
websocket-engineer
Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/jeffallan/claude-skills --skill websocket-engineer- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads websocket-engineer automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
Security audits
Independent scans of the skill's instructions and bundled files.
SKILL.md
The instructions your agent reads when the skill is triggered.
WebSocket Engineer
Core Workflow
- Analyze requirements — Identify connection scale, message volume, latency needs
- Design architecture — Plan clustering, pub/sub, state management, failover
- Implement — Build WebSocket server with authentication, rooms, events
- Validate locally — Test connection handling, auth, and room behavior before scaling (e.g.,
npx wscat -c ws://localhost:3000); confirm auth rejection on missing/invalid tokens, room join/leave events, and message delivery - Scale — Verify Redis connection and pub/sub round-trip before enabling the adapter; configure sticky sessions and confirm with test connections across multiple instances; set up load balancing
- Monitor — Track connections, latency, throughput, error rates; add alerts for connection-count spikes and error-rate thresholds
Reference Guide
Load detailed guidance based on context:
| Topic | Reference | Load When |
|---|---|---|
| Protocol | references/protocol.md | WebSocket handshake, frames, ping/pong, close codes |
| Scaling | references/scaling.md | Horizontal scaling, Redis pub/sub, sticky sessions |
| Patterns | references/patterns.md | Rooms, namespaces, broadcasting, acknowledgments |
| Security | references/security.md | Authentication, authorization, rate limiting, CORS |
| Alternatives | references/alternatives.md | SSE, long polling, when to choose WebSockets |
Code Examples
Server Setup (Socket.IO with Auth and Room Management)
import { createServer } from "http";
import { Server } from "socket.io";
import { createAdapter } from "@socket.io/redis-adapter";
import { createClient } from "redis";
import jwt from "jsonwebtoken";
const httpServer = createServer();
const io = new Server(httpServer, {
cors: { origin: process.env.ALLOWED_ORIGIN, credentials: true },
pingTimeout: 20000,
pingInterval: 25000,
});
// Authentication middleware — runs before connection is established
io.use((socket, next) => {
const token = socket.handshake.auth.token;
if (!token) return next(new Error("Authentication required"));
try {
socket.data.user = jwt.verify(token, process.env.JWT_SECRET);
next();
} catch {
next(new Error("Invalid token"));
}
});
// Redis adapter for horizontal scaling
const pubClient = createClient({ url: process.env.REDIS_URL });
const subClient = pubClient.duplicate();
await Promise.all([pubClient.connect(), subClient.connect()]);
io.adapter(createAdapter(pubClient, subClient));
io.on("connection", (socket) => {
const { userId } = socket.data.user;
console.log(`connected: ${userId} (${socket.id})`);
// Presence: mark user online
pubClient.hSet("presence", userId, socket.id);
socket.on("join-room", (roomId) => {
socket.join(roomId);
socket.to(roomId).emit("user-joined", { userId });
});
socket.on("message", ({ roomId, text }) => {
io.to(roomId).emit("message", { userId, text, ts: Date.now() });
});
socket.on("disconnect", () => {
pubClient.hDel("presence", userId);
console.log(`disconnected: ${userId}`);
});
});
httpServer.listen(3000);
Client-Side Reconnection with Exponential Backoff
import { io } from "socket.io-client";
const socket = io("wss://api.example.com", {
auth: { token: getAuthToken() },
reconnection: true,
reconnectionAttempts: 10,
reconnectionDelay: 1000, // initial delay (ms)
reconnectionDelayMax: 30000, // cap at 30 s
randomizationFactor: 0.5, // jitter to avoid thundering herd
});
// Queue messages while disconnected
let messageQueue = [];
socket.on("connect", () => {
console.log("connected:", socket.id);
// Flush queued messages
messageQueue.forEach((msg) => socket.emit("message", msg));
messageQueue = [];
});
socket.on("disconnect", (reason) => {
console.warn("disconnected:", reason);
if (reason === "io server disconnect") socket.connect(); // manual reconnect
});
socket.on("connect_error", (err) => {
console.error("connection error:", err.message);
});
function sendMessage(roomId, text) {
const msg = { roomId, text };
if (socket.connected) {
socket.emit("message", msg);
} else {
messageQueue.push(msg); // buffer until reconnected
}
}
Constraints
MUST DO
- Use sticky sessions for load balancing (WebSocket connections are stateful — requests must route to the same server instance)
- Implement heartbeat/ping-pong to detect dead connections (TCP keepalive alone is insufficient)
- Use rooms/namespaces for message scoping rather than filtering in application logic
- Queue messages during disconnection windows to avoid silent data loss
- Plan connection limits per instance before scaling horizontally
MUST NOT DO
- Store large state in memory without a clustering strategy (use Redis or an external store)
- Mix WebSocket and HTTP on the same port without explicit upgrade handling
- Forget to handle connection cleanup (presence records, room membership, in-flight timers)
- Skip load testing before production — connection-count spikes behave differently from HTTP traffic spikes
Output Templates
When implementing WebSocket features, provide:
- Server setup (Socket.IO/ws configuration)
- Event handlers (connection, message, disconnect)
- Client library (connection, events, reconnection)
- Brief explanation of scaling strategy
Knowledge Reference
Socket.IO, ws, uWebSockets.js, Redis adapter, sticky sessions, nginx WebSocket proxy, JWT over WebSocket, rooms/namespaces, acknowledgments, binary data, compression, heartbeat, backpressure, horizontal pod autoscaling
Maintained by @jeffallan, Principal Consultant at Synergetic Solutions
FAQ
What does the websocket-engineer skill do?
Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.
How do I install websocket-engineer?
Run npx skills add https://github.com/jeffallan/claude-skills --skill websocket-engineer in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/websocket-engineer/ (personal) or .claude/skills/websocket-engineer/ (project).
Which AI agents can use websocket-engineer?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is websocket-engineer safe to install?
Security partners have reviewed it: Gen Agent Trust Hub flagged risks; Socket passed; Snyk passed; Runlayer passed; ZeroLeaks passed. As with any skill, read the SKILL.md and bundled scripts before installing.
Who maintains websocket-engineer?
It is published by jeffallan in jeffallan/claude-skills. It has 6,821 recorded installs.
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