
design-motion-principles
Motion and interaction design expert with two modes: build interactive components with purposeful motion, or audit existing animations for AI-slop patterns. Audit emits a branded HTML report with looping CSS demos per finding. Based on Emil Kowalski (restraint), Jakub Krehel (production polish), and Jhey Tompkins (creative experimentation), with lenses weighted to project context. Works with React, Framer Motion, CSS, and HTML.
- Installs
- 175
- Last 24h
- —
- Trending rank
- —
- Security
- Not audited
Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/podo/design-agent-skills --skill design-motion-principles- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads design-motion-principles automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
design-motion-principles
<!-- das:install:start — generated from stub.yaml by `npm run generate`; edit stub.yaml, not this block -->Catalogue stub — full skill: kylezantos/design-motion-principles
Decision tree
-
Is the full skill already installed?
- Global:
f=~/.agents/skills/design-motion-principles/SKILL.md; [ -f "$f" ] && ! grep -q "^das:" "$f" && echo "installed" || echo "pointer" - Project:
f=.agents/skills/design-motion-principles/SKILL.md; [ -f "$f" ] && ! grep -q "^das:" "$f" && echo "installed" || echo "pointer" installed→ the skill is installed asdesign-motion-principles, invoke it and proceedpointer→ go to step 2
- Global:
-
Detect scope, then install:
[ -e ~/.agents/skills/design-motion-principles ] && echo "global" || echo "project"Global:
npx skills add kylezantos/design-motion-principles --skill design-motion-principles -g -yProject:
npx skills add kylezantos/design-motion-principles --skill design-motion-principles -yClaude Code: send a command as a chat message starting with
!to run it without leaving the conversation.
Heads-up
- License: MIT
Invoke after install
- Skill name:
design-motion-principles - Trigger phrases: "add animation", "audit animation", "hover state", "enter exit animation", "motion review", "AI slop motion"
The skill detects its mode from your request:
| You say | Mode |
|---|---|
| "animate this", "add motion", "make it feel alive" | Create |
| "audit my animations", "review motion", "check for AI slop" | Audit |
| Ambiguous | Skill asks which mode |
What it does
Two modes, three lenses weighted to project context:
| Mode | Output |
|---|---|
| Create | Context discovery, lens weighting, then a component with motion baked in (React / Framer Motion / CSS / HTML) |
| Audit | Motion-gap analysis plus an anti-AI-slop checklist, delivered as a branded HTML report with auto-looping CSS demos, or --terminal for inline markdown |
Three lenses:
- Emil Kowalski — Restraint and speed. "Should this animate at all?"
- Jakub Krehel — Production polish. "Is this subtle enough?"
- Jhey Tompkins — Creative experimentation. "What could this become?"
The productive tension between these three lenses, not one applied universally, is the point. The skill reads its own workflows/ and references/ folders, so it must be installed through the skills CLI rather than by copying SKILL.md alone.
When NOT to use
- Static layout, color or typography work (use a design-systems skill such as
ui-ux-pro-max) - Only Emil Kowalski's single-lens guidance (use
emilkowalski-skill) - Interactive gesture-driven animation requiring JavaScript state (use
framer-motion-skills)
FAQ
What does the design-motion-principles skill do?
Motion and interaction design expert with two modes: build interactive components with purposeful motion, or audit existing animations for AI-slop patterns. Audit emits a branded HTML report with looping CSS demos per finding. Based on Emil Kowalski (restraint), Jakub Krehel (production polish), and Jhey Tompkins (creative experimentation), with lenses weighted to project context. Works with React, Framer Motion, CSS, and HTML.
How do I install design-motion-principles?
Run npx skills add https://github.com/podo/design-agent-skills --skill design-motion-principles in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/design-motion-principles/ (personal) or .claude/skills/design-motion-principles/ (project).
Which AI agents can use design-motion-principles?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is design-motion-principles safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains design-motion-principles?
It is published by podo in podo/design-agent-skills. It has 175 recorded installs.
More from podo/design-agent-skills
distinctive-frontend
podo/design-agent-skills
Generates distinctive interfaces that avoid generic AI aesthetics, using extreme typography, cohesive themes (Cyberpunk, Brutalist, Vaporwave, Nordic Minimalism), orchestrated staggered animations, and layered backgrounds. Originally published as Koomook/claude-frontend-skills; installed from a verbatim mirror.
taste-skill
podo/design-agent-skills
Anti-slop frontend art direction (tasteskill v2). Deals researched design directions for a page or app screen from a library built from curated gallery sites, enforces a strict no-generic-AI-UI house style with a real-browser inspector, and runs a look-and-fix loop on screenshots. Works in any web stack.
emilkowalski-skill
podo/design-agent-skills
Emil Kowalski's design engineering skills. Creator of Sonner, Vaul, and animations.dev. Covers the animation decision framework, custom easing curves, component interaction principles, and typography rules, plus skills to review, audit, and improve motion, performance, and native-feeling mobile web UI.
ui-craft
podo/design-agent-skills
Design engineering skill for AI coding agents: opinionated rules for how interfaces should look, move, and feel, a required discovery phase before coding, domain references, three style variants (minimal, editorial, dense-dashboard), and an anti-slop approach that flags generic patterns such as centered hero sections, Inter-only typography, and three-column card grids. Covers premium UI taste, component patterns, and design-engineering workflows.
color-expert
podo/design-agent-skills
A large color-science knowledge base applied to UI/UX design. Covers OKLCH/OKLAB color spaces, palette generation, accessibility contrast ratios, color naming, pigment mixing, and historical color theory. By meodai, creator of color-names.
apple-hig-skills
podo/design-agent-skills
Apple Human Interface Guidelines as agent skills covering iOS, macOS, visionOS, watchOS, and tvOS. From raintree-technology, makers of the Apple HIG compliance website.
Popular frontend & design skills
setup-matt-pocock-skills
mattpocock/skills
Configure this repo for the engineering skills: set up its issue tracker, triage label vocabulary, and domain doc layout. Run once before first use of the other engineering skills.
frontend-design
anthropics/skills
Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.
hyperframes-animation
heygen-com/hyperframes
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.
prototype
mattpocock/skills
Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.
hyperframes-core
heygen-com/hyperframes
The HyperFrames composition contract — build one renderable project. Use for composition structure, the data- timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.
vercel-react-best-practices
vercel-labs/agent-skills
React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.