
canopy-part-title
Leaves sweep through the frame and part to reveal the headline. HyperFrames block, 1920×1080, 12s, 11 variables.
- Installs
- 10.2K
- Last 24h
- +213
- Trending rank
- #1211
- Security
- Pass
Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/heygen-com/hyperframes --skill canopy-part-title- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads canopy-part-title automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
Security audits
Independent scans of the skill's instructions and bundled files.
SKILL.md
The instructions your agent reads when the skill is triggered.
Canopy Part Title
A dense canopy of textured leaves sweeps across the frame with shallow depth of field, then parts to uncover the first headline; a second, depth-lifted batch carries the second headline past the camera. A handful of leaves stay behind on the type and keep a light breeze. Font, weight, size, letter spacing, leaf counts, sweep speed and the retained-leaf breeze are variables.
Composition id: canopy-part-title. Duration 12 s at 30 fps, 1920×1080.
Files
canopy-part-title.html(57 KB)assets/leaf-surface-color.webp(64 KB)assets/leaf-surface-normal.webp(136 KB)
Install
Install with npx hyperframes add canopy-part-title; by default the files above land under compositions/canopy-part-title/. Then mount the block from the host index.html:
<div
data-composition-id="canopy-part-title"
data-composition-src="compositions/canopy-part-title/canopy-part-title.html"
data-start="0"
data-duration="12"
data-track-index="1"
data-width="1920"
data-height="1080"
></div>
Render with custom values by targeting the composition file directly:
npx --yes hyperframes@0.8.12 render 'compositions/canopy-part-title/canopy-part-title.html' --variables '{"headline1":"Understory","headline2":"Move slowly"}'
Variables
Read at runtime via window.__hyperframes.getVariables(); declared on the composition root as data-composition-variables (single-quoted attribute, plain JSON).
| id | type | default | label / range |
|---|---|---|---|
headline1 | string | "Understory" | Headline 1 |
headline2 | string | "Move slowly" | Headline 2 |
font | string | "Helvetica" | Headline font |
fontWeight | number | 900 | Font weight 100–900 step 100 |
fontSize | number | 1 | Font size (1 = auto-fit) 0.3–2 step 0.01 |
letterSpacing | number | 0.01 | Letter spacing (em) -0.2–1 step 0.01 |
background | color | "#020805" | Background |
leafCount | number | 170 | Leaves per sweep 40–320 step 1 |
stayCount | number | 5 | Leaves left behind 0–20 step 1 |
sweepSpeed | number | 1 | Sweep speed 0.3–3 step 0.05 |
retainedBreeze | number | 1 | Retained leaf breeze 0–2 step 0.05 |
Runtime contract
- One paused GSAP timeline registered as
window.__timelines["canopy-part-title"]. - Re-syncs on the
hf-seekCustomEvent; every frame is a closed-form function of time (seeded PRNG only, no rAF loops, no Date.now). - Renderer: three.js 0.170.0, GSAP 3.14.2, Canvas 2D, Post-processing, Seeded PRNG, Shadow maps. Budget roughly 350 MB per live instance; run one at a time.
- External runtime dependencies:
https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js,https://cdn.jsdelivr.net/npm/three@0.170.0/build/three.module.js,https://cdn.jsdelivr.net/npm/three@0.170.0/examples/jsm/postprocessing/EffectComposer.js,https://cdn.jsdelivr.net/npm/three@0.170.0/examples/jsm/postprocessing/RenderPass.js,https://cdn.jsdelivr.net/npm/three@0.170.0/examples/jsm/postprocessing/BokehPass.js. - Web fonts from Google Fonts: Gelasio.
Editing rules (from the source project)
- Keep
data-composition-variablesa single-quoted attribute with plain"JSON. Never save it through Studio's Design panel. - Do not put
<canvas>in static markup; create it at runtime. - Keep every visual state a function of t; seek-safety is what makes the block renderable.
FAQ
What does the canopy-part-title skill do?
Leaves sweep through the frame and part to reveal the headline. HyperFrames block, 1920×1080, 12s, 11 variables.
How do I install canopy-part-title?
Run npx skills add https://github.com/heygen-com/hyperframes --skill canopy-part-title in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/canopy-part-title/ (personal) or .claude/skills/canopy-part-title/ (project).
Which AI agents can use canopy-part-title?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is canopy-part-title safe to install?
Security partners have reviewed it: Gen Agent Trust Hub passed; Socket passed; Snyk passed. As with any skill, read the SKILL.md and bundled scripts before installing.
Who maintains canopy-part-title?
It is published by heygen-com in heygen-com/hyperframes. It has 10,202 recorded installs.
More from heygen-com/hyperframes
hyperframes-cli
heygen-com/hyperframes
The HyperFrames CLI by job - scaffold, check, look at frames, edit the timeline, preview, render locally or in the cloud, publish, project history - plus reading its JSON and recovering from build or render failures.
hyperframes
heygen-com/hyperframes
Read first to make, edit, animate or render any video with HyperFrames (HTML rendered to video), including launch films, explainers, music videos, charts, maps, vertical clips, title cards, captions and overlays. Holds the render contract, the work loop and what each kind of video needs.
media-use
heygen-com/hyperframes
Get or make any media for a HyperFrames video - music, sound effects, images, icons, logos, voiceover, avatar and generated video, transcripts, cutouts, colour grades and looks - with HeyGen or free local tools, and mix placed audio. Also for footage that looks dark, flat or dull, or should be stylized or hidden.
hyperframes-registry
heygen-com/hyperframes
About 450 ready-made HyperFrames blocks and components installed as editable source - transitions, overlays, titles, kinetic type, captions, charts, map overlays, 3D, camera moves. Use it before hand-building any named visual (CRT scanlines, glitch, film grain, a chart); also for hyperframes add and catalog.
hyperframes-animation
heygen-com/hyperframes
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.
hyperframes-core
heygen-com/hyperframes
The HyperFrames composition contract — build one renderable project. Use for composition structure, the data- timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.
Popular other skills
triage
mattpocock/skills
Move issues and external PRs through a state machine of triage roles, categorise, verify, grill if needed, and write agent-ready briefs.
ask-matt
mattpocock/skills
Ask which skill or flow fits your situation. A router over the skills in this repo.
to-questionnaire
mattpocock/skills
Turn a decision you can't fully answer into a questionnaire for someone else to fill in.
loop-me
mattpocock/skills
Grill me about specs for the workflows I want to build, within this workspace.
caveman-help
juliusbrussee/caveman
Quick-reference card for the three caveman skills and their commands. Trigger: /caveman-help or "caveman help".