MCPInstall

tresjs

Use when building 3D scenes with TresJS (Vue Three.js) - provides TresCanvas, composables (useTres, useLoop), Cientos helpers (OrbitControls, useGLTF, Environment), and post-processing effects

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Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/onmax/nuxt-skills --skill tresjs
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads tresjs automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

TresJS

Vue 3 framework for building 3D scenes with Three.js. Declarative components that wrap Three.js objects.

Packages: @tresjs/core (required), @tresjs/cientos (helpers), @tresjs/post-processing (effects)

Installation

# Core (required)
pnpm add three @tresjs/core

# Helpers - controls, loaders, materials, staging
pnpm add @tresjs/cientos

# Post-processing effects
pnpm add @tresjs/post-processing

Quick Reference

Working on...Load file
TresCanvas, useTres, useLoopreferences/core.md
Controls, loaders, materialsreferences/cientos.md
Bloom, glitch, DOF effectsreferences/effects.md
Common patterns, recipesreferences/cookbook.md

Loading Files

Load based on your task:

  • references/core.md - TresCanvas setup, composables, events, primitives
  • references/cientos.md - OrbitControls, useGLTF, Environment, materials
  • references/effects.md - EffectComposer, bloom, glitch, DOF
  • references/cookbook.md - Load models, camera setup, animations

DO NOT load all files at once. Load only what's relevant.

Core Concepts

TresCanvas

Root component that creates WebGL renderer and scene:

<script setup lang="ts">
import { TresCanvas } from '@tresjs/core'
</script>

<template>
  <TresCanvas shadows alpha>
    <TresPerspectiveCamera :position="[5, 5, 5]" />
    <TresMesh>
      <TresBoxGeometry />
      <TresMeshStandardMaterial color="orange" />
    </TresMesh>
    <TresAmbientLight :intensity="0.5" />
    <TresDirectionalLight :position="[3, 3, 3]" :intensity="1" />
  </TresCanvas>
</template>

Component Naming

All Three.js classes available as Vue components with Tres prefix:

  • THREE.PerspectiveCamera → <TresPerspectiveCamera />
  • THREE.Mesh → <TresMesh />
  • THREE.BoxGeometry → <TresBoxGeometry />
  • THREE.MeshStandardMaterial → <TresMeshStandardMaterial />

Constructor arguments via :args prop:

<TresPerspectiveCamera :args="[75, 1, 0.1, 1000]" />

Reactivity

Props are reactive - changes update the 3D scene:

<script setup>
const color = ref('orange')
const position = ref([0, 0, 0])
</script>

<template>
  <TresMesh :position="position">
    <TresMeshStandardMaterial :color="color" />
  </TresMesh>
</template>

Primitive Component

Inject existing Three.js objects directly:

<script setup>
import { useGLTF } from '@tresjs/cientos'
const { scene } = await useGLTF('/model.glb')
</script>

<template>
  <primitive :object="scene" />
</template>

Available Guidance

references/core.md - TresCanvas props, useTres, useLoop, useGraph, events, performance

references/cientos.md - OrbitControls, useGLTF, useTexture, Environment, Sky, materials, shapes

references/effects.md - EffectComposer vs EffectComposerPmndrs, bloom, glitch, DOF, effect stacking

references/cookbook.md - Load 3D model, camera with controls, animation loop, post-processing

FAQ

What does the tresjs skill do?

Use when building 3D scenes with TresJS (Vue Three.js) - provides TresCanvas, composables (useTres, useLoop), Cientos helpers (OrbitControls, useGLTF, Environment), and post-processing effects

How do I install tresjs?

Run npx skills add https://github.com/onmax/nuxt-skills --skill tresjs in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/tresjs/ (personal) or .claude/skills/tresjs/ (project).

Which AI agents can use tresjs?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is tresjs safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains tresjs?

It is published by onmax in onmax/nuxt-skills. It has 1,203 recorded installs.

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