MCPInstall

esports

Esports data — Dota 2 (OpenDota) and League of Legends esports (Leaguepedia). Pro matches, tournaments, teams, and structured LoL competitive data. Use when: user asks about Dota 2 pro matches/teams/leagues, or LoL esports tournaments/rosters/results. Don't use when: user asks about esports betting/odds — use the kalshi (getesportsodds) or polymarket (getesportsevents) skills (no keyless bookmaker-odds source exists). Don't use for non-Dota/LoL titles (only Dota 2 and LoL are covered).

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Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/machina-sports/sports-skills --skill esports
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads esports automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

Esports Data

Keyless, public sources. No API key, no signup.

  • Dota 2 → OpenDota (api.opendota.com). Real JSON. Free tier ~60 req/min.
  • League of Legends esports → Leaguepedia Cargo (lol.fandom.com). Structured rows. CC-BY-SA — attribute Leaguepedia when you reuse the data.

CRITICAL

  • Dota 2 only for match/team/league data (OpenDota). LoL uses Leaguepedia Cargo.
  • Leaguepedia is aggressively rate-limited. The throttle comes back as an in-body error (Leaguepedia API error: ...) on an HTTP 200 — not a 4xx. Results are cached ~30 min; don't hammer it. Queries with order_by have been answered with that throttle body every time, so avoid order_by in lol_cargo_query and sort the rows yourself.
  • OpenDota has no date filter. get_pro_matches returns the latest pro matches (100 per call at most). For older ones pass the response's next_less_than_match_id as less_than_match_id.
  • Match Dota teams on team_id, not name. OpenDota has separate records whose names differ only in case (mouz 161707 from 2013, MOUZ 9338413 now).
  • No odds here. Bookmaker odds for esports are not available keyless. For implied-probability signals, use kalshi get_esports_odds --game=cs2 or polymarket get_esports_events.
  • Personal use. Third-party ToS apply (OpenDota MIT; Leaguepedia CC-BY-SA).

Quick Start

CLI:

sports-skills esports get_pro_matches --limit=10
sports-skills esports get_pro_teams --limit=10
sports-skills esports get_leagues --tier=premium
sports-skills esports get_lol_tournaments --region=Korea --limit=5
sports-skills esports lol_cargo_query --tables=Teams --fields=Name,Region --limit=5

Python:

from sports_skills import esports

esports.get_pro_matches(limit=10)
esports.get_lol_tournaments(region="Brazil")

Commands

CommandDescription
get_pro_matchesLatest Dota 2 pro matches, newest first; page back with less_than_match_id (OpenDota)
get_leaguesDota 2 leagues/tournaments, newest first, filter by tier (OpenDota)
get_pro_teamsTop Dota 2 teams by rating (OpenDota)
get_matchDetailed Dota 2 match by id (OpenDota)
get_lol_tournamentsLoL esports tournaments starting since the 1st of the month two months back, newest first (Leaguepedia)
lol_cargo_queryRaw Leaguepedia Cargo query (any table/fields)

Leaguepedia Cargo reference

lol_cargo_query needs tables + fields. Common tables (fields vary — verify with a small query first): Tournaments (Name, DateStart, DateEnd, League, Region, Prizepool), MatchSchedule (Team1, Team2, Winner, DateTime_UTC, BestOf), ScoreboardGames, Players, Teams. Full schema: https://lol.fandom.com/wiki/Special:CargoTables. Row keys use the field names you asked for (DateTime_UTC), even though Cargo itself returns them with spaces.

Troubleshooting

  • Leaguepedia API error: You've exceeded your rate limit → you're being throttled. Wait and retry; the connector caches for ~30 min to help.
  • Empty matches/teams from OpenDota → transient; OpenDota is volunteer-run best-effort infra with no SLA. Retry.

FAQ

What does the esports skill do?

Esports data — Dota 2 (OpenDota) and League of Legends esports (Leaguepedia). Pro matches, tournaments, teams, and structured LoL competitive data. Use when: user asks about Dota 2 pro matches/teams/leagues, or LoL esports tournaments/rosters/results. Don't use when: user asks about esports betting/odds — use the kalshi (getesportsodds) or polymarket (getesportsevents) skills (no keyless bookmaker-odds source exists). Don't use for non-Dota/LoL titles (only Dota 2 and LoL are covered).

How do I install esports?

Run npx skills add https://github.com/machina-sports/sports-skills --skill esports in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/esports/ (personal) or .claude/skills/esports/ (project).

Which AI agents can use esports?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is esports safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains esports?

It is published by machina-sports in machina-sports/sports-skills. It has 225 recorded installs.

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