
asc-release-flow
Orchestrate App Store releases with asc, including staging a version, uploading or building an artifact, publishing, and submitting for review. Use when the user wants to prepare or execute a release. Keep Game Center item preparation in this skill; route other readiness failures, stuck submissions, cancellation, and retry decisions to asc-submission-health.
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/rorkai/app-store-connect-cli-skills --skill asc-release-flow- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads asc-release-flow automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
Security audits
Independent scans of the skill's instructions and bundled files.
SKILL.md
The instructions your agent reads when the skill is triggered.
App Store release orchestration
Use this skill to carry a release from an approved plan to App Store review. Keep Game Center item preparation here; keep other blocker diagnosis and review recovery in asc-submission-health.
Ownership boundary
This skill owns:
- staging metadata and attaching a build;
- publishing an IPA or building locally;
- submitting a prepared version;
- assembling a multi-item review submission.
Use the preparation section for Game Center item preparation or attachment blockers. Use that reference's assembly and submission sections only after the app version is staged and the multi-item lane is selected. Switch to asc-submission-health for other validation blockers, a stuck submission, cancellation, or retry decisions.
Switch skills within the current task, preserving resolved targets, authorization, and verified progress. A failing gate blocks dependent mutations, not diagnosis or independent authorized work. Continue authorized repairs and resume this flow; request new authority only when repairs exceed the agreed scope.
Preconditions
- Resolve
APP_ID, the version string,VERSION_IDwhen needed, andBUILD_IDwhen a build already exists. - Configure auth with
asc auth loginorASC_*environment variables. - Confirm the intended platform. Use
IOSunless the app targets another platform. - Keep canonical metadata in
./metadatawhen the workflow applies metadata. - Require a dry run before a mutating high-level command, then require
--confirmfor submission.
Choose the release lane
| Intent | Command |
|---|---|
| Prepare metadata and attach an existing build without submitting | asc release stage |
| Submit an already prepared version | asc review submit |
| Upload an IPA or build locally, then optionally submit | asc publish appstore |
| Submit the app version with IAP, subscription, or Game Center version items | lower-level asc review submission commands |
Do not mix lanes after one has already created a review submission. Inspect the existing submission first and continue through the matching lower-level commands.
Run the readiness gate
Apply this gate to a version that already has the intended build attached. For the staging lane, first complete Stage an existing build; asc release stage attaches the build and runs validation, after which this gate can be evaluated. Do not route an expected pre-staging "build not attached" result to asc-submission-health.
Validate before any submission:
asc validate --app "APP_ID" --version "1.2.3" --platform IOS --output table
Use strict mode when warnings must stop automation:
asc validate --app "APP_ID" --version "1.2.3" --platform IOS --strict --output table
Digital goods are a hard gate. If the release includes IAPs or subscriptions, stop and run the relevant product checks in asc-submission-health. Resume this flow only after those checks have no blocking issues and the intended product versions are prepared.
For Game Center items, complete only Prepare every item, then return to this flow. Do not assemble or submit the multi-item review submission during readiness.
If app validation reports a Game Center item blocker, stop and use that preparation section. If the only blocker is an unattached build in the staging lane, continue to the staging section. For every other blocker, pause dependent release actions and use asc-submission-health; resume after authorized repairs pass validation.
Stage an existing build
Use asc release stage to verify the selected build belongs to the app before changing the version, apply or copy metadata, attach the build, and run validation without creating a review submission.
Preview metadata-driven staging:
asc release stage \
--app "APP_ID" \
--version "1.2.3" \
--build-id "BUILD_ID" \
--metadata-dir "./metadata" \
--dry-run \
--output table
Apply the reviewed plan:
asc release stage \
--app "APP_ID" \
--version "1.2.3" \
--build-id "BUILD_ID" \
--metadata-dir "./metadata" \
--confirm
--metadata-dir takes the canonical metadata root that contains app-info/ and version/<version>/, the same layout as asc metadata push --dir. Use --copy-metadata-from "1.2.2" instead of --metadata-dir when carrying localization metadata forward. Add --strict-validate when warnings should fail the stage.
If the metadata plan contains deletes, the dry run and confirmed run both require --allow-deletes. Review those deletes first; the flag also disables fallback to an existing locale when that locale is absent locally.
Use --routing-coverage-file "./coverage.geojson" when the release includes routing app coverage. This experimental step validates the GeoJSON before mutation and stages it before readiness checks.
Structured output includes a validate_build step at the start of steps[]. Match steps by name rather than array position.
Submit a prepared version
Use asc review submit after metadata, review details, availability, build processing, and product readiness are already resolved.
asc review submit --app "APP_ID" --version "1.2.3" --build-id "BUILD_ID" --dry-run --output table
asc review submit --app "APP_ID" --version "1.2.3" --build-id "BUILD_ID" --confirm
Use --version-id "VERSION_ID" instead of --version when the exact version ID is known. Select the build with --build-id, or with --build-number "45" to skip the build-ID lookup; it matches only builds of that app, version string, and platform. Right after an upload, prefer --build-number over --latest, which can still pick the previous upload. Add --wait to wait for processing before attaching.
Upload or build, then publish
Use asc publish appstore when the release starts from an IPA or a local Xcode project/workspace.
Preview an IPA upload and submission:
asc publish appstore \
--app "APP_ID" \
--ipa "./App.ipa" \
--version "1.2.3" \
--submit \
--dry-run \
--output table
Run it after reviewing the plan:
asc publish appstore \
--app "APP_ID" \
--ipa "./App.ipa" \
--version "1.2.3" \
--submit \
--wait \
--confirm
For local-build mode, provide --workspace or --project with --scheme instead of --ipa. Use --metadata-dir when the publish command should apply canonical version metadata after ensuring the version.
Omit --submit when the user wants upload and attachment only.
Submit multiple review items
Read references/multi-item-submissions.md when the app version must ship with versioned IAP, subscription, subscription-group, or Game Center items. Add only items the user has resolved and inspected.
Handoff after submission
Report:
- the app, version, platform, build, and submission IDs;
- which lane ran and whether it completed;
- mutations performed under the user's authorization;
- the exact command to monitor the resulting submission.
Use asc-submission-health for monitoring, cancellation, rejection diagnosis, or retry decisions.
Guardrails
- Do not use removed
submit-preflight,submit-create, orrelease-runshortcuts. - Do not add
--confirmuntil the dry-run plan matches the requested release. - Do not create a second review submission when one already exists for the version.
- Do not turn a validation failure into a partial release; stop at the failing gate.
- Keep data on stdout and diagnostics on stderr when wrapping commands in automation.
FAQ
What does the asc-release-flow skill do?
Orchestrate App Store releases with asc, including staging a version, uploading or building an artifact, publishing, and submitting for review. Use when the user wants to prepare or execute a release. Keep Game Center item preparation in this skill; route other readiness failures, stuck submissions, cancellation, and retry decisions to asc-submission-health.
How do I install asc-release-flow?
Run npx skills add https://github.com/rorkai/app-store-connect-cli-skills --skill asc-release-flow in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/asc-release-flow/ (personal) or .claude/skills/asc-release-flow/ (project).
Which AI agents can use asc-release-flow?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is asc-release-flow safe to install?
Security partners have reviewed it: Gen Agent Trust Hub passed; Socket flagged items to review; Snyk passed. As with any skill, read the SKILL.md and bundled scripts before installing.
Who maintains asc-release-flow?
It is published by rorkai in rorkai/app-store-connect-cli-skills. It has 8,308 recorded installs.
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