MCPInstall

css-animations

CSS animation adapter patterns for HyperFrames. Use when authoring CSS keyframes, animation-delay based timing, animation-fill-mode, animation-play-state, or CSS-only motion that HyperFrames must seek deterministically during preview and rendering.

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Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/heygen-com/hyperframes --skill css-animations
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads css-animations automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

Security audits

Independent scans of the skill's instructions and bundled files.

Gen Agent Trust Hub PassSAFE ·The skill provides patterns and instructions for using CSS animations within the HyperFrames framework. It includes standard development validation steps using npx and references to official documentation.
Socket PassNo alerts
Snyk PassLOW ·Risk: LOW · No issues

SKILL.md

The instructions your agent reads when the skill is triggered.

CSS Animations for HyperFrames

HyperFrames can seek CSS keyframe animations through its css runtime adapter. Use this for simple repeated motifs, background motion, shimmer, glow, masks, and non-sequenced decoration.

For scene choreography, GSAP is usually clearer. CSS animations work best when the motion belongs to one element and has a fixed duration.

Contract

  • Put the animated element in the DOM before runtime initialization finishes.
  • Give timed elements a data-start value so local animation time matches the clip.
  • Use finite animation-duration and animation-iteration-count because the negative-delay fallback cannot represent unbounded duration in environments without WAAPI-backed CSS animations.
  • Prefer animation-fill-mode: both so seeked states hold before and after active motion.
  • Avoid wall-clock JavaScript, hover-triggered state, and class toggles that depend on user events.

The adapter discovers elements with computed animation-name, seeks their browser Animation handles when available, and falls back to pausing with negative animation-delay.

Basic Pattern

<div
  id="pulse-ring"
  class="clip pulse-ring"
  data-start="0"
  data-duration="4"
  data-track-index="2"
></div>

<style>
  .pulse-ring {
    width: 280px;
    height: 280px;
    border: 4px solid rgba(255, 255, 255, 0.7);
    border-radius: 50%;
    animation-name: pulse-ring;
    animation-duration: 1200ms;
    animation-timing-function: cubic-bezier(0.2, 0, 0, 1);
    animation-iteration-count: 3;
    animation-fill-mode: both;
  }

  @keyframes pulse-ring {
    from {
      opacity: 0;
      transform: scale(0.82);
    }
    35% {
      opacity: 1;
    }
    to {
      opacity: 0;
      transform: scale(1.18);
    }
  }
</style>

Stagger Pattern

Use CSS custom properties to avoid duplicating keyframes:

<div class="clip dots" data-start="1" data-duration="3" data-track-index="3">
  <span style="--i: 0"></span>
  <span style="--i: 1"></span>
  <span style="--i: 2"></span>
</div>

<style>
  .dots span {
    display: inline-block;
    width: 18px;
    height: 18px;
    margin-right: 10px;
    border-radius: 50%;
    background: currentColor;
    animation: dot-pop 900ms ease-out both;
    animation-delay: calc(var(--i) * 120ms);
  }

  @keyframes dot-pop {
    from {
      opacity: 0;
      transform: translateY(18px) scale(0.75);
    }
    to {
      opacity: 1;
      transform: translateY(0) scale(1);
    }
  }
</style>

Good Uses

  • Decorative loops with a known repeat count.
  • Mask, glow, shimmer, grain, and subtle parallax layers.
  • Simple one-element entrances where a full JS timeline would be excessive.

Avoid

  • Infinite CSS animations unless you have verified the browser exposes seekable WAAPI-backed CSS animation handles. Prefer a finite iteration count covering the visible duration.
  • Animating layout properties like top, left, width, or height when transforms work.
  • Relying on hover, focus, scroll, or media queries to trigger render-critical motion.
  • Changing animation classes after startup unless another deterministic timeline controls that change.

Validation

After editing CSS animation compositions:

npx hyperframes lint
npx hyperframes validate

Credits And References

FAQ

What does the css-animations skill do?

CSS animation adapter patterns for HyperFrames. Use when authoring CSS keyframes, animation-delay based timing, animation-fill-mode, animation-play-state, or CSS-only motion that HyperFrames must seek deterministically during preview and rendering.

How do I install css-animations?

Run npx skills add https://github.com/heygen-com/hyperframes --skill css-animations in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/css-animations/ (personal) or .claude/skills/css-animations/ (project).

Which AI agents can use css-animations?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is css-animations safe to install?

Security partners have reviewed it: Gen Agent Trust Hub passed; Socket passed; Snyk passed. As with any skill, read the SKILL.md and bundled scripts before installing.

Who maintains css-animations?

It is published by heygen-com in heygen-com/hyperframes. It has 72,304 recorded installs.

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