
swiftui-patterns
Use when implementing iOS 17+ SwiftUI patterns: @Observable/@Bindable, MVVM architecture, NavigationStack, lazy loading, UIKit interop, accessibility (VoiceOver/Dynamic Type), async operations (.task/.refreshable), or migrating from ObservableObject/@StateObject.
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/johnrogers/claude-swift-engineering --skill swiftui-patterns- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads swiftui-patterns automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
SwiftUI Patterns (iOS 17+)
SwiftUI 17+ removes ObservableObject boilerplate with @Observable, simplifies environment injection with @Environment, and introduces task-based async patterns. The core principle: use Apple's modern APIs instead of reactive libraries.
Overview
Quick Reference
| Need | Use (iOS 17+) | NOT |
|---|---|---|
| Observable model | @Observable | ObservableObject |
| Published property | Regular property | @Published |
| Own state | @State | @StateObject |
| Passed model (binding) | @Bindable | @ObservedObject |
| Environment injection | environment(_:) | environmentObject(_:) |
| Environment access | @Environment(Type.self) | @EnvironmentObject |
| Async on appear | .task { } | .onAppear { Task {} } |
| Value change | onChange(of:initial:_:) | onChange(of:perform:) |
Core Workflow
- Use
@Observablefor model classes (no @Published needed) - Use
@Statefor view-owned models,@Bindablefor passed models - Use
.task { }for async work (auto-cancels on disappear) - Use
NavigationStackwithNavigationPathfor programmatic navigation - Apply
.accessibilityLabel()and.accessibilityHint()to interactive elements
Reference Loading Guide
ALWAYS load reference files if there is even a small chance the content may be required. It's better to have the context than to miss a pattern or make a mistake.
| Reference | Load When |
|---|---|
| Observable | Creating new @Observable model classes |
| State Management | Deciding between @State, @Bindable, @Environment |
| Environment | Injecting dependencies into view hierarchy |
| View Modifiers | Using onChange, task, or iOS 17+ modifiers |
| Migration Guide | Updating iOS 16 code to iOS 17+ |
| MVVM Observable | Setting up view model architecture |
| Navigation | Programmatic or deep-link navigation |
| Performance | Lists with 100+ items or excessive re-renders |
| UIKit Interop | Wrapping UIKit components (WKWebView, PHPicker) |
| Accessibility | VoiceOver, Dynamic Type, accessibility actions |
| Async Patterns | Loading states, refresh, background tasks |
| Composition | Reusable view modifiers or complex conditional UI |
Common Mistakes
-
Over-using
@Bindablefor passed models — Creating@Bindablefor every property causes unnecessary view reloads. Use@Bindableonly for mutable model properties that need two-way binding. Read-only computed properties should use regular properties. -
State placement errors — Putting model state in the view instead of a dedicated
@Observablemodel causes view logic to become tangled. Always separate model and view concerns. -
NavigationPath state corruption — Mutating
NavigationPathincorrectly can leave it in inconsistent state. UsenavigationDestination(for:destination:)with proper state management to avoid path corruption. -
Missing
.taskcancellation —.taskhandles cancellation on disappear automatically, but nested Tasks don't. Complex async flows need explicit cancellation tracking to avoid zombie tasks. -
Ignoring environment invalidation — Changing environment values at parent doesn't invalidate child views automatically. Use
@Environmentconsistently and understand when re-renders happen based on observation. -
UIKit interop memory leaks —
UIViewRepresentableandUIViewControllerRepresentablecan leak if delegate cycles aren't broken. Weak references and explicit cleanup are required.
FAQ
What does the swiftui-patterns skill do?
Use when implementing iOS 17+ SwiftUI patterns: @Observable/@Bindable, MVVM architecture, NavigationStack, lazy loading, UIKit interop, accessibility (VoiceOver/Dynamic Type), async operations (.task/.refreshable), or migrating from ObservableObject/@StateObject.
How do I install swiftui-patterns?
Run npx skills add https://github.com/johnrogers/claude-swift-engineering --skill swiftui-patterns in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/swiftui-patterns/ (personal) or .claude/skills/swiftui-patterns/ (project).
Which AI agents can use swiftui-patterns?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is swiftui-patterns safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains swiftui-patterns?
It is published by johnrogers in johnrogers/claude-swift-engineering. It has 258 recorded installs.
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