
emilkowalski-motion
Motion-design follow-up skill inspired by Emil Kowalski's animation guidance. Use after an interface exists to add tasteful micro-interactions, state transitions, and page motion with product-grade restraint.
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/nexu-io/open-design --skill emilkowalski-motion- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads emilkowalski-motion automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Emil Kowalski Motion Follow-Up
Use this skill after a design artifact already exists. The goal is to make the interface feel alive without turning it into a motion demo.
Workflow
- Inspect the current HTML, component, or selected page element before adding animation.
- Pick the smallest set of motion moments that clarify state or hierarchy:
- entry reveal for the primary content
- hover / active feedback for important controls
- transition between UI states
- scroll reveal only when it helps the story
- Prefer
transformandopacity. Avoid animating layout properties such astop,left,width, orheight. - Use one motion language across the artifact. Do not mix unrelated easings, durations, or physics.
- Add
prefers-reduced-motionfallbacks for any automatic or scroll-linked motion. - Keep copy, data, and layout intent intact unless the user explicitly asks for a redesign.
Motion Rules
- Default UI transitions should feel quick and useful: 140-220ms for most controls.
- Larger page reveals can be slower, but must not block reading.
- Avoid endless decorative loops unless they communicate status or progress.
- Do not add custom cursors, noisy particle effects, or motion that competes with content.
- Stagger only small groups. Long staggered lists make interfaces feel slow.
Implementation Notes
- For plain HTML, CSS keyframes and small JavaScript observers are enough.
- For React or framework code, use the local stack already present in the repo.
- If GSAP is available and the motion needs sequencing, pair this with
gsap-core,gsap-timeline, orgsap-scrolltrigger. - Always clean up observers, timers, and animation instances.
FAQ
What does the emilkowalski-motion skill do?
Motion-design follow-up skill inspired by Emil Kowalski's animation guidance. Use after an interface exists to add tasteful micro-interactions, state transitions, and page motion with product-grade restraint.
How do I install emilkowalski-motion?
Run npx skills add https://github.com/nexu-io/open-design --skill emilkowalski-motion in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/emilkowalski-motion/ (personal) or .claude/skills/emilkowalski-motion/ (project).
Which AI agents can use emilkowalski-motion?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is emilkowalski-motion safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains emilkowalski-motion?
It is published by nexu-io in nexu-io/open-design. It has 2,295 recorded installs.
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