MCPInstall

publishing-platforms

Platform submission processes, certification requirements, and distribution across Steam, Epic, console, and mobile platforms.

Installs
63
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Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/pluginagentmarketplace/custom-plugin-game-developer --skill publishing-platforms
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads publishing-platforms automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

Publishing Platforms

Platform Requirements Matrix

┌─────────────────────────────────────────────────────────────┐
│ STEAM                                                        │
├─────────────────────────────────────────────────────────────┤
│ □ Steamworks SDK integration                                │
│ □ Achievements, Cloud Saves, Trading Cards                  │
│ □ Store assets:                                              │
│   • Header (460x215)                                        │
│   • Capsule (231x87, 467x181, 616x353)                     │
│   • Screenshots (1920x1080 min, 5+ required)               │
│   • Trailer (MP4, 1080p recommended)                        │
│ □ Age rating (IARC)                                         │
│ □ Review time: 1-5 business days                           │
└─────────────────────────────────────────────────────────────┘

┌─────────────────────────────────────────────────────────────┐
│ PLAYSTATION                                                  │
├─────────────────────────────────────────────────────────────┤
│ □ PlayStation Partners registration                         │
│ □ DevKit access                                              │
│ □ TRC (Technical Requirements Checklist)                    │
│ □ Trophies (Platinum, Gold, Silver, Bronze)                │
│ □ ESRB/PEGI rating certificate                              │
│ □ Accessibility features                                    │
│ □ Certification: 2-4 weeks                                  │
│ □ Slot fee required                                         │
└─────────────────────────────────────────────────────────────┘

┌─────────────────────────────────────────────────────────────┐
│ XBOX                                                         │
├─────────────────────────────────────────────────────────────┤
│ □ Xbox Partner Center access                                │
│ □ XR (Xbox Requirements) compliance                         │
│ □ Achievements (1000G base game)                            │
│ □ Smart Delivery support                                    │
│ □ Game Pass consideration                                   │
│ □ Certification: 1-3 weeks                                  │
└─────────────────────────────────────────────────────────────┘

┌─────────────────────────────────────────────────────────────┐
│ iOS APP STORE                                                │
├─────────────────────────────────────────────────────────────┤
│ □ Apple Developer Program ($99/year)                        │
│ □ App Store Connect setup                                   │
│ □ App icons (1024x1024)                                     │
│ □ Screenshots per device size                               │
│ □ Privacy policy URL                                        │
│ □ App Review Guidelines compliance                          │
│ □ IAP testing with sandbox                                  │
│ □ Review time: 24-48 hours (typically)                     │
└─────────────────────────────────────────────────────────────┘

┌─────────────────────────────────────────────────────────────┐
│ GOOGLE PLAY                                                  │
├─────────────────────────────────────────────────────────────┤
│ □ Google Play Console ($25 one-time)                        │
│ □ App signing with Play App Signing                         │
│ □ Store listing assets                                      │
│ □ Content rating questionnaire                              │
│ □ Data safety form                                          │
│ □ Target API level compliance                               │
│ □ Review time: Hours to 7 days                             │
└─────────────────────────────────────────────────────────────┘

Steam Integration

// ✅ Production-Ready: Steamworks Integration
public class SteamManager : MonoBehaviour
{
    public static SteamManager Instance { get; private set; }
    public static bool Initialized { get; private set; }

    [SerializeField] private uint _appId = 480; // Test app ID

    private void Awake()
    {
        if (Instance != null) { Destroy(gameObject); return; }
        Instance = this;
        DontDestroyOnLoad(gameObject);

        try
        {
            if (SteamAPI.RestartAppIfNecessary(new AppId_t(_appId)))
            {
                Application.Quit();
                return;
            }

            Initialized = SteamAPI.Init();
            if (!Initialized)
            {
                Debug.LogError("[Steam] Failed to initialize. Is Steam running?");
                return;
            }

            Debug.Log($"[Steam] Initialized. User: {SteamFriends.GetPersonaName()}");
        }
        catch (System.Exception e)
        {
            Debug.LogError($"[Steam] Exception: {e.Message}");
        }
    }

    private void Update()
    {
        if (Initialized)
            SteamAPI.RunCallbacks();
    }

    public void UnlockAchievement(string achievementId)
    {
        if (!Initialized) return;

        SteamUserStats.SetAchievement(achievementId);
        SteamUserStats.StoreStats();
    }

    private void OnApplicationQuit()
    {
        if (Initialized)
            SteamAPI.Shutdown();
    }
}

Submission Checklist

PRE-SUBMISSION CHECKLIST:
┌─────────────────────────────────────────────────────────────┐
│  BUILD PREPARATION:                                          │
│  □ Final QA pass completed                                  │
│  □ All known critical bugs fixed                            │
│  □ Performance targets met                                  │
│  □ Build size optimized                                     │
│  □ Version number updated                                   │
├─────────────────────────────────────────────────────────────┤
│  STORE ASSETS:                                               │
│  □ All required images uploaded                             │
│  □ Trailer uploaded and reviewed                            │
│  □ Store description finalized                              │
│  □ Tags and categories set                                  │
│  □ Pricing configured                                       │
├─────────────────────────────────────────────────────────────┤
│  LEGAL/COMPLIANCE:                                           │
│  □ Age rating obtained                                      │
│  □ Privacy policy published                                 │
│  □ EULA prepared (if needed)                                │
│  □ Copyright/trademark cleared                              │
├─────────────────────────────────────────────────────────────┤
│  PLATFORM-SPECIFIC:                                          │
│  □ SDK properly integrated                                  │
│  □ Achievements/trophies configured                         │
│  □ Cloud save working                                       │
│  □ Platform TRC/XR requirements checked                     │
└─────────────────────────────────────────────────────────────┘

🔧 Troubleshooting

┌─────────────────────────────────────────────────────────────┐
│ PROBLEM: Steam review rejected                              │
├─────────────────────────────────────────────────────────────┤
│ COMMON REASONS:                                              │
│ • Incorrect content descriptors                             │
│ • Missing EULA/privacy policy                               │
│ • Store assets don't meet specs                             │
│ • Build crashes on launch                                   │
├─────────────────────────────────────────────────────────────┤
│ SOLUTIONS:                                                   │
│ → Read rejection reason carefully                           │
│ → Update specific items mentioned                           │
│ → Retest before resubmitting                                │
└─────────────────────────────────────────────────────────────┘

┌─────────────────────────────────────────────────────────────┐
│ PROBLEM: Console certification failed                       │
├─────────────────────────────────────────────────────────────┤
│ COMMON REASONS:                                              │
│ • TRC/XR violation                                          │
│ • Crash during suspend/resume                               │
│ • Memory usage exceeds limits                               │
│ • Missing required features                                 │
├─────────────────────────────────────────────────────────────┤
│ SOLUTIONS:                                                   │
│ → Address each failure point specifically                   │
│ → Rerun full certification tests locally                    │
│ → Document fixes for future submissions                     │
└─────────────────────────────────────────────────────────────┘

┌─────────────────────────────────────────────────────────────┐
│ PROBLEM: App Store rejection                                │
├─────────────────────────────────────────────────────────────┤
│ COMMON REASONS:                                              │
│ • Guideline 4.3 (spam/duplicate)                            │
│ • IAP issues                                                │
│ • Privacy concerns                                          │
│ • Crashes or bugs                                           │
├─────────────────────────────────────────────────────────────┤
│ SOLUTIONS:                                                   │
│ → Review App Store Guidelines                               │
│ → Appeal if rejection seems incorrect                       │
│ → Request phone call with reviewer                          │
└─────────────────────────────────────────────────────────────┘

Platform Comparison

PlatformFeeRevenue ShareReview Time
Steam$100/game70/30 (scaling)1-5 days
EpicNone88/121-2 weeks
PlayStationSlot fee70/302-4 weeks
XboxFree (ID@Xbox)70/301-3 weeks
iOS$99/year70/30 (85/15)1-2 days
Android$25 one-time85/15Hours-7 days

Use this skill: When publishing games, meeting platform requirements, or distributing across platforms.

FAQ

What does the publishing-platforms skill do?

Platform submission processes, certification requirements, and distribution across Steam, Epic, console, and mobile platforms.

How do I install publishing-platforms?

Run npx skills add https://github.com/pluginagentmarketplace/custom-plugin-game-developer --skill publishing-platforms in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/publishing-platforms/ (personal) or .claude/skills/publishing-platforms/ (project).

Which AI agents can use publishing-platforms?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is publishing-platforms safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains publishing-platforms?

It is published by pluginagentmarketplace in pluginagentmarketplace/custom-plugin-game-developer. It has 63 recorded installs.

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