
emilkowalski-skill
Emil Kowalski's design engineering skills. Creator of Sonner, Vaul, and animations.dev. Covers the animation decision framework, custom easing curves, component interaction principles, and typography rules, plus skills to review, audit, and improve motion, performance, and native-feeling mobile web UI.
- Installs
- 239
- Last 24h
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- Security
- Not audited
Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/podo/design-agent-skills --skill emilkowalski-skill- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads emilkowalski-skill automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
emilkowalski-skill
<!-- das:install:start — generated from stub.yaml by `npm run generate`; edit stub.yaml, not this block -->Catalogue stub — full package: emilkowalski/skills
Decision tree
-
Is the full skill already installed? This package installs 15 skills (
emil-design-eng,animate,animate-expo,animation-performance,animation-vocabulary,apple-design,ask-sonner,break-ui,find-animation-opportunities,improve-animations,mobile-native,pick-ui-library,prototype,review-animations,write-swift); checking the first.- Global:
f=~/.agents/skills/emil-design-eng/SKILL.md; [ -f "$f" ] && ! grep -q "^das:" "$f" && echo "installed" || echo "pointer" - Project:
f=.agents/skills/emil-design-eng/SKILL.md; [ -f "$f" ] && ! grep -q "^das:" "$f" && echo "installed" || echo "pointer" installed→ the skill is installed asemil-design-eng, invoke it and proceedpointer→ go to step 2
- Global:
-
Detect scope, then install:
[ -e ~/.agents/skills/emilkowalski-skill ] && echo "global" || echo "project"Global:
npx skills add emilkowalski/skills --skill emil-design-eng animate animate-expo animation-performance animation-vocabulary apple-design ask-sonner break-ui find-animation-opportunities improve-animations mobile-native pick-ui-library prototype review-animations write-swift -g -yProject:
npx skills add emilkowalski/skills --skill emil-design-eng animate animate-expo animation-performance animation-vocabulary apple-design ask-sonner break-ui find-animation-opportunities improve-animations mobile-native pick-ui-library prototype review-animations write-swift -yClaude Code: send a command as a chat message starting with
!to run it without leaving the conversation.
Heads-up
- License: MIT
- Name collision:
animateis also written byanimate-skill(its install or its catalogue pointer); installing both overwrites the earlier one. - Name collision:
prototypeis also written bydesign-for-ai(its install or its catalogue pointer); installing both overwrites the earlier one.
Invoke after install
emil-design-eng— "Emil Kowalski", "design engineering", "animation decision", "easing curves"animate— build an animation from scratch, decisions in the right orderreview-animations— review animation code against a high craft barimprove-animations/find-animation-opportunities— read-only audits that propose motion with exact valuesanimation-performance— keep web animations inside the frame budgetanimation-vocabulary— turn a vague description of an effect into its exact termapple-design— Apple-style fluid, physical, gesture-driven motion for the webanimate-expo— React Native and Expo animationmobile-native— make a web app feel native on a phonebreak-ui— stress UI with worst-case dataprototype— several genuinely different versions behind a visual pickerpick-ui-library— opinionated library choices for common frontend tasksask-sonner— the Sonner toast librarywrite-swift— modern Swift, concurrency, and testing
What it does
Emil Kowalski's complete design engineering methodology — animation decision framework (4 steps: should it animate? purpose? easing? duration?), required custom CSS easing curves, component interaction principles (button scale on :active, scale(0.95) entry animations, origin-aware transforms), CSS transitions over keyframes for interruptibility, and strict typography rules (65ch cap, tabular-nums, … not ...). The wider package adds review and audit skills for existing motion code, performance guidance, and mobile and native-feel techniques. Used by the creator of Sonner, Vaul, and animations.dev. For only the core skill, run npx skills add emilkowalski/skills --skill emil-design-eng instead of the full command above.
When NOT to use
- Backend, APIs, data work
- When motion is already well-handled
FAQ
What does the emilkowalski-skill skill do?
Emil Kowalski's design engineering skills. Creator of Sonner, Vaul, and animations.dev. Covers the animation decision framework, custom easing curves, component interaction principles, and typography rules, plus skills to review, audit, and improve motion, performance, and native-feeling mobile web UI.
How do I install emilkowalski-skill?
Run npx skills add https://github.com/podo/design-agent-skills --skill emilkowalski-skill in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/emilkowalski-skill/ (personal) or .claude/skills/emilkowalski-skill/ (project).
Which AI agents can use emilkowalski-skill?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is emilkowalski-skill safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains emilkowalski-skill?
It is published by podo in podo/design-agent-skills. It has 239 recorded installs.
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