
zig-project
Modern Zig project architecture guide. Use when creating Zig projects (systems programming, CLI tools, game dev, high-performance services). Covers explicit allocators, comptime, error handling, and build system.
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/majiayu000/spellbook --skill zig-project- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads zig-project automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Zig Project Architecture
Core Principles
- No hidden behavior — No hidden allocations, no hidden control flow, no macros
- Explicit allocators — Pass allocator as parameter, never use global allocator
- Comptime over macros — Use comptime for generics and metaprogramming
- Error unions — Use
!Tfor explicit error handling, avoidanyerror - defer/errdefer — Resource cleanup at scope exit
- No backwards compatibility — Delete, don't deprecate. Change directly
- LiteLLM for LLM APIs — Use LiteLLM proxy for all LLM integrations
No Backwards Compatibility
Delete unused code. Change directly. No compatibility layers.
// ❌ BAD: Deprecated function kept around
/// Deprecated: Use newFunction instead
pub fn oldFunction() void {
@compileLog("oldFunction is deprecated");
newFunction();
}
// ❌ BAD: Alias for renamed functions
pub const old_name = new_name; // "for backwards compatibility"
// ❌ BAD: Unused parameters
fn process(_: *const Config, data: []const u8) !void {
_ = data;
}
// ✅ GOOD: Just delete and update all usages
pub fn newFunction() void {
// ...
}
// ✅ GOOD: Remove unused parameters entirely
fn process(data: []const u8) !void {
// ...
}
LiteLLM for LLM APIs
Use LiteLLM proxy. Don't call provider APIs directly.
const std = @import("std");
const http = std.http;
pub const LLMClient = struct {
allocator: std.mem.Allocator,
base_url: []const u8,
api_key: []const u8,
pub fn init(allocator: std.mem.Allocator, base_url: []const u8, api_key: []const u8) LLMClient {
return .{
.allocator = allocator,
.base_url = base_url, // "http://localhost:4000"
.api_key = api_key,
};
}
pub fn complete(self: *LLMClient, prompt: []const u8, model: []const u8) ![]u8 {
// Use OpenAI-compatible API through LiteLLM proxy
var client = http.Client{ .allocator = self.allocator };
defer client.deinit();
// Build request to LiteLLM proxy...
_ = prompt;
_ = model;
return "";
}
};
Quick Start
1. Initialize Project
# Create new project
mkdir myapp && cd myapp
zig init
# Or create executable project
zig init-exe
# Or create library project
zig init-lib
2. Project Structure
myapp/
├── build.zig # Build configuration (in Zig)
├── build.zig.zon # Package manifest (dependencies)
├── src/
│ ├── main.zig # Entry point (for exe)
│ ├── root.zig # Library root (for lib)
│ └── lib/ # Internal modules
│ └── utils.zig
├── tests/ # Integration tests (optional)
└── lib/ # Vendored dependencies
3. Core Files
build.zig.zon (Package Manifest)
.{
.name = "myapp",
.version = "0.1.0",
.dependencies = .{
// .some_dep = .{
// .url = "https://github.com/...",
// .hash = "...",
// },
},
.paths = .{
"build.zig",
"build.zig.zon",
"src",
},
}
build.zig (Build Script)
const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "myapp",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
b.installArtifact(exe);
// Run step
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
const run_step = b.step("run", "Run the application");
run_step.dependOn(&run_cmd.step);
// Test step
const unit_tests = b.addTest(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
const run_unit_tests = b.addRunArtifact(unit_tests);
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_unit_tests.step);
}
Explicit Allocator Pattern
Core Principle
Every function that allocates must receive an allocator parameter.
const std = @import("std");
// ❌ BAD: Hidden allocation (don't do this)
var global_allocator: std.mem.Allocator = undefined;
fn badAlloc() ![]u8 {
return global_allocator.alloc(u8, 100);
}
// ✅ GOOD: Explicit allocator
fn goodAlloc(allocator: std.mem.Allocator) ![]u8 {
return allocator.alloc(u8, 100);
}
Common Allocators
const std = @import("std");
pub fn main() !void {
// General purpose (with safety checks in debug)
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
defer _ = gpa.deinit();
const allocator = gpa.allocator();
// Arena (bulk alloc/dealloc)
var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
defer arena.deinit();
const arena_alloc = arena.allocator();
// Fixed buffer (no heap)
var buffer: [1024]u8 = undefined;
var fba = std.heap.FixedBufferAllocator.init(&buffer);
const fixed_alloc = fba.allocator();
// Page allocator (direct OS calls)
const page_alloc = std.heap.page_allocator;
_ = allocator;
_ = arena_alloc;
_ = fixed_alloc;
_ = page_alloc;
}
Arena Pattern (Request-Scoped)
fn handleRequest(permanent_allocator: std.mem.Allocator) !void {
// Create arena for this request
var arena = std.heap.ArenaAllocator.init(permanent_allocator);
defer arena.deinit(); // Free ALL request memory at once
const allocator = arena.allocator();
// All allocations use arena - no individual frees needed
const data = try fetchData(allocator);
const processed = try processData(allocator, data);
try sendResponse(processed);
// arena.deinit() frees everything
}
Error Handling
Error Unions
const std = @import("std");
// Define specific error set
const FileError = error{
NotFound,
AccessDenied,
OutOfMemory,
EndOfStream,
};
// Return error union
fn readFile(allocator: std.mem.Allocator, path: []const u8) FileError![]u8 {
const file = std.fs.cwd().openFile(path, .{}) catch |err| {
return switch (err) {
error.FileNotFound => FileError.NotFound,
error.AccessDenied => FileError.AccessDenied,
else => FileError.NotFound,
};
};
defer file.close();
return file.readToEndAlloc(allocator, 1024 * 1024) catch FileError.OutOfMemory;
}
try / catch / errdefer
fn processFile(allocator: std.mem.Allocator, path: []const u8) !void {
// try: propagate error up
const data = try readFile(allocator, path);
errdefer allocator.free(data); // cleanup on error
// catch: handle error locally
const parsed = parseData(data) catch |err| {
std.log.err("Parse failed: {}", .{err});
return err;
};
try saveResult(parsed);
}
Error Formatting
fn example() !void {
doSomething() catch |err| {
std.log.err("Operation failed: {s}", .{@errorName(err)});
return err;
};
}
Comptime (Compile-Time Execution)
Generic Functions
fn max(comptime T: type, a: T, b: T) T {
return if (a > b) a else b;
}
// Usage
const result = max(i32, 10, 20); // Returns 20
const float_result = max(f64, 1.5, 2.5); // Returns 2.5
Generic Data Structures
pub fn ArrayList(comptime T: type) type {
return struct {
const Self = @This();
items: []T,
capacity: usize,
allocator: std.mem.Allocator,
pub fn init(allocator: std.mem.Allocator) Self {
return .{
.items = &[_]T{},
.capacity = 0,
.allocator = allocator,
};
}
pub fn deinit(self: *Self) void {
if (self.capacity > 0) {
self.allocator.free(self.items.ptr[0..self.capacity]);
}
}
pub fn append(self: *Self, item: T) !void {
// Implementation...
_ = item;
}
};
}
// Usage
var list = ArrayList(u32).init(allocator);
defer list.deinit();
Compile-Time Validation
fn validateConfig(comptime config: Config) void {
if (config.buffer_size == 0) {
@compileError("buffer_size must be > 0");
}
if (config.buffer_size > 1024 * 1024) {
@compileError("buffer_size too large");
}
}
Testing
Inline Tests
const std = @import("std");
const testing = std.testing;
fn add(a: i32, b: i32) i32 {
return a + b;
}
test "add positive numbers" {
try testing.expectEqual(@as(i32, 5), add(2, 3));
}
test "add negative numbers" {
try testing.expectEqual(@as(i32, -1), add(1, -2));
}
Testing with Allocator
test "allocation test" {
// Use testing allocator for leak detection
const allocator = testing.allocator;
const data = try allocator.alloc(u8, 100);
defer allocator.free(data);
try testing.expect(data.len == 100);
}
Testing Errors
test "expect error" {
const result = failingFunction();
try testing.expectError(error.SomeError, result);
}
test "expect no error" {
const result = try successFunction();
try testing.expect(result > 0);
}
Run Tests
# Run all tests
zig build test
# Run tests with output
zig test src/main.zig
# Run specific test
zig test src/main.zig --test-filter "add positive"
Common Commands
# Build
zig build # Debug build
zig build -Doptimize=ReleaseFast # Release build
# Run
zig build run # Build and run
# Test
zig build test # Run tests
# Format
zig fmt src/ # Format code
# Cross-compile
zig build -Dtarget=x86_64-linux-gnu
zig build -Dtarget=aarch64-macos
zig build -Dtarget=x86_64-windows
# Use as C compiler
zig cc -o output input.c
zig c++ -o output input.cpp
Extended Reference
Detailed material starting at ## Checklist has been moved to reference/extended.md to keep this skill concise. Load that reference when the task requires the moved examples, command catalogs, checklists, platform details, or implementation templates.
FAQ
What does the zig-project skill do?
Modern Zig project architecture guide. Use when creating Zig projects (systems programming, CLI tools, game dev, high-performance services). Covers explicit allocators, comptime, error handling, and build system.
How do I install zig-project?
Run npx skills add https://github.com/majiayu000/spellbook --skill zig-project in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/zig-project/ (personal) or .claude/skills/zig-project/ (project).
Which AI agents can use zig-project?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is zig-project safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains zig-project?
It is published by majiayu000 in majiayu000/spellbook. It has 78 recorded installs.
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