
reference-look-calibration
Calibrate Blender materials, lighting, camera crop, emission/glow, color management, and aura/HUD styling against supplied original/reference images using measurable color, brightness, saturation, bbox, and mask statistics. Use when a product must match the lighting/look of a source image or when audits say the product is too bright, desaturated, wrong hue, wrong glow, or wrong silhouette extent.
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/roble3/cc-blender-skill --skill reference-look-calibration- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads reference-look-calibration automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
MCP backend
Use when: Reference-based look-dev, lighting/material/color calibration, original-image visual matching, glow/aura/HUD matching, HSV/brightness/mask fit reports, final look pass after geometry and UV are locked.
Before the first Blender call, read ../text-to-blender/references/mcp-backends.md. Prefer official MCP for shared capabilities; preserve the selected backend for the whole task. Tool names in recipes are client/legacy examples: map them through that reference and its agent-host guide.
Reference Look Calibration
This skill handles the final visual match after geometry and UVs are locked. It must not compensate for wrong shape, wrong UVs, or wrong camera framing.
Inputs
- accepted geometry / UV fit reports;
- reference/original image(s);
- product preview render(s);
- optional mask overlays and multiview fit reports.
Metrics
Use scripts/look_fit_report.py to compare:
- object/bright-mask IoU and bbox extent;
- configured hue-band mask IoU for glow/accent assets;
- mean/std HSV and BGR under object mask;
- brightness p95 / mean;
- saturation mean;
- hue drift.
Calibration order
- Camera crop / orthographic scale — object extent must match before color tuning.
- World/background darkness.
- Base material hue/value/saturation.
- Emission strength and glow color.
- Aura/HUD ring color and thickness.
- Color management / exposure / gamma.
- Final render overlay and metrics.
Hard rules
- Do not tune lighting before geometry/UV fit gates pass.
- Do not change accent/glow hue away from the source reference unless the user explicitly asks.
- Do not hide mismatched geometry with bloom, fog, or overexposure.
- Write look metrics before and after calibration.
Handoff
Consumes validation/multiview_fit_report*.json and product previews. Produces validation/look_fit_report.json, look overlays, and updated material/light/render settings.
FAQ
What does the reference-look-calibration skill do?
Calibrate Blender materials, lighting, camera crop, emission/glow, color management, and aura/HUD styling against supplied original/reference images using measurable color, brightness, saturation, bbox, and mask statistics. Use when a product must match the lighting/look of a source image or when audits say the product is too bright, desaturated, wrong hue, wrong glow, or wrong silhouette extent.
How do I install reference-look-calibration?
Run npx skills add https://github.com/roble3/cc-blender-skill --skill reference-look-calibration in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/reference-look-calibration/ (personal) or .claude/skills/reference-look-calibration/ (project).
Which AI agents can use reference-look-calibration?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is reference-look-calibration safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains reference-look-calibration?
It is published by roble3 in roble3/cc-blender-skill. It has 821 recorded installs.
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