MCPInstall

remotion-component-gen

Generates individual Remotion scene components from visual direction. Input is visual/animation description for a specific scene. Output is SCENECOMPONENT.md with complete TSX implementation. Use when implementing scenes or when asked to "create a scene component", "implement scene from spec", "build Scene1Intro".

Installs
161
Last 24h
—
Trending rank
—
Security
Not audited

Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-component-gen
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads remotion-component-gen automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

Remotion Component Gen

Generates production-ready Remotion scene component implementations from visual direction and animation specifications. This skill focuses on creating complete, working scene components.

What This Skill Does

Generates scene component code for:

  1. Scene components — Complete TSX implementation for individual scenes
  2. Animation integration — Applies spring/interpolate from animation configs
  3. Visual layout — Implements positioning, sizing, layout logic
  4. Asset integration — StaticFile imports and asset usage
  5. TypeScript types — Props interfaces for scene components

Scope Boundaries

IN SCOPE:

  • Complete scene component TSX code
  • Animation implementation (springs, interpolate)
  • Layout and visual styling
  • Asset imports and usage
  • Component-level logic

OUT OF SCOPE:

  • Animation config definitions (use /remotion-animation)
  • Composition sequence layout (use /remotion-composition)
  • Project scaffolding (use /remotion-scaffold)
  • Asset sourcing (use /remotion-asset-coordinator)

Input/Output Formats

Input Format: Visual Direction for Scene

Accepts scene description with visual and animation details:

From Motion Spec:

## Scene 1: Logo Reveal (0s - 5s)

**Visual Description:**
- Centered logo on dark background
- Logo scales from 0.8 to 1.0 with smooth spring
- Subtitle text fades in below logo
- Background: #0A0A0A (Black)
- Logo color: #FF6B35 (Primary)

**Animation Details:**
- Logo entrance: Frames 0-30
  - Spring config: smooth (damping: 200)
  - Scale: 0.8 → 1.0
  - Opacity: 0 → 1
- Subtitle reveal: Frames 20-50
  - Fade in with slight upward movement
  - TranslateY: 20px → 0
  - Opacity: 0 → 1

**Assets:**
- Logo: public/images/logo.svg

From Natural Language:

Create Scene1Intro with centered logo that springs in from 0.8 scale to 1.0.
Add subtitle text below that fades in after logo.
Use smooth spring animation for logo, linear fade for text.

Output Format: SCENE_COMPONENT.md

Generates complete scene component implementation:

# Scene Component: Scene1Intro

## Status
✅ Component implementation complete
⏳ Ready for integration into composition

## Component Code

File: `scenes/Scene1Intro.tsx`

```typescript
import {
  AbsoluteFill,
  spring,
  interpolate,
  useCurrentFrame,
  useVideoConfig,
  Img,
  staticFile,
} from "remotion";
import { COLORS, SPRING_CONFIGS } from "../constants";

export function Scene1Intro() {
  const frame = useCurrentFrame();
  const { fps, width, height } = useVideoConfig();

  // Logo entrance animation (frames 0-30)
  const logoProgress = spring({
    frame,
    fps,
    config: SPRING_CONFIGS.smooth,
  });

  const logoScale = interpolate(logoProgress, [0, 1], [0.8, 1]);
  const logoOpacity = logoProgress;

  // Subtitle reveal animation (frames 20-50)
  const subtitleProgress = interpolate(
    frame,
    [20, 50],
    [0, 1],
    {
      extrapolateLeft: 'clamp',
      extrapolateRight: 'clamp',
    }
  );

  const subtitleTranslateY = interpolate(subtitleProgress, [0, 1], [20, 0]);
  const subtitleOpacity = subtitleProgress;

  return (
    <AbsoluteFill
      style={{
        backgroundColor: COLORS.background,
        justifyContent: "center",
        alignItems: "center",
      }}
    >
      {/* Logo */}
      <div
        style={{
          transform: `scale(${logoScale})`,
          opacity: logoOpacity,
        }}
      >
        <Img
          src={staticFile("images/logo.svg")}
          style={{
            width: 400,
            height: 400,
          }}
        />
      </div>

      {/* Subtitle */}
      <div
        style={{
          position: "absolute",
          top: height / 2 + 250,
          transform: `translateY(${subtitleTranslateY}px)`,
          opacity: subtitleOpacity,
        }}
      >
        <h2
          style={{
            color: COLORS.text,
            fontSize: 48,
            fontWeight: 600,
            margin: 0,
          }}
        >
          Innovation in Motion
        </h2>
      </div>
    </AbsoluteFill>
  );
}

Component Props (if needed)

export interface Scene1IntroProps {
  // Add props here if scene needs customization
}

// Update component:
export function Scene1Intro({}: Scene1IntroProps) {
  // ...
}

Usage in Composition

import { Scene1Intro } from "./scenes/Scene1Intro";

// In main composition:
<Sequence
  from={SCENE_TIMING.intro.start}
  durationInFrames={SCENE_TIMING.intro.duration}
>
  <Scene1Intro />
</Sequence>

Assets Required

  • Logo image: public/images/logo.svg (400x400)

Animation Summary

  • Logo entrance: Smooth spring scale + fade (0-30 frames)
  • Subtitle reveal: Linear fade + slide up (20-50 frames)

Next Steps

  1. Add logo asset to public/images/logo.svg
  2. Test in preview to verify timing and animation feel
  3. Adjust constants if needed (scale values, timing)
  4. Move to next scene via another /remotion-component-gen call

Checklist

  • Component implemented
  • Animation logic integrated
  • Asset imports configured
  • TypeScript types defined
  • Asset added to project
  • Tested in preview

## Component Implementation Patterns

### Pattern 1: Simple Entrance Animation

Basic spring-based entrance with scale and fade:

```typescript
export function Scene() {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const progress = spring({
    frame,
    fps,
    config: SPRING_CONFIGS.smooth,
  });

  const scale = interpolate(progress, [0, 1], [0.8, 1]);

  return (
    <AbsoluteFill
      style={{
        transform: `scale(${scale})`,
        opacity: progress,
      }}
    >
      {/* Content */}
    </AbsoluteFill>
  );
}

Pattern 2: Staggered Elements

Multiple elements with delayed animations:

export function Scene() {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const items = ['Feature 1', 'Feature 2', 'Feature 3'];
  const STAGGER_DELAY = 10;

  return (
    <AbsoluteFill>
      {items.map((item, index) => {
        const itemProgress = spring({
          frame: frame - (index * STAGGER_DELAY),
          fps,
          config: SPRING_CONFIGS.snappy,
        });

        const translateX = interpolate(itemProgress, [0, 1], [-50, 0]);

        return (
          <div
            key={index}
            style={{
              transform: `translateX(${translateX}px)`,
              opacity: itemProgress,
              marginBottom: 20,
            }}
          >
            <h3>{item}</h3>
          </div>
        );
      })}
    </AbsoluteFill>
  );
}

Pattern 3: Text Reveal

Character-by-character or word-by-word reveal:

export function Scene() {
  const frame = useCurrentFrame();
  const text = "Hello World";
  const CHARS_PER_FRAME = 2;

  const charsToShow = Math.min(
    text.length,
    Math.floor(frame / CHARS_PER_FRAME)
  );

  return (
    <AbsoluteFill>
      <h1 style={{ fontSize: 72 }}>
        {text.slice(0, charsToShow)}
        {charsToShow < text.length && (
          <span style={{ opacity: Math.sin(frame * 0.3) * 0.5 + 0.5 }}>
            |
          </span>
        )}
      </h1>
    </AbsoluteFill>
  );
}

Integration Workflow

  1. Receive visual direction → Input to this skill
  2. Generate scene component → SCENE_COMPONENT.md
  3. Create scene file in scenes/ folder
  4. Add assets as specified
  5. Test in preview
  6. Adjust timing/styling if needed
  7. Move to next scene

Integration with Other Skills

This skill works within the pipeline:

remotion-component-gen (this skill)
    ↓ outputs: SCENE_COMPONENT.md (per scene)
    ↓ uses: ANIMATION_CONFIG.md (from remotion-animation)
    ↓ uses: COMPOSITION_STRUCTURE.md (for timing context)

Works with:

  • /motion-designer — Visual direction from design specs
  • /remotion-animation — Uses spring configs and timing from this skill
  • /remotion-composition — Scene fits within timing structure from this skill
  • /remotion-scaffold — Components added to scaffolded project
  • /remotion-asset-coordinator — Assets sourced and prepared for import
  • /remotion-spec-translator — Orchestrated by this skill for full translation

This skill generates production-ready scene component implementations that bring motion design specs to life in Remotion.

FAQ

What does the remotion-component-gen skill do?

Generates individual Remotion scene components from visual direction. Input is visual/animation description for a specific scene. Output is SCENECOMPONENT.md with complete TSX implementation. Use when implementing scenes or when asked to "create a scene component", "implement scene from spec", "build Scene1Intro".

How do I install remotion-component-gen?

Run npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-component-gen in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/remotion-component-gen/ (personal) or .claude/skills/remotion-component-gen/ (project).

Which AI agents can use remotion-component-gen?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is remotion-component-gen safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains remotion-component-gen?

It is published by ncklrs in ncklrs/startup-os-skills. It has 161 recorded installs.

More from ncklrs/startup-os-skills

View all →

community-builder

ncklrs/startup-os-skills

Expert community-led growth and community management guidance. Use when building developer communities, Discord/Slack communities, online communities, managing community platforms, designing member onboarding, creating engagement programs, running ambassador programs, measuring community health, setting up moderation systems, or implementing DevRel strategies. Use for community-led growth, member activation, user-generated content programs, and community governance.

Marketing & SEO630 installs

proposal-writer

ncklrs/startup-os-skills

Expert sales proposal and pricing presentation strategist. Use when writing proposals, executive summaries, ROI business cases, pricing presentations, SOWs (Statement of Work), RFP responses, or competitive positioning documents. Covers proposal structure, terms positioning, design formatting, follow-up strategy, and win-rate optimization.

Docs & Writing594 installs

motion-designer

ncklrs/startup-os-skills

Advanced motion designer with decades of After Effects and motion graphics experience, specialized in creating engaging video specifications for Remotion. Use when creating video specs, planning motion graphics, designing animations, or when asked to "create a video", "design motion graphics", "plan video content", or "spec out a video". Produces detailed scene-by-scene specifications with timing, audio, sound effects, and animation descriptions.

Frontend & Design574 installs

website-copy-specialist

ncklrs/startup-os-skills

Expert website copywriting for SaaS and B2B companies. Use when writing homepage copy, feature pages, about pages, pricing pages, comparison pages, product tours, integration pages, use case pages, demo/contact pages, or navigation microcopy. Use for website messaging hierarchy, value proposition development, and page-level conversion optimization.

Marketing & SEO552 installs

vsl-storyboard-writer

ncklrs/startup-os-skills

Open the skill to read its SKILL.md instructions.

Docs & Writing467 installs

remotion-animation

ncklrs/startup-os-skills

Open the skill to read its SKILL.md instructions.

Frontend & Design442 installs

Popular frontend & design skills

View category →

setup-matt-pocock-skills

mattpocock/skills

Configure this repo for the engineering skills: set up its issue tracker, triage label vocabulary, and domain doc layout. Run once before first use of the other engineering skills.

Frontend & Design1.1M installs

frontend-design

anthropics/skills

Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.

OfficialFrontend & Design1M installs

hyperframes-animation

heygen-com/hyperframes

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.

prototype

mattpocock/skills

Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.

Frontend & Design999.2K installs

hyperframes-core

heygen-com/hyperframes

The HyperFrames composition contract — build one renderable project. Use for composition structure, the data- timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.

Frontend & Design930.5K installs

vercel-react-best-practices

vercel-labs/agent-skills

React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.

OfficialFrontend & Design843.1K installs