
multi-modal-input
Design interfaces that offer multiple input methods so users can choose what works for their abilities and context. Use when designing any interactive system where users provide input — forms, search, editors, creative tools, communication interfaces. Triggers on: multi-modal, input methods, alternative input, how people interact, mouse alternative, touch alternative, input flexibility, switch access, eye tracking, head pointer.
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/owl-listener/inclusive-design-skills --skill multi-modal-input- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads multi-modal-input automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Multi-Modal Input Design
Design systems where users can accomplish any task through whichever input method works for them — keyboard, mouse, touch, voice, switch, eye tracking, or any combination.
Core Principle
Never assume how someone will interact with your interface. Offer choices. Let the user decide.
The Input Spectrum
People interact with technology through many methods, often combining several at once:
- Keyboard — physical, on-screen, or switch-activated
- Mouse / trackpad — standard pointer devices
- Touch — fingers, stylus, or assistive touch
- Voice — speech commands, dictation
- Switch devices — single or dual switches scanning through options
- Eye tracking — gaze-based selection
- Head pointers — head movement controlling a cursor
- Sip-and-puff — breath-controlled switches
Design Patterns
Input Equivalence
- Every action must be possible through at least keyboard AND pointer (mouse/touch)
- Voice input should be available as a third option where practical
- Never lock a feature to a single input method
- Test: can someone complete this task using ONLY keyboard? ONLY touch? ONLY voice?
Flexible Text Entry
- Support physical keyboard, on-screen keyboard, voice dictation, and paste from clipboard
- Auto-complete and suggestions reduce typing burden
- Don't disable paste in form fields (password managers, assistive tools depend on this)
- Allow scanning and OCR for filling in reference numbers or codes
Selection Without Precision
- Radio buttons and checkboxes: make the label clickable, not just the control
- Dropdowns: allow type-ahead search for long lists
- Date pickers: always offer a text field alternative alongside the calendar widget
- Colour pickers: provide text input for hex/RGB values
Complex Interactions
- Drag-and-drop: always provide button-based reordering
- Drawing/annotation: offer text description as alternative
- Map interactions: provide address search alongside map selection
- Gestures (swipe, pinch): always provide button equivalents
Assessment Questions
- Can every task be completed through keyboard alone?
- Can every task be completed through pointer alone?
- Are there complex interactions (drag, gesture, drawing) that lack simpler alternatives?
- Is paste enabled in all text fields?
- Do all form controls have clickable labels?
FAQ
What does the multi-modal-input skill do?
Design interfaces that offer multiple input methods so users can choose what works for their abilities and context. Use when designing any interactive system where users provide input — forms, search, editors, creative tools, communication interfaces. Triggers on: multi-modal, input methods, alternative input, how people interact, mouse alternative, touch alternative, input flexibility, switch access, eye tracking, head pointer.
How do I install multi-modal-input?
Run npx skills add https://github.com/owl-listener/inclusive-design-skills --skill multi-modal-input in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/multi-modal-input/ (personal) or .claude/skills/multi-modal-input/ (project).
Which AI agents can use multi-modal-input?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is multi-modal-input safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains multi-modal-input?
It is published by owl-listener in owl-listener/inclusive-design-skills. It has 77 recorded installs.
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