!/bin/bash
# parallel-capture.sh

declare -A LOCALE_UDID=(
  ["en-US"]="UDID_EN_US"
  ["de-DE"]="UDID_DE_DE"
  ["fr-FR"]="UDID_FR_FR"
  ["ja-JP"]="UDID_JA_JP"
)

capture_locale() {
  local LOCALE="$1"
  local UDID="$2"
  local LANG="${LOCALE%%-*}"
  local APPLE_LOCALE="${LOCALE/-/_}"

  echo "Starting $LOCALE on $UDID"
  xcrun simctl boot "$UDID" || true
  xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLanguages -array "$LANG"
  xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLocale -string "$APPLE_LOCALE"
  xcrun simctl terminate "$UDID" "com.example.app" || true

  asc screenshots capture \
    --bundle-id "com.example.app" \
    --name "home" \
    --udid "$UDID" \
    --output-dir "./screenshots/raw/$LOCALE" \
    --output json

  echo "Completed $LOCALE"
}

for LOCALE in "${!LOCALE_UDID[@]}"; do
  capture_locale "$LOCALE" "${LOCALE_UDID[$LOCALE]}" &
done

wait
echo "All captures done. Now framing..."

Or use xargs with locale:udid pairs:

printf "%s\n" \
  "en-US:UDID_EN_US" \
  "de-DE:UDID_DE_DE" \
  "fr-FR:UDID_FR_FR" \
  "ja-JP:UDID_JA_JP" | xargs -P 4 -I {} bash -c '
    PAIR="{}"
    LOCALE="${PAIR%%:*}"
    UDID="${PAIR##*:}"
    LANG="${LOCALE%%-*}"
    APPLE_LOCALE="${LOCALE/-/_}"
    xcrun simctl boot "$UDID" || true
    xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLanguages -array "$LANG"
    xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLocale -string "$APPLE_LOCALE"
    xcrun simctl terminate "$UDID" "com.example.app" || true
    asc screenshots capture --bundle-id "com.example.app" --name "home" --udid "$UDID" --output-dir "./screenshots/raw/$LOCALE" --output json
  '

8) Full multi-locale pipeline example

#!/bin/bash
# full-pipeline-multi-locale.sh

declare -A LOCALE_UDID=(
  ["en-US"]="UDID_EN_US"
  ["de-DE"]="UDID_DE_DE"
  ["fr-FR"]="UDID_FR_FR"
  ["es-ES"]="UDID_ES_ES"
  ["ja-JP"]="UDID_JA_JP"
)

DEVICE="iphone-air"
RAW_DIR="./screenshots/raw"
FRAMED_DIR="./screenshots/framed"

# Step 1: Parallel capture with per-simulator locale defaults
for LOCALE in "${!LOCALE_UDID[@]}"; do
  (
    UDID="${LOCALE_UDID[$LOCALE]}"
    LANG="${LOCALE%%-*}"
    APPLE_LOCALE="${LOCALE/-/_}"

    xcrun simctl boot "$UDID" || true
    xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLanguages -array "$LANG"
    xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLocale -string "$APPLE_LOCALE"
    xcrun simctl terminate "$UDID" "com.example.app" || true

    asc screenshots capture \
      --bundle-id "com.example.app" \
      --name "home" \
      --udid "$UDID" \
      --output-dir "$RAW_DIR/$LOCALE" \
      --output json
    echo "Captured $LOCALE"
  ) &
done
wait

# Step 2: Parallel framing
for LOCALE in "${!LOCALE_UDID[@]}"; do
  (
    asc screenshots frame \
      --input "$RAW_DIR/$LOCALE/home.png" \
      --output-dir "$FRAMED_DIR/$LOCALE" \
      --device "$DEVICE" \
      --output json
    echo "Framed $LOCALE"
  ) &
done
wait

# Step 3: Generate review (single run, aggregates all locales)
asc screenshots review-generate \
  --framed-dir "$FRAMED_DIR" \
  --output-dir "./screenshots/review"

# Step 4: Upload (run per locale if needed)
for LOCALE in "${!LOCALE_UDID[@]}"; do
  asc screenshots upload \
    --version-localization "LOC_ID_FOR_$LOCALE" \
    --path "$FRAMED_DIR/$LOCALE" \
    --device-type "IPHONE_65" \
    --output json
done

FAQ

What does the asc-shots-pipeline skill do?

Orchestrate iOS screenshot automation with xcodebuild/simctl for build-run, AXe for UI actions, JSON settings and plan files, Koubou-based framing (asc screenshots frame), and screenshot upload (asc screenshots upload). Use when users ask for automated screenshot capture, AXe-driven simulator flows, frame composition, or screenshot-to-upload pipelines.

How do I install asc-shots-pipeline?

Run npx skills add https://github.com/rorkai/app-store-connect-cli-skills --skill asc-shots-pipeline in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/asc-shots-pipeline/ (personal) or .claude/skills/asc-shots-pipeline/ (project).

Which AI agents can use asc-shots-pipeline?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is asc-shots-pipeline safe to install?

Security partners have reviewed it: Gen Agent Trust Hub passed; Socket passed; Snyk passed. As with any skill, read the SKILL.md and bundled scripts before installing.

Who maintains asc-shots-pipeline?

It is published by rorkai in rorkai/app-store-connect-cli-skills. It has 6,936 recorded installs.

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