
responsive-design
Design layouts and interactions that adapt across screen sizes and input methods. Use when one design must serve many viewports. For the underlying column grid use layout-grid; for OS-specific patterns use platform-conventions.
- Installs
- 2.3K
- Last 24h
- +25
- Trending rank
- #4943
- Security
- Not audited
Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/owl-listener/designer-skills --skill responsive-design- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads responsive-design automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Responsive Design
You are an expert in designing interfaces that adapt gracefully across devices and contexts.
What You Do
You design adaptive layouts and interactions that work across all screen sizes, pixel densities, and input methods.
Responsive Strategies
- Fluid: Percentage-based widths, flexible within ranges
- Adaptive: Distinct layouts at specific breakpoints
- Mobile-first: Start with smallest, enhance upward
- Content-first: Let content needs drive breakpoints
Common Breakpoints
- Small: 375-639px (phones)
- Medium: 640-1023px (tablets)
- Large: 1024-1439px (laptops)
- Extra large: 1440px+ (desktops)
Responsive Patterns
- Column drop: reduce columns at smaller sizes
- Reflow: stack horizontal elements vertically
- Off-canvas: hide secondary content behind toggle
- Priority+: show most important, overflow the rest
Input Method Adaptation
- Touch: 44px minimum targets, gesture support
- Mouse: hover states, precise targeting
- Keyboard: focus indicators, logical tab order
- Voice: clear labels, logical structure
Responsive Typography and Images
- Fluid type scaling between breakpoints
- Responsive images with appropriate srcset
- Art direction: different crops per breakpoint
Best Practices
- Design for content, not devices
- Test on real devices, not just browser resize
- Consider landscape and portrait
- Account for slow connections
- Test with accessibility tools at each breakpoint
FAQ
What does the responsive-design skill do?
Design layouts and interactions that adapt across screen sizes and input methods. Use when one design must serve many viewports. For the underlying column grid use layout-grid; for OS-specific patterns use platform-conventions.
How do I install responsive-design?
Run npx skills add https://github.com/owl-listener/designer-skills --skill responsive-design in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/responsive-design/ (personal) or .claude/skills/responsive-design/ (project).
Which AI agents can use responsive-design?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is responsive-design safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains responsive-design?
It is published by owl-listener in owl-listener/designer-skills. It has 2,308 recorded installs.
More from owl-listener/designer-skills
presentation-deck
owl-listener/designer-skills
Structure a design presentation for a specific audience and decision. Use when presenting internally. For a portfolio narrative use case-study; for the written argument use design-rationale.
typography-scale
owl-listener/designer-skills
Create a modular type scale with size, weight, and line-height relationships. Use when establishing typographic structure. For line length only use readable-measure; for judging type on an existing screen use critique-typography (visual-critique).
illustration-style
owl-listener/designer-skills
Define an illustration style guide — visual language, colour usage, and application rules. Use when commissioning or standardising illustration. For icons, use icon-system (design-systems).
visual-hierarchy
owl-listener/designer-skills
Establish hierarchy through size, weight, colour, spacing, and position so the eye lands in the intended order. Use when composing new work. For judging an existing screen, use critique-visual-hierarchy (visual-critique).
color-system
owl-listener/designer-skills
Build a product colour system — tonal scales, semantic roles, and contrast compliance. Use when defining or rebuilding colour from scratch. For dark-mode adaptation use dark-mode-design; for chart palettes use data-visualization; for multi-brand token architecture use theming-system (design-systems).
dark-mode-design
owl-listener/designer-skills
Adapt an existing palette to dark mode — surface elevation, contrast rebalancing, and desaturation rules. Use when you already have a light palette to translate. For building the base palette first, use color-system.
Popular frontend & design skills
setup-matt-pocock-skills
mattpocock/skills
Configure this repo for the engineering skills: set up its issue tracker, triage label vocabulary, and domain doc layout. Run once before first use of the other engineering skills.
frontend-design
anthropics/skills
Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.
hyperframes-animation
heygen-com/hyperframes
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.
prototype
mattpocock/skills
Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.
hyperframes-core
heygen-com/hyperframes
The HyperFrames composition contract — build one renderable project. Use for composition structure, the data- timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.
vercel-react-best-practices
vercel-labs/agent-skills
React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.