
feedback-loops
User correction, thumbs up/down, inline editing, and reinforcement signals.
- Installs
- 310
- Last 24h
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- Security
- Not audited
Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/owl-listener/ai-design-skills --skill feedback-loops- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads feedback-loops automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Feedback Loops
Feedback loops are how users tell the AI what's working and what isn't. Designing these loops well is the difference between an AI that improves over time and one that repeats the same mistakes.
Types of Feedback
- Explicit feedback: Thumbs up/down, star ratings, "this was helpful/not helpful" buttons
- Implicit feedback: Regeneration (user asks again), editing (user modifies the output), abandonment (user leaves)
- Corrective feedback: User provides the right answer ("No, I meant X not Y")
- Preference feedback: User chooses between alternatives ("I prefer option B")
- Contextual feedback: Feedback tied to a specific part of the output, not the whole response
Designing for Correction
The most valuable feedback is correction — but it's also the hardest to design for:
- Inline editing: Let users edit AI output directly. Track what they change.
- Partial acceptance: Let users keep some parts and reject others.
- Explanation requests: "Why did you do it this way?" — the user's question reveals what went wrong.
- Redo with guidance: "Try again but make it more formal" — correction through re-prompting.
Feedback Timing
When to ask for feedback matters:
- Too early: User hasn't evaluated the output yet. Feedback is premature.
- Too late: User has moved on. The moment for feedback has passed.
- Interruptive: Modal dialogs or required ratings break flow.
- Ambient: Passive signals (edits, regeneration) collected without asking. Design for ambient feedback first. Add explicit feedback sparingly.
Closing the Loop
Feedback is only valuable if it changes something. The user needs to see that their feedback matters:
- Immediate adaptation: The AI adjusts in the current conversation
- Persistent learning: The AI remembers preferences across sessions
- Acknowledgment: "I'll keep that in mind" — even if adaptation is delayed
Design Artefacts
- Feedback mechanism inventory per feature
- Implicit signal definitions (what counts as positive/negative)
- Feedback-to-adaptation mapping (what changes based on what feedback)
- Correction flow specifications
FAQ
What does the feedback-loops skill do?
User correction, thumbs up/down, inline editing, and reinforcement signals.
How do I install feedback-loops?
Run npx skills add https://github.com/owl-listener/ai-design-skills --skill feedback-loops in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/feedback-loops/ (personal) or .claude/skills/feedback-loops/ (project).
Which AI agents can use feedback-loops?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is feedback-loops safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains feedback-loops?
It is published by owl-listener in owl-listener/ai-design-skills. It has 310 recorded installs.
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