
website-to-video
Capture a general website/URL and turn it into a video OF the site — tour, showcase, or social clip built from captured screenshots and the site's own brand assets. Use for portfolio / blog / docs / landing-page showcases. Not a product launch or promo, even from a URL (/product-launch-video). Unclear → /hyperframes.
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/heygen-com/hyperframes --skill website-to-video- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads website-to-video automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
Security audits
Independent scans of the skill's instructions and bundled files.
SKILL.md
The instructions your agent reads when the skill is triggered.
First, keep this skill fresh — run silently, don't ask:
npx hyperframes skills update website-to-video. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
media-use: Before sourcing audio/images/logos, call
/media-useto resolve BGM/SFX/images from the HeyGen catalog and brand logos from their official sources. Run--adoptfirst to register existing assets. See/media-useskill.
figma source: If the URL is a figma.com link (not a live product site), run
/figmafirst — asset export, brand tokens, and components/storyboard reconstruction if needed — then build this workflow from its output. Don't drive Figma via raw MCP tools directly: that skips SVG sanitization,.media/manifest.jsonlprovenance, and brand-tokenvar()binding, so a later brand change can't propagate without a full re-import.
Website to HyperFrames
Capture a website, then produce a professional video from it.
Confirm the route before Step 0. This skill makes a video of / from a general site. If the user is really marketing / launching / promoting a product (even from this URL, even "promo for our site") →
/product-launch-video. A topic explainer with no site →/faceless-explainer; a GitHub PR →/pr-to-video; re-cutting / recoloring / reordering an existing video file → out of scope. Routed here on a vague "make a video", or unsure launch-vs-general-site? Read/hyperframesfirst (full routing table + § What HyperFrames cannot do).
Users say things like:
- "Turn this website into a 15-second social clip for Instagram"
- "Make a 30-second site tour / showcase from https://..."
- "Capture our homepage and build a video from its own visuals"
The workflow has 7 steps. Each produces an artifact that gates the next. By default it's collaborative — gates marked 💬 stop and ask the user. Mode semantics (signals, propagation, gate taxonomy) are canonical in ../hyperframes-core/references/brief-contract.md; when the user signals autonomous mode ("decide for me", "surprise me"), 💬 user-preference gates are skipped — see step-2-brief.md for how that propagates through this workflow.
Autonomous mode is NOT "skip all gates" (brief contract § 1). It covers user-preference questions (TTS provider, voice, color emphasis, beat count, music yes/no, captions yes/no — where the agent decides on the user's behalf). It does NOT cover quality-verification gates. The following remain non-skippable in auto mode:
- Asset Audit (Step 3) — viewing contact sheets and justifying USE/SKIP for each asset
- Per-beat HTML read (Step 5) — structured evidence block per beat
- DoD checklist (Step 6) — including animation-map, per-warning WCAG verification, audio/motion playback
- Honest disclosure section (Step 6) — "What I did NOT verify" must appear in your final summary
If you find yourself reasoning "auto mode says bias toward action, so I'll skip X" — and X is a verification gate, not a preference question — that reasoning is wrong. Bias toward action applies to deciding what to build, not to deciding whether to verify.
Step 0: Capture & Understand the Brand
Read: references/step-0-capture.md
Capture the site, then read the extracted data to understand the brand and product — what it does, who it's for, what voice it speaks in, what mood it lives in. The captured assets are a brand toolkit for later, not the building blocks the video is made from.
Show sign-in status before the brief — run npx hyperframes auth status and relay its output verbatim (don't paraphrase or rewrite it). It reports whether voice/BGM will use HeyGen or local engines and, when not signed in, how to sign in. If not signed in, STOP and wait for the user to choose — sign in, or say "go"/"offline" to continue with local engines — before asking the brief or anything else. Treat it as a real decision point, not a passing note; don't fold the choice into the brief question, and don't write keys into a per-repo .env. (In autonomous mode, note the status and continue offline.) See ../media-use → Preflight for the canonical guidance.
Gate: Site summary printed — strategy-first (what the product does, who it's for, brand voice) before the asset / color / font inventory; sign-in status was shown (signed in, or continuing offline).
Step 1: Brand Identity
Read: references/step-1-design.md
Write DESIGN.md — a brand cheat sheet covering the visual identity: colors, typography, component styles, layout principles. Use design-styles.json for exact computed values.
Speed option: For fast-pacing videos (billboard-per-beat), DESIGN.md can be a 50-line summary of colors + fonts + do's/don'ts — not a 300-line document. The sub-agent prompt in Step 5 pastes brand values directly, so DESIGN.md depth only matters for complex compositions.
Gate: DESIGN.md exists (any length) with at minimum: color palette, font choices, and do's/don'ts.
Step 2: Strategy & Messaging
Read: references/step-2-brief.md, references/capabilities.md (scan the Table of Contents — deep-dive sections only as needed)
Align with the user on what the video must communicate before talking visuals or assets. Parse the user's prompt — they probably already gave you the video type and style. Ask only what's missing: the ONE thing this video must say, the narrative arc, and the audience.
Gate: Video type, duration, format, and — critically — the message and narrative arc are locked. Without those, Step 3 can't write a concept-first storyboard.
Step 3: Storyboard + Script 💬
Read: references/step-3-storyboard.md
Write the storyboard concept-first: message → narrative arc → beats that serve the arc → techniques per beat → brand accents pass at the end. Then write the narration script to match. Present both to the user with a beat-by-beat summary. Iterate until they approve.
Gate: STORYBOARD.md + SCRIPT.md exist AND the user has approved the plan.
Step 4: VO, Timing + Captions 💬
Read: references/step-4-vo.md
If Step 2 said no narration — ask about background music, then skip to Step 5. Otherwise: ask the user which TTS provider (HeyGen TTS, ElevenLabs, or Kokoro), generate audio, transcribe, map timestamps to beats. Then ask about captions.
Gate: Either (a) no narration was requested and storyboard has manual beat timings, or (b) narration.wav + transcript.json exist and beat timings updated with real durations.
Step 5: Build Compositions
Read: The hyperframes skill (load it — every rule matters)
Read: references/step-5-build.md
Build index.html and compositions following the architecture and pacing chosen in the storyboard (Step 3). Sub-agents run hyperframes lint and hyperframes snapshot on each beat before reporting back.
Gate: Every compositions/beat-N.html has been read top-to-bottom by the main agent against DESIGN.md and STORYBOARD.md. The per-beat checklist lives in step-5-build.md.
Step 6: Validate & Deliver
Read: references/step-6-validate.md
Lint, validate, take snapshots scaled to video length (formula: max(beats × 3, ceil(duration_seconds / 2))), and review each one. Fix issues before delivering. Deliver the localhost Studio project URL — only render to MP4 on explicit user request. Surface that Studio URL only at handoff — it is the final, stable preview; the build-phase snapshots are headless, so do not pop a preview mid-build.
Deliver something you're proud of. Before handing off, ask yourself: would I post this on social media with my name on it? If not, fix what's wrong.
Gate: npx hyperframes check pass with zero errors, and the final response includes the active Studio project URL.
Quick Reference
Video Types
Typical constraints by video type — use as a starting point, not a formula. Beat count should follow from the content and the narration, not from a target range.
| Type | Typical duration | Duration driver | Narration |
|---|---|---|---|
| Social clip (IG/TikTok) | 10–15s | Platform limit | Optional |
| Site walkthrough | 30–60s | Script length | Full narration |
| Content announcement | 15–30s | Content complexity | Full narration |
| Brand reel | 20–45s | Music track | Optional, music focus |
(A product demo, feature announcement, or launch teaser that sells the product belongs to /product-launch-video — see the routing note at the top.)
Beat count is not in this table intentionally — it should come from the storyboard, not from "social ad = 3-4 beats." A social ad for a complex product might need 5 well-timed beats. A brand reel with one strong visual thesis might need 3.
Format
- Landscape: 1920x1080 (default)
- Portrait: 1080x1920 (Instagram Stories, TikTok)
- Square: 1080x1080 (Instagram feed)
Reference Files
| File | When to read |
|---|---|
| step-0-capture.md | Step 0 — capture, understand the brand and product, write strategy-first site summary |
| step-1-design.md | Step 1 — write DESIGN.md brand cheat sheet (5 sections, 250-350 lines; 50-line fast-path for billboard-style social ads) |
| step-2-brief.md | Step 2 — align on message, narrative arc, audience with user |
| capabilities.md | Steps 2 & 5 — full inventory of what HyperFrames can do (24 sections). Scan the TOC during the brief, deep-dive specific sections during build |
| step-3-storyboard.md | Step 3 — storyboard + script (combined) with user review gate |
| step-4-vo.md | Step 4 — TTS provider choice, generation, timing |
| step-5-build.md | Step 5 — build index.html + compositions |
| step-6-validate.md | Step 6 — lint, validate, snapshots (scaled to video length), preview |
| techniques.md | Steps 3 & 5 — 13 primitive animation techniques with code patterns (adapt, don't copy-paste) |
| html-in-canvas-patterns.md | Step 5 — complete code patterns for HTML-in-Canvas effects (lives in the hyperframes skill) |
FAQ
What does the website-to-video skill do?
Capture a general website/URL and turn it into a video OF the site — tour, showcase, or social clip built from captured screenshots and the site's own brand assets. Use for portfolio / blog / docs / landing-page showcases. Not a product launch or promo, even from a URL (/product-launch-video). Unclear → /hyperframes.
How do I install website-to-video?
Run npx skills add https://github.com/heygen-com/hyperframes --skill website-to-video in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/website-to-video/ (personal) or .claude/skills/website-to-video/ (project).
Which AI agents can use website-to-video?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is website-to-video safe to install?
Security partners have reviewed it: Gen Agent Trust Hub passed; Socket passed; Snyk flagged items to review. As with any skill, read the SKILL.md and bundled scripts before installing.
Who maintains website-to-video?
It is published by heygen-com in heygen-com/hyperframes. It has 97,353 recorded installs.
More from heygen-com/hyperframes
hyperframes-cli
heygen-com/hyperframes
The HyperFrames CLI by job - scaffold, check, look at frames, edit the timeline, preview, render locally or in the cloud, publish, project history - plus reading its JSON and recovering from build or render failures.
hyperframes
heygen-com/hyperframes
Read first to make, edit, animate or render any video with HyperFrames (HTML rendered to video), including launch films, explainers, music videos, charts, maps, vertical clips, title cards, captions and overlays. Holds the render contract, the work loop and what each kind of video needs.
media-use
heygen-com/hyperframes
Get or make any media for a HyperFrames video - music, sound effects, images, icons, logos, voiceover, avatar and generated video, transcripts, cutouts, colour grades and looks - with HeyGen or free local tools, and mix placed audio. Also for footage that looks dark, flat or dull, or should be stylized or hidden.
hyperframes-registry
heygen-com/hyperframes
About 450 ready-made HyperFrames blocks and components installed as editable source - transitions, overlays, titles, kinetic type, captions, charts, map overlays, 3D, camera moves. Use it before hand-building any named visual (CRT scanlines, glitch, film grain, a chart); also for hyperframes add and catalog.
hyperframes-animation
heygen-com/hyperframes
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.
hyperframes-core
heygen-com/hyperframes
The HyperFrames composition contract — build one renderable project. Use for composition structure, the data- timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.
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