MCPInstall

type4me-macos-voice-input

MacOS voice input tool with local/cloud ASR engines, LLM text optimization, and fully local storage built in Swift

Installs
862
Last 24h
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Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/reason-machines/trending-skills --skill type4me-macos-voice-input
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads type4me-macos-voice-input automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

Type4Me macOS Voice Input

Skill by ara.so — Daily 2026 Skills collection.

Type4Me is a macOS voice input tool that captures audio via global hotkey, transcribes it using local (SherpaOnnx/Paraformer/Zipformer) or cloud (Volcengine/Deepgram) ASR engines, optionally post-processes text via LLM, and injects the result into any app. All credentials and history are stored locally — no telemetry, no cloud sync.

Architecture Overview

Type4Me/
├── ASR/                    # ASR engine abstraction
│   ├── ASRProvider.swift          # Provider enum + protocols
│   ├── ASRProviderRegistry.swift  # Plugin registry
│   ├── Providers/                 # Per-vendor config files
│   ├── SherpaASRClient.swift      # Local streaming ASR
│   ├── SherpaOfflineASRClient.swift
│   ├── VolcASRClient.swift        # Volcengine streaming ASR
│   └── DeepgramASRClient.swift    # Deepgram streaming ASR
├── Bridge/                 # SherpaOnnx C API Swift bridge
├── Audio/                  # Audio capture
├── Session/                # Core state machine: record→ASR→inject
├── Input/                  # Global hotkey management
├── Services/               # Credentials, hotwords, model manager
├── Protocol/               # Volcengine WebSocket codec
└── UI/                     # SwiftUI (FloatingBar + Settings)

Installation

Prerequisites

# Xcode Command Line Tools
xcode-select --install

# CMake (for local ASR engine)
brew install cmake

Build & Deploy from Source

git clone https://github.com/joewongjc/type4me.git
cd type4me

# Step 1: Compile SherpaOnnx local engine (~5 min, one-time)
bash scripts/build-sherpa.sh

# Step 2: Build, bundle, sign, install to /Applications, and launch
bash scripts/deploy.sh

Download Pre-built App

Download Type4Me-v1.2.3.dmg from releases (cloud ASR only, no local engine):

https://github.com/joewongjc/type4me/releases/tag/v1.2.3

If macOS blocks the app:

xattr -d com.apple.quarantine /Applications/Type4Me.app

Download Local ASR Models

mkdir -p ~/Library/Application\ Support/Type4Me/Models

# Option A: Lightweight ~20MB
tar xjf ~/Downloads/sherpa-onnx-streaming-zipformer-small-ctc-zh-int8-2025-04-01.tar.bz2 \
    -C ~/Library/Application\ Support/Type4Me/Models/

# Option B: Balanced ~236MB (recommended)
tar xjf ~/Downloads/sherpa-onnx-streaming-zipformer-ctc-multi-zh-hans-2023-12-13.tar.bz2 \
    -C ~/Library/Application\ Support/Type4Me/Models/

# Option C: Bilingual Chinese+English ~1GB
tar xjf ~/Downloads/sherpa-onnx-streaming-paraformer-bilingual-zh-en.tar.bz2 \
    -C ~/Library/Application\ Support/Type4Me/Models/

Expected structure for Paraformer model:

~/Library/Application Support/Type4Me/Models/
└── sherpa-onnx-streaming-paraformer-bilingual-zh-en/
    ├── encoder.int8.onnx
    ├── decoder.int8.onnx
    └── tokens.txt

Key Protocols

SpeechRecognizer Protocol

Every ASR client must implement this protocol:

protocol SpeechRecognizer: AnyObject {
    /// Start a new recognition session
    func startRecognition() async throws
    
    /// Feed raw PCM audio data
    func appendAudio(_ buffer: AVAudioPCMBuffer) async
    
    /// Stop and get final result
    func stopRecognition() async throws -> String
    
    /// Cancel without result
    func cancelRecognition() async
    
    /// Streaming partial results (optional)
    var partialResultHandler: ((String) -> Void)? { get set }
}

ASRProviderConfig Protocol

Each vendor's credential definition:

protocol ASRProviderConfig {
    /// Unique identifier string
    static var providerID: String { get }
    
    /// Display name in Settings UI
    static var displayName: String { get }
    
    /// Credential fields shown in Settings
    static var credentialFields: [CredentialField] { get }
    
    /// Validate credentials before use
    static func validate(_ credentials: [String: String]) -> Bool
    
    /// Create the recognizer instance
    static func createClient(
        credentials: [String: String],
        config: RecognitionConfig
    ) throws -> SpeechRecognizer
}

Adding a New ASR Provider

Step 1: Create Provider Config

Create Type4Me/ASR/Providers/OpenAIWhisperProvider.swift:

import Foundation

struct OpenAIWhisperProvider: ASRProviderConfig {
    static let providerID = "openai_whisper"
    static let displayName = "OpenAI Whisper"
    
    static let credentialFields: [CredentialField] = [
        CredentialField(
            key: "api_key",
            label: "API Key",
            placeholder: "sk-...",
            isSecret: true
        ),
        CredentialField(
            key: "model",
            label: "Model",
            placeholder: "whisper-1",
            isSecret: false
        )
    ]
    
    static func validate(_ credentials: [String: String]) -> Bool {
        guard let apiKey = credentials["api_key"], !apiKey.isEmpty else {
            return false
        }
        return apiKey.hasPrefix("sk-")
    }
    
    static func createClient(
        credentials: [String: String],
        config: RecognitionConfig
    ) throws -> SpeechRecognizer {
        guard let apiKey = credentials["api_key"] else {
            throw ASRError.missingCredential("api_key")
        }
        let model = credentials["model"] ?? "whisper-1"
        return OpenAIWhisperASRClient(apiKey: apiKey, model: model, config: config)
    }
}

Step 2: Implement the ASR Client

Create Type4Me/ASR/OpenAIWhisperASRClient.swift:

import Foundation
import AVFoundation

final class OpenAIWhisperASRClient: SpeechRecognizer {
    var partialResultHandler: ((String) -> Void)?
    
    private let apiKey: String
    private let model: String
    private let config: RecognitionConfig
    private var audioData: Data = Data()
    
    init(apiKey: String, model: String, config: RecognitionConfig) {
        self.apiKey = apiKey
        self.model = model
        self.config = config
    }
    
    func startRecognition() async throws {
        audioData = Data()
    }
    
    func appendAudio(_ buffer: AVAudioPCMBuffer) async {
        // Convert PCM buffer to raw bytes and accumulate
        guard let channelData = buffer.floatChannelData?[0] else { return }
        let frameCount = Int(buffer.frameLength)
        let bytes = UnsafeBufferPointer(start: channelData, count: frameCount)
        // Convert Float32 PCM to Int16 for Whisper API
        let int16Samples = bytes.map { sample -> Int16 in
            return Int16(max(-32768, min(32767, Int(sample * 32767))))
        }
        int16Samples.withUnsafeBytes { ptr in
            audioData.append(contentsOf: ptr)
        }
    }
    
    func stopRecognition() async throws -> String {
        // Build multipart form request to Whisper API
        var request = URLRequest(url: URL(string: "https://api.openai.com/v1/audio/transcriptions")!)
        request.httpMethod = "POST"
        request.setValue("Bearer \(apiKey)", forHTTPHeaderField: "Authorization")
        
        let boundary = UUID().uuidString
        request.setValue("multipart/form-data; boundary=\(boundary)", 
                        forHTTPHeaderField: "Content-Type")
        
        var body = Data()
        // Append audio file part
        body.append("--\(boundary)\r\n".data(using: .utf8)!)
        body.append("Content-Disposition: form-data; name=\"file\"; filename=\"audio.raw\"\r\n".data(using: .utf8)!)
        body.append("Content-Type: audio/raw\r\n\r\n".data(using: .utf8)!)
        body.append(audioData)
        body.append("\r\n".data(using: .utf8)!)
        // Append model part
        body.append("--\(boundary)\r\n".data(using: .utf8)!)
        body.append("Content-Disposition: form-data; name=\"model\"\r\n\r\n".data(using: .utf8)!)
        body.append("\(model)\r\n".data(using: .utf8)!)
        body.append("--\(boundary)--\r\n".data(using: .utf8)!)
        
        request.httpBody = body
        
        let (data, response) = try await URLSession.shared.data(for: request)
        guard let httpResponse = response as? HTTPURLResponse,
              httpResponse.statusCode == 200 else {
            throw ASRError.networkError("Whisper API returned error")
        }
        
        let result = try JSONDecoder().decode(WhisperResponse.self, from: data)
        return result.text
    }
    
    func cancelRecognition() async {
        audioData = Data()
    }
}

private struct WhisperResponse: Codable {
    let text: String
}

Step 3: Register the Provider

In Type4Me/ASR/ASRProviderRegistry.swift, add to the all array:

struct ASRProviderRegistry {
    static let all: [any ASRProviderConfig.Type] = [
        SherpaParaformerProvider.self,
        VolcengineProvider.self,
        DeepgramProvider.self,
        OpenAIWhisperProvider.self,   // ← Add your provider here
    ]
}

Credentials Storage

Credentials are stored at ~/Library/Application Support/Type4Me/credentials.json with permissions 0600. Never hardcode secrets — always load via CredentialStore:

// Reading credentials
let store = CredentialStore.shared
let apiKey = store.get(providerID: "openai_whisper", key: "api_key")

// Writing credentials  
store.set(providerID: "openai_whisper", key: "api_key", value: userInputKey)

// Checking if configured
let isConfigured = store.isConfigured(providerID: "openai_whisper", 
                                       fields: OpenAIWhisperProvider.credentialFields)

Custom Processing Modes with Prompt Variables

Processing modes use LLM post-processing with three context variables:

VariableValue
{text}Recognized speech text
{selected}Text selected in active app at record start
{clipboard}Clipboard content at record start

Example custom mode prompts:

// Translate selection using voice command
let translatePrompt = """
The user selected this text: {selected}
Voice command: {text}
Execute the command on the selected text. Output only the result.
"""

// Code review via voice
let codeReviewPrompt = """
Code to review:
{clipboard}

Review instruction: {text}

Provide focused feedback addressing the instruction.
"""

// Email reply drafting
let emailPrompt = """
Original email: {selected}
My reply intent (spoken): {text}
Write a professional email reply. Output only the email body.
"""

Built-in Processing Modes

enum ProcessingMode {
    case fast           // Direct ASR output, zero latency
    case performance    // Dual-channel: streaming + offline refinement
    case englishTranslation  // Chinese speech → English text
    case promptOptimize // Raw prompt → optimized prompt via LLM
    case command        // Voice command + selected/clipboard context → LLM action
    case custom(prompt: String)  // User-defined prompt template
}

Session State Machine

The core recording flow in Session/:

[Idle]
  → hotkey pressed → [Recording] → audio streams to ASR client
  → hotkey released/pressed again → [Processing]
  → ASR returns text → [LLM Post-processing] (if mode requires)
  → [Injecting] → text injected into active app
  → [Idle]

Updating After Source Changes

cd type4me
git pull
bash scripts/deploy.sh
# SherpaOnnx does NOT need recompiling unless engine version changed

Troubleshooting

App won't open (security warning)

xattr -d com.apple.quarantine /Applications/Type4Me.app

Local model not recognized in Settings

Verify the directory structure exactly matches:

ls ~/Library/Application\ Support/Type4Me/Models/sherpa-onnx-streaming-paraformer-bilingual-zh-en/
# Must show: encoder.int8.onnx  decoder.int8.onnx  tokens.txt

SherpaOnnx build fails

# Ensure cmake is installed
brew install cmake
# Clean and retry
rm -rf Frameworks/
bash scripts/build-sherpa.sh

New ASR provider not appearing in Settings

  • Confirm the provider type is added to ASRProviderRegistry.all
  • Ensure providerID is unique across all providers
  • Clean build: swift package clean && bash scripts/deploy.sh

Audio not captured / no floating bar

  • Grant microphone permission: System Settings → Privacy & Security → Microphone → Type4Me ✓
  • Grant Accessibility permission for text injection: System Settings → Privacy & Security → Accessibility → Type4Me ✓

Credentials not saving

# Check file exists and has correct permissions
ls -la ~/Library/Application\ Support/Type4Me/credentials.json
# Should show: -rw------- (0600)
# Fix permissions if needed:
chmod 0600 ~/Library/Application\ Support/Type4Me/credentials.json

Export history to CSV

Open Settings → History → select date range → Export CSV. The SQLite database is at:

~/Library/Application\ Support/Type4Me/history.db
# Direct query:
sqlite3 ~/Library/Application\ Support/Type4Me/history.db \
  "SELECT datetime(timestamp,'unixepoch'), text FROM records ORDER BY timestamp DESC LIMIT 20;"

System Requirements

  • macOS 14.0 (Sonoma) or later
  • Apple Silicon (M1/M2/M3/M4) recommended for local ASR inference
  • Xcode Command Line Tools + CMake for source builds
  • Internet connection only needed for cloud ASR providers

FAQ

What does the type4me-macos-voice-input skill do?

MacOS voice input tool with local/cloud ASR engines, LLM text optimization, and fully local storage built in Swift

How do I install type4me-macos-voice-input?

Run npx skills add https://github.com/reason-machines/trending-skills --skill type4me-macos-voice-input in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/type4me-macos-voice-input/ (personal) or .claude/skills/type4me-macos-voice-input/ (project).

Which AI agents can use type4me-macos-voice-input?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is type4me-macos-voice-input safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains type4me-macos-voice-input?

It is published by reason-machines in reason-machines/trending-skills. It has 862 recorded installs.

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