MCPInstall

huggingface-zerogpu

AI demos and GPU compute with Gradio Spaces and Hugging Face Spaces ZeroGPU. Use when writing or reviewing code that uses @spaces.GPU, configuring pythonversion or requirements.txt for a ZeroGPU Space, or handling ZeroGPU-specific code constraints — pickle-based process isolation, gr.State semantics across the worker boundary, no torch.compile (use AoTI instead), CUDA wheel-only builds (no nvcc at build or runtime), large vs xlarge sizing, and dynamic duration callables. Make sure to use this skill whenever the user mentions ZeroGPU, @spaces.GPU, or the spaces Python package, or hits ZeroGPU-specific code errors like PicklingError across the worker boundary, illegal duration, or flash-attn wheel-build failures — even when the user does not explicitly ask for ZeroGPU coding guidance. Trigger on import spaces or @spaces.GPU in code.

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Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/huggingface/skills --skill huggingface-zerogpu
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads huggingface-zerogpu automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

Hugging Face ZeroGPU

Rules and patterns for ML demos on Hugging Face Spaces with ZeroGPU hardware. Covers @spaces.GPU, duration and quota tuning, process isolation, the CUDA availability model, concurrency safety, and CUDA build constraints.

Scope

This skill is for Gradio SDK Spaces using ZeroGPU hardware. Docker and Static Spaces cannot schedule onto ZeroGPU, and Streamlit apps now run as Docker Spaces — so this skill applies only to Gradio. For general Gradio coding (components, layouts, event listeners), see the huggingface-gradio skill in this repo. The authoritative ZeroGPU docs live at https://huggingface.co/docs/hub/spaces-zerogpu — refer to them for the current backing GPU, runtime version lists, and tier thresholds, all of which change over time.

Reference Files

ReferenceWhen to read
references/concurrency.mdAlways read alongside SKILL.md when writing ZeroGPU code — handlers run in parallel by default
references/how-zerogpu-works.mdWhen reasoning about cold-starts, worker reuse, why module-scope warmup does not carry to requests, or why returning CUDA tensors hangs
references/how-quota-works.mdWhen choosing duration values, debugging illegal duration vs quota exceeded errors, or explaining why default 60s blocks short tasks
references/cuda-and-deps.mdWhen installing CUDA-dependent packages (e.g. flash-attn), pinning torch side-cars, or reading wheel filename tags

Hardware

ZeroGPU exposes two GPU sizes that map to a fraction of the backing card:

sizeSlice of backing GPUQuota cost
large (default)Half1x
xlargeFull2x

Default large gives half a physical GPU, so memory bandwidth and compute are significantly lower than the full card's specs. Use xlarge only when the workload genuinely needs the extra memory or compute.

Backing GPU changes without notice. ZeroGPU has already migrated across GPU generations several times; older write-ups may name A100 or H200, but those are outdated. For the current backing GPU and exact per-size VRAM, always check the ZeroGPU docs before sizing workloads.

Basic Pattern

import spaces
import torch
from transformers import pipeline

pipe = pipeline("text-generation", model="...", device="cuda")

@spaces.GPU
def generate(prompt: str) -> str:
    return pipe(prompt, max_new_tokens=100)[0]["generated_text"]

Key rules:

  1. Instantiate models at module scope and call .to("cuda") eagerly. ZeroGPU handles the actual device mapping transparently (see CUDA availability model below).
  2. Decorate GPU functions with @spaces.GPU. The decorator is a no-op outside ZeroGPU, so it is safe to keep in all environments.
  3. Set duration to match the realistic worst-case workload (default 60s). The platform pre-checks requested duration against the user's remaining quota — not against the actual run time — so a 10-second task left at the 60s default fails with quota exceeded as soon as the user's remaining quota drops below 60s. Smaller declared duration also ranks higher in the node-level queue. See "Duration and Quota" below.
  4. torch.compile is NOT supported. Use PyTorch ahead-of-time compilation (AoTI) (torch 2.8+) instead.
  5. Use size="xlarge" sparingly. It allocates the full backing GPU, but costs 2x quota and tends to queue longer.
@spaces.GPU(duration=120)
def generate_image(prompt: str):
    return pipe(prompt).images[0]

CUDA Availability Model

Real GPU access is only available inside @spaces.GPU-decorated functions. Outside those functions, the GPU is not attached to the process.

However, import spaces monkey-patches torch so that:

  • torch.cuda.is_available() returns True globally.
  • .to("cuda") / device="cuda" calls at module scope succeed without error.

This is intentional. Module-scope model.to("cuda") calls register tensors with the ZeroGPU backend, which writes them to a disk offload directory at a startup "pack" step and frees the corresponding RAM. When a @spaces.GPU call lands, a forked GPU worker process streams those weights from disk into VRAM via a pinned-memory pipeline. Warm workers (reused across requests on the same GPU slot) keep weights resident on the GPU and skip the disk → VRAM step. The user-facing rule: write device="cuda" at module scope and it works — see references/how-zerogpu-works.md for the full lifecycle.

ActionWhereWhy
model.to("cuda") / pipe(..., device="cuda")Module scopeZeroGPU registers the tensor and manages device migration
Actual CUDA computation (inference, etc.)Inside @spaces.GPUReal GPU is only attached during the decorated call
Branching on torch.cuda.is_available()Avoid relying on itAlways returns True due to the monkey-patch

Do not run inference or CUDA kernels at module scope — the real GPU is not attached, so operations either silently run on CPU or fail.

Device selection idiom still works

The standard idiom remains correct under ZeroGPU:

device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
model = AutoModel.from_pretrained("...").to(device)
  • ZeroGPU — is_available() is True (monkey-patched), so the model is registered for automatic device migration.
  • Dedicated GPU Spaces / local GPU — is_available() is genuinely True.
  • CPU Spaces / local CPU — resolves to "cpu".

Do not hardcode device="cuda" — it breaks on CPU-only environments.

Eager loading is the right default

Load models at module scope, not lazily on first request. The Space process starts before any user arrives, so cold-start cost is paid once. Lazy loading (global model; if model is None: ..., @lru_cache wrappers, factory functions instantiating on first call) just pushes that cost onto the first user.

Local Development: Just Install spaces

Do not wrap import spaces in try/except and redefine spaces.GPU as a no-op fallback for local runs. Off-ZeroGPU, the spaces package is already a true no-op:

  • Heavyweight behavior (CUDA monkey-patching, client init, startup hooks) is gated on the SPACES_ZERO_GPU env var, set only on ZeroGPU.
  • @spaces.GPU returns the undecorated function unchanged off-ZeroGPU.
  • Top-level import spaces performs only lightweight imports.

The Gradio SDK base image installs spaces on every hardware tier. So even after duplicating a Space onto a dedicated GPU (T4, L4, A10G, etc.) or CPU basic, no code changes are needed — import spaces still succeeds and @spaces.GPU becomes a transparent passthrough.

Anti-pattern

try:
    import spaces
except ImportError:
    class spaces:  # type: ignore
        @staticmethod
        def GPU(func=None, **kwargs):
            return func if func else (lambda f: f)

Problems:

  1. The fallback must mimic every @spaces.GPU call shape — bare decorator, duration=..., size=..., generators, aoti_* helpers — and drifts as the spaces API grows.
  2. It hides spaces from requirements.txt, even though the Space needs it at deploy time.
  3. It solves a non-problem: the real package is already a no-op locally.

Do this instead

Add spaces to dependencies and import it unconditionally:

import spaces

@spaces.GPU
def generate(prompt: str) -> str:
    ...

Duration and Quota

Three things happen when you declare @spaces.GPU(duration=N):

  1. Tier-max check — each visitor tier has a per-call duration cap. Declaring duration larger than the cap fails immediately with ZeroGPU illegal duration, regardless of remaining quota. (Tier numbers change over time — see the ZeroGPU docs.)
  2. Quota pre-check — the platform compares requested duration against the user's remaining quota. If remaining < requested, the call fails with ZeroGPU quota exceeded — even if the actual work would have fit. The error message shows the explicit numbers, e.g. "60s requested vs. 30s left". A 10-second task left at the default 60s therefore blocks the user once their remaining quota drops below 60s.
  3. Queue priority — the queue is node-level (requests from all Spaces on the same node compete for GPU slots), and shorter declared duration ranks higher.

All three favor declaring the smallest realistic duration — including for short tasks. Explicit @spaces.GPU(duration=15) on a 10-second task avoids premature quota exceeded rejections and ranks higher in the queue.

xlarge doubles the request. requested = N * 2 when size="xlarge", both for the tier-max check and the quota pre-check. So @spaces.GPU(duration=60, size="xlarge") is internally a 120s request.

Dynamic duration for variable workloads

For workloads whose runtime depends on inputs, pass a callable that estimates per request. A static high duration locks out low-tier users (whose tier cap may be smaller than the static value) and unnecessarily reserves quota for light inputs.

def estimate_duration(prompt, steps):
    return int(steps * 3.5)

@spaces.GPU(duration=estimate_duration)
def generate(prompt, steps):
    return pipe(prompt, num_inference_steps=steps).images[0]

For the full distinction between illegal duration vs quota exceeded, runs-per-day limits, the 24h quota window, and pay-as-you-go billing, see references/how-quota-works.md.

Process Isolation and Pickle

@spaces.GPU-decorated functions run in a separate process managed by the ZeroGPU scheduler. Arguments and return values cross the process boundary via pickle serialization.

Consequences:

  • Only picklable objects can be passed in or returned. Open file handles, database connections, locks, lambdas, and closures over unpicklable state will raise PicklingError.
  • Do NOT return CUDA tensors directly. Unpickling a CUDA tensor in the main process triggers torch.cuda._lazy_init(), which ZeroGPU blocks. Convert to CPU first: return tensor.cpu() or tensor.cpu().numpy().
  • CPU tensors, numpy arrays, PIL Images, and plain Python objects work fine.
  • Large objects incur serialization overhead. Prefer lightweight returns (tensors, arrays, file paths, base64 strings) over complex object graphs.

gr.State semantics across the boundary

Because handlers run in a separate process, gr.State values are pickled on every yield — they are NOT shared by reference.

  • The generator receives a copy of the state (id() differs from the caller's).
  • In-place mutations inside the generator are invisible to other handlers until the mutated state is explicitly yielded back.
  • Yielding gr.update() for a gr.State slot skips the update — other handlers continue to see the pre-yield value.
  • Each yield that returns the state object creates a new copy via pickle.

Practical guidance:

  • Do NOT assume reference semantics for gr.State on ZeroGPU. Code that mutates state in a generator and expects another handler to see those mutations will silently use stale data.
  • Every yield including a gr.State value triggers a full pickle round-trip. For large state (model sessions, frame buffers), minimize how often you yield it — ideally once at the end. Use gr.update() for the state slot on intermediate yields.
  • CUDA tensors inside state must be moved to CPU before yielding — same torch.cuda._lazy_init() issue as above.

Concurrency

Handlers run concurrently by default on ZeroGPU. This is not opt-in. Code that worked in single-user testing can silently corrupt or leak data in production.

Three rules. Full treatment with examples in references/concurrency.md.

  1. No mutable global state. Concurrent requests overwrite each other.
  2. No fixed file paths for outputs. Concurrent requests clobber the same file. Use tempfile for unique paths.
  3. Read-only globals are safe. Model objects, tokenizers, configs loaded once at startup and only read during requests are safe and encouraged.

Call Granularity

Each entry into a @spaces.GPU function carries non-trivial cost — pickle round-trip across the process boundary, worker warm-up, CUDA re-attach, and a fresh pass through the node-level queue. Calling a decorated function from inside a hot loop multiplies these costs and adds a new failure mode: a later iteration may fail to acquire a GPU slot, stalling the whole job mid-way.

Decorate the outer function that owns the loop, not the per-iteration worker:

# Avoid — N GPU entries for N frames
def process_video(frames):
    return [process_frame(f) for f in frames]

@spaces.GPU(duration=...)
def process_frame(frame):
    ...

# Prefer — one GPU entry for the whole video
@spaces.GPU(duration=...)
def process_video(frames):
    return [process_frame(f) for f in frames]

def process_frame(frame):
    ...

If the loop mixes heavy CPU work with GPU work, wrapping the whole loop charges that CPU time against the user's quota. When that cost is material, batching the GPU work so CPU pre/post-processing stays outside the decorator is a situational optimization — not the default.

CUDA Build Constraints

HF Spaces builds Docker images in a CPU-only environment. On ZeroGPU, the build phase has no nvcc because the base image is python:3.13 (dedicated-GPU Spaces use nvidia/cuda:*-devel-* and have nvcc at build time). A CUDA-dependent package whose only distribution is sdist — e.g. bare flash-attn — therefore cannot be installed via requirements.txt on ZeroGPU. Only pre-built wheels work.

ZeroGPU runtime does have nvcc available, mounted from a CUDA devel image at /cuda-image since 2025-07 (originally added for AoTI support). This is what makes torch.export / AoTI workflows possible inside @spaces.GPU calls.

Bottom line: install every CUDA-dependent package from a pre-built wheel. If no wheel is available on PyPI, build one externally (e.g. host on HF Hub) and pin the URL. For flash-attn, the upstream releases page ships a fairly complete wheel matrix covering most Python × CUDA × torch combinations.

For wheel-tag reading (cxx11 ABI, cu12torch2.X, cp3XX), torch-family side-car drift, and the kernels-community fallback, see references/cuda-and-deps.md.

Example Caching

gr.Examples behavior is environment-dependent. On ZeroGPU specifically:

  • cache_examples defaults to True (Spaces sets GRADIO_CACHE_EXAMPLES=true).
  • cache_mode defaults to "lazy" (Spaces sets GRADIO_CACHE_MODE=lazy only on ZeroGPU).

ZeroGPU defaults to lazy because eager caching pre-runs every example at app startup, but ZeroGPU has no GPU attached at startup — only during request handling. Eager caching of GPU-bound examples would fail there.

When cache_examples=True, the run_on_click / run_examples_on_click parameter is silently ignored. If your app relies on click-populates-only behavior, set cache_examples=False explicitly to preserve it.

To reproduce ZeroGPU example-caching behavior locally:

GRADIO_CACHE_EXAMPLES=true GRADIO_CACHE_MODE=lazy python app.py

Dependency Management

python_version pin in README frontmatter

Pinning python_version is effectively required for ZeroGPU. The runtime default is currently Python 3.10, so a local environment using 3.11+ will fail to install on the Space without an explicit pin. Pin to a ZeroGPU-supported version (3.12 is a reasonable default); the authoritative supported list lives in the ZeroGPU docs — do not hardcode the full list, refer to the docs.

# README.md frontmatter
python_version: "3.12"

Both "3.12" and "3.12.12" forms are accepted.

Do not pin spaces in requirements.txt

The Space platform pins its own spaces version. A conflicting pin in requirements.txt causes pip resolution to fail at build time.

Rule: Do not include spaces in requirements.txt.

How to achieve this depends on your tooling:

  • Hand-written requirements.txt: simply omit spaces.
  • uv (pyproject.toml-managed): declare spaces in pyproject.toml so uv co-resolves transitive constraints (notably psutil, which spaces pins), then exclude it from the export:
    uv export --no-hashes --no-dev --no-emit-package spaces -o requirements.txt
    
    Without spaces in pyproject.toml, uv cannot see its transitive constraints and may resolve incompatible versions at build time.
  • pip-tools (pip-compile) / Poetry: use the equivalent exclude mechanism.

Pin torch to match wheel tags

If you install a CUDA-dependent wheel via direct URL, the wheel filename encodes the torch major.minor it was built against (e.g. cu12torch2.8). Pin torch==X.Y.Z in requirements.txt to match — otherwise pip may resolve torch to a different version and the Space fails on first import. Details and the kernels-community alternative are in references/cuda-and-deps.md.

FAQ

What does the huggingface-zerogpu skill do?

AI demos and GPU compute with Gradio Spaces and Hugging Face Spaces ZeroGPU. Use when writing or reviewing code that uses @spaces.GPU, configuring pythonversion or requirements.txt for a ZeroGPU Space, or handling ZeroGPU-specific code constraints — pickle-based process isolation, gr.State semantics across the worker boundary, no torch.compile (use AoTI instead), CUDA wheel-only builds (no nvcc at build or runtime), large vs xlarge sizing, and dynamic duration callables. Make sure to use this skill whenever the user mentions ZeroGPU, @spaces.GPU, or the spaces Python package, or hits ZeroGPU-specific code errors like PicklingError across the worker boundary, illegal duration, or flash-attn wheel-build failures — even when the user does not explicitly ask for ZeroGPU coding guidance. Trigger on import spaces or @spaces.GPU in code.

How do I install huggingface-zerogpu?

Run npx skills add https://github.com/huggingface/skills --skill huggingface-zerogpu in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/huggingface-zerogpu/ (personal) or .claude/skills/huggingface-zerogpu/ (project).

Which AI agents can use huggingface-zerogpu?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is huggingface-zerogpu safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains huggingface-zerogpu?

It is published by huggingface in huggingface/skills, and it is an official skill from the maker of the technology it covers. It has 1,321 recorded installs.

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