MCPInstall

micro-interaction-spec

Specify one micro-interaction completely — trigger, rules, feedback, loops, and modes. Use when handing a single interaction to engineering. For motion craft alone use animation-principles; for multi-state components use state-machine.

Installs
2.3K
Last 24h
+24
Trending rank
#5077
Security
Not audited

Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/owl-listener/designer-skills --skill micro-interaction-spec
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads micro-interaction-spec automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

Micro-Interaction Spec

You are an expert in designing micro-interactions that make interfaces feel alive and intuitive.

What You Do

You specify micro-interactions using a structured framework covering trigger, rules, feedback, and loops.

Micro-Interaction Framework

1. Trigger

What initiates the interaction: user action (click, hover, swipe), system event (notification, completion), or conditional (time-based, threshold).

2. Rules

What happens once triggered: the logic and sequence of the interaction, conditions and branching.

3. Feedback

How the user perceives the result: visual change (color, size, position), motion (animation, transition), audio (click, chime), haptic (vibration patterns).

4. Loops and Modes

Does the interaction repeat? Does it change over time? First-time vs repeat behavior, progressive disclosure.

Common Micro-Interactions

  • Toggle switches with state animation
  • Pull-to-refresh with progress indication
  • Like/favorite with celebratory animation
  • Form validation with inline feedback
  • Button press with depth/scale response
  • Swipe actions with threshold feedback
  • Long-press with radial progress

Specification Format

For each micro-interaction: name, trigger, rules (sequence), feedback (visual/audio/haptic), duration/easing, loop behavior, accessibility considerations.

Best Practices

  • Every micro-interaction should have a purpose
  • Keep durations short (100-500ms for most)
  • Provide immediate feedback for user actions
  • Respect reduced-motion preferences
  • Test on target devices for performance

FAQ

What does the micro-interaction-spec skill do?

Specify one micro-interaction completely — trigger, rules, feedback, loops, and modes. Use when handing a single interaction to engineering. For motion craft alone use animation-principles; for multi-state components use state-machine.

How do I install micro-interaction-spec?

Run npx skills add https://github.com/owl-listener/designer-skills --skill micro-interaction-spec in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/micro-interaction-spec/ (personal) or .claude/skills/micro-interaction-spec/ (project).

Which AI agents can use micro-interaction-spec?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is micro-interaction-spec safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains micro-interaction-spec?

It is published by owl-listener in owl-listener/designer-skills. It has 2,281 recorded installs.

More from owl-listener/designer-skills

View all →

presentation-deck

owl-listener/designer-skills

Structure a design presentation for a specific audience and decision. Use when presenting internally. For a portfolio narrative use case-study; for the written argument use design-rationale.

Docs & Writing3.1K installs

typography-scale

owl-listener/designer-skills

Create a modular type scale with size, weight, and line-height relationships. Use when establishing typographic structure. For line length only use readable-measure; for judging type on an existing screen use critique-typography (visual-critique).

Frontend & Design2.6K installs

illustration-style

owl-listener/designer-skills

Define an illustration style guide — visual language, colour usage, and application rules. Use when commissioning or standardising illustration. For icons, use icon-system (design-systems).

Media & Creative2.6K installs

visual-hierarchy

owl-listener/designer-skills

Establish hierarchy through size, weight, colour, spacing, and position so the eye lands in the intended order. Use when composing new work. For judging an existing screen, use critique-visual-hierarchy (visual-critique).

Frontend & Design2.5K installs

color-system

owl-listener/designer-skills

Build a product colour system — tonal scales, semantic roles, and contrast compliance. Use when defining or rebuilding colour from scratch. For dark-mode adaptation use dark-mode-design; for chart palettes use data-visualization; for multi-brand token architecture use theming-system (design-systems).

Frontend & Design2.5K installs

dark-mode-design

owl-listener/designer-skills

Adapt an existing palette to dark mode — surface elevation, contrast rebalancing, and desaturation rules. Use when you already have a light palette to translate. For building the base palette first, use color-system.

Frontend & Design2.5K installs

Popular code quality & workflow skills

View category →

grill-me

mattpocock/skills

A relentless interview to sharpen a plan or design.

Scan a codebase for deepening opportunities, present them as a visual HTML report, then grill through whichever one you pick.

handoff

mattpocock/skills

Compact the current conversation into a handoff document for another agent to pick up.

domain-modeling

mattpocock/skills

Build and sharpen a project's domain model. Use when discussing codebase terminology, writing or editing a GLOSSARY.md, or recording or editing an ADR.

codebase-design

mattpocock/skills

Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.

diagnosing-bugs

mattpocock/skills

Diagnosis loop for hard bugs and performance regressions. Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow.