
landmark-fit-repair
Validate and repair source-locked Blender models using named landmarks such as leaf tips, shell corners, eyes, smile, rim thickness, aura center/radius, and view-specific depth markers. Use when bbox/IoU is insufficient and the model must align to templates at designed feature points.
- Installs
- 756
- Last 24h
- +20
- Trending rank
- #5909
- Security
- Not audited
Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/roble3/cc-blender-skill --skill landmark-fit-repair- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads landmark-fit-repair automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
MCP backend
Use when: Landmark validation, feature-point deltas, control-point repair, face/eye/smile alignment, leaf tip alignment, aura ring fitting, iterative recipe parameter updates.
Before the first Blender call, read ../text-to-blender/references/mcp-backends.md. Prefer official MCP for shared capabilities; preserve the selected backend for the whole task. Tool names in recipes are client/legacy examples: map them through that reference and its agent-host guide.
Landmark Fit Repair
Bbox and IoU are too coarse for final mascot/logo matching. This skill turns named feature drift into recipe edits.
Landmark classes
structural_tip: outer part tips and extrema;shell_corner: face/shell/rim corners;feature: eyes, smile, brows, decals;ring: aura center/radius/dots;depth_marker: side/back/top thickness markers.
Workflow
- Define a landmark JSON for the source reference.
- Detect or render corresponding product landmarks.
- Compare by name and view.
- Convert deltas into repair actions: move boundary control point, scale one component, shift feature curve, tune depth, or adjust aura radius.
- Rebuild from recipe; do not hand-edit final geometry without updating the recipe/manifest.
Hard gates
- No final export when named structural landmarks exceed tolerance.
- Face features must be validated separately from body silhouette.
- Aura/context landmarks must not affect base GLB acceptance.
Script
scripts/landmark_fit_report.pycompares two named-landmark JSON files and emits repair deltas.
Landmark JSON schema
{
"schema": "landmarks.v1",
"image_size": [width, height],
"landmarks": [
{"view":"front", "name":"leaf_top_tip", "class":"structural_tip", "x":627, "y":130}
]
}
For part masks, generate initial landmarks from extrema: top/bottom/left/right, centroid, and contour inflection points. Then rename them to semantic names before repair.
FAQ
What does the landmark-fit-repair skill do?
Validate and repair source-locked Blender models using named landmarks such as leaf tips, shell corners, eyes, smile, rim thickness, aura center/radius, and view-specific depth markers. Use when bbox/IoU is insufficient and the model must align to templates at designed feature points.
How do I install landmark-fit-repair?
Run npx skills add https://github.com/roble3/cc-blender-skill --skill landmark-fit-repair in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/landmark-fit-repair/ (personal) or .claude/skills/landmark-fit-repair/ (project).
Which AI agents can use landmark-fit-repair?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is landmark-fit-repair safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains landmark-fit-repair?
It is published by roble3 in roble3/cc-blender-skill. It has 756 recorded installs.
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