
tribev2-brain-encoding
Use TRIBE v2, Meta's multimodal foundation model for predicting fMRI brain responses to video, audio, and text stimuli
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/reason-machines/trending-skills --skill tribev2-brain-encoding- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads tribev2-brain-encoding automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
TRIBE v2 Brain Encoding Model
Skill by ara.so — Daily 2026 Skills collection
TRIBE v2 is Meta's multimodal foundation model that predicts fMRI brain responses to naturalistic stimuli (video, audio, text). It combines LLaMA 3.2 (text), V-JEPA2 (video), and Wav2Vec-BERT (audio) encoders into a unified Transformer architecture that maps multimodal representations onto the cortical surface (fsaverage5, ~20k vertices).
Installation
# Inference only
pip install -e .
# With brain visualization (PyVista & Nilearn)
pip install -e ".[plotting]"
# Full training dependencies (PyTorch Lightning, W&B, etc.)
pip install -e ".[training]"
Quick Start — Inference
Load pretrained model and predict from video
from tribev2 import TribeModel
# Load from HuggingFace (downloads weights to cache)
model = TribeModel.from_pretrained("facebook/tribev2", cache_folder="./cache")
# Build events dataframe from a video file
df = model.get_events_dataframe(video_path="path/to/video.mp4")
# Predict brain responses
preds, segments = model.predict(events=df)
print(preds.shape) # (n_timesteps, n_vertices) on fsaverage5
Multimodal input — video + audio + text
from tribev2 import TribeModel
model = TribeModel.from_pretrained("facebook/tribev2", cache_folder="./cache")
# All modalities together (text is auto-converted to speech and transcribed)
df = model.get_events_dataframe(
video_path="path/to/video.mp4",
audio_path="path/to/audio.wav", # optional, overrides video audio
text_path="path/to/script.txt", # optional, auto-timed
)
preds, segments = model.predict(events=df)
print(preds.shape) # (n_timesteps, n_vertices)
Text-only prediction
from tribev2 import TribeModel
model = TribeModel.from_pretrained("facebook/tribev2", cache_folder="./cache")
df = model.get_events_dataframe(text_path="path/to/narration.txt")
preds, segments = model.predict(events=df)
Brain Visualization
from tribev2 import TribeModel
from tribev2.plotting import plot_brain_surface
model = TribeModel.from_pretrained("facebook/tribev2", cache_folder="./cache")
df = model.get_events_dataframe(video_path="path/to/video.mp4")
preds, segments = model.predict(events=df)
# Plot a single timepoint on the cortical surface
plot_brain_surface(preds[0], backend="nilearn") # or backend="pyvista"
Training a Model from Scratch
1. Set environment variables
export DATAPATH="/path/to/studies"
export SAVEPATH="/path/to/output"
export SLURM_PARTITION="your_slurm_partition"
2. Authenticate with HuggingFace (required for LLaMA 3.2)
huggingface-cli login
# Paste a HuggingFace read token when prompted
# Request access at: https://huggingface.co/meta-llama/Llama-3.2-3B
3. Local test run
python -m tribev2.grids.test_run
4. Full grid search on Slurm
# Cortical surface model
python -m tribev2.grids.run_cortical
# Subcortical regions
python -m tribev2.grids.run_subcortical
Key API — TribeModel
from tribev2 import TribeModel
# Load pretrained weights
model = TribeModel.from_pretrained(
"facebook/tribev2",
cache_folder="./cache" # local cache for HuggingFace weights
)
# Build events dataframe (word-level timings, chunking, etc.)
df = model.get_events_dataframe(
video_path=None, # str path to .mp4
audio_path=None, # str path to .wav
text_path=None, # str path to .txt
)
# Run prediction
preds, segments = model.predict(events=df)
# preds: np.ndarray of shape (n_timesteps, n_vertices)
# segments: list of segment metadata dicts
Project Structure
tribev2/
├── main.py # Experiment pipeline: Data, TribeExperiment
├── model.py # FmriEncoder: Transformer multimodal→fMRI model
├── pl_module.py # PyTorch Lightning training module
├── demo_utils.py # TribeModel and inference helpers
├── eventstransforms.py # Event transforms (word extraction, chunking)
├── utils.py # Multi-study loading, splitting, subject weighting
├── utils_fmri.py # Surface projection (MNI / fsaverage) and ROI analysis
├── grids/
│ ├── defaults.py # Full default experiment configuration
│ └── test_run.py # Quick local test entry point
├── plotting/ # Brain visualization backends
└── studies/ # Dataset definitions (Algonauts2025, Lahner2024, …)
Configuration — Defaults
Edit tribev2/grids/defaults.py or set environment variables:
# tribev2/grids/defaults.py (key fields)
{
"datapath": "/path/to/studies", # override with DATAPATH env var
"savepath": "/path/to/output", # override with SAVEPATH env var
"slurm_partition": "learnfair", # override with SLURM_PARTITION env var
"model": "FmriEncoder",
"modalities": ["video", "audio", "text"],
"surface": "fsaverage5", # ~20k vertices
}
Custom Experiment with PyTorch Lightning
from tribev2.main import Data, TribeExperiment
from tribev2.pl_module import TribePLModule
import pytorch_lightning as pl
# Configure experiment
experiment = TribeExperiment(
datapath="/path/to/studies",
savepath="/path/to/output",
modalities=["video", "audio", "text"],
)
data = Data(experiment)
module = TribePLModule(experiment)
trainer = pl.Trainer(
max_epochs=50,
accelerator="gpu",
devices=4,
)
trainer.fit(module, data)
Working with fMRI Surfaces
from tribev2.utils_fmri import project_to_fsaverage, get_roi_mask
# Project MNI coordinates to fsaverage5 surface
surface_data = project_to_fsaverage(mni_data, target="fsaverage5")
# Get a specific ROI mask (e.g., early visual cortex)
roi_mask = get_roi_mask(roi_name="V1", surface="fsaverage5")
v1_responses = preds[:, roi_mask]
print(v1_responses.shape) # (n_timesteps, n_v1_vertices)
Common Patterns
Batch prediction over multiple videos
from tribev2 import TribeModel
import numpy as np
model = TribeModel.from_pretrained("facebook/tribev2", cache_folder="./cache")
video_paths = ["video1.mp4", "video2.mp4", "video3.mp4"]
all_predictions = []
for vp in video_paths:
df = model.get_events_dataframe(video_path=vp)
preds, segments = model.predict(events=df)
all_predictions.append(preds)
# all_predictions: list of (n_timesteps_i, n_vertices) arrays
Extract predictions for specific brain region
from tribev2 import TribeModel
from tribev2.utils_fmri import get_roi_mask
model = TribeModel.from_pretrained("facebook/tribev2", cache_folder="./cache")
df = model.get_events_dataframe(video_path="video.mp4")
preds, segments = model.predict(events=df)
# Focus on auditory cortex
ac_mask = get_roi_mask("auditory_cortex", surface="fsaverage5")
auditory_responses = preds[:, ac_mask] # (n_timesteps, n_ac_vertices)
Access segment timing metadata
preds, segments = model.predict(events=df)
for i, seg in enumerate(segments):
print(f"Segment {i}: onset={seg['onset']:.2f}s, duration={seg['duration']:.2f}s")
print(f" Brain response shape: {preds[i].shape}")
Troubleshooting
LLaMA 3.2 access denied
# Must request access at https://huggingface.co/meta-llama/Llama-3.2-3B
# Then authenticate:
huggingface-cli login
# Use a HuggingFace token with read permissions
CUDA out of memory during inference
# Use CPU for inference on smaller machines
import torch
model = TribeModel.from_pretrained("facebook/tribev2", cache_folder="./cache")
model.to("cpu")
Missing visualization dependencies
pip install -e ".[plotting]"
# Installs pyvista and nilearn backends
Slurm training not submitting
# Check env vars are set
echo $DATAPATH $SAVEPATH $SLURM_PARTITION
# Or edit tribev2/grids/defaults.py directly
Video without audio track causes error
# Provide audio separately or use text-only mode
df = model.get_events_dataframe(
video_path="silent_video.mp4",
audio_path="separate_audio.wav",
)
Citation
@article{dAscoli2026TribeV2,
title={A foundation model of vision, audition, and language for in-silico neuroscience},
author={d'Ascoli, St{\'e}phane and Rapin, J{\'e}r{\'e}my and Benchetrit, Yohann and Brookes, Teon
and Begany, Katelyn and Raugel, Jos{\'e}phine and Banville, Hubert and King, Jean-R{\'e}mi},
year={2026}
}
Resources
FAQ
What does the tribev2-brain-encoding skill do?
Use TRIBE v2, Meta's multimodal foundation model for predicting fMRI brain responses to video, audio, and text stimuli
How do I install tribev2-brain-encoding?
Run npx skills add https://github.com/reason-machines/trending-skills --skill tribev2-brain-encoding in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/tribev2-brain-encoding/ (personal) or .claude/skills/tribev2-brain-encoding/ (project).
Which AI agents can use tribev2-brain-encoding?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is tribev2-brain-encoding safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains tribev2-brain-encoding?
It is published by reason-machines in reason-machines/trending-skills. It has 811 recorded installs.
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