
multiview-constraint-solver
Determine whether front/side/back/top reference templates can be satisfied by one rigid 3D Blender model, choose a canonical source policy, and emit constraints before rebuilding. Use when multiview bboxes, silhouettes, part counts, or depth ratios contradict each other.
- Installs
- 760
- Last 24h
- +22
- Trending rank
- #5414
- Security
- Not audited
Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/roble3/cc-blender-skill --skill multiview-constraint-solver- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads multiview-constraint-solver automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
MCP backend
Use when: Orthographic template conflict detection, canonical view policy, rigid-vs-cheat-view decision, front/side/top dimension ratios, source-of-truth negotiation before reconstruction.
Before the first Blender call, read ../text-to-blender/references/mcp-backends.md. Prefer official MCP for shared capabilities; preserve the selected backend for the whole task. Tool names in recipes are client/legacy examples: map them through that reference and its agent-host guide.
Multiview Constraint Solver
Use this before another rebuild when references disagree. A renderer cannot make one rigid mesh satisfy mutually incompatible orthographic dimensions unless you allow view-specific cheats.
Workflow
- Normalize every reference view into a common axis contract:
- front: width X, height Z;
- side: depth Y, height Z;
- top: width X, depth Y;
- back: width X, height Z.
- Measure visible body bboxes, not labels/background/aura unless they are part of the model contract.
- Compare shared axes:
- front width vs top width;
- front/back height vs side height;
- side depth vs top depth.
- If ratios differ beyond tolerance, write a conflict report and select a policy:
front_side_canonical: front brand read and side depth/height are authoritative;front_top_canonical: front brand read and top footprint are authoritative;corrected_templates_required: no rigid rebuild should claim final fit;view_specific_cheats: separate camera/view variants allowed, not one rigid asset.
- Feed the chosen policy into
fit-repair-optimizerbefore any geometry, UV, or lighting work.
Hard gates
- Do not restart modeling until canonical policy exists.
- Do not treat top-view aura/context as body depth.
- Do not average contradictory dimensions unless the user explicitly asks for an approximate stylized compromise.
- Record part-count disagreements separately from bbox disagreements.
Script
scripts/view_constraint_report.pyreads a JSON file of per-view body bboxes and emits shared-axis compatibility and a suggested canonical policy.
FAQ
What does the multiview-constraint-solver skill do?
Determine whether front/side/back/top reference templates can be satisfied by one rigid 3D Blender model, choose a canonical source policy, and emit constraints before rebuilding. Use when multiview bboxes, silhouettes, part counts, or depth ratios contradict each other.
How do I install multiview-constraint-solver?
Run npx skills add https://github.com/roble3/cc-blender-skill --skill multiview-constraint-solver in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/multiview-constraint-solver/ (personal) or .claude/skills/multiview-constraint-solver/ (project).
Which AI agents can use multiview-constraint-solver?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is multiview-constraint-solver safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains multiview-constraint-solver?
It is published by roble3 in roble3/cc-blender-skill. It has 760 recorded installs.
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