MCPInstall

react-spring-physics

Physics-based animation library combining React Spring (spring dynamics, gesture integration, 60fps animations) and Popmotion (low-level composable animation utilities, reactive streams). Use when building fluid, natural-feeling UI animations, gesture-driven interfaces, physics simulations, or spring-loaded interactions. Triggers on tasks involving React Spring hooks, spring physics, inertia scrolling, physics-based motion, animation composition, or natural UI movements. Alternative physics approach to motion-framer for more physically accurate animations.

Installs
2.5K
Last 24h
+18
Trending rank
#6236
Security
Not audited

Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/freshtechbro/claudedesignskills --skill react-spring-physics
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads react-spring-physics automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

React Spring Physics

Physics-based animation for React applications combining React Spring's declarative spring animations with Popmotion's low-level physics utilities.

Overview

React Spring provides spring-physics animations that feel natural and interruptible. Unlike duration-based animations, springs calculate motion based on physical properties (mass, tension, friction), resulting in organic, realistic movement. Popmotion complements this with composable animation functions for keyframes, decay, and inertia.

When to use this skill:

  • Natural, physics-based UI animations
  • Gesture-driven interfaces (drag, swipe, scroll)
  • Interruptible animations that respond to user input mid-motion
  • Smooth transitions that maintain velocity across state changes
  • Momentum scrolling and inertia effects

Core libraries:

  • @react-spring/web - React hooks for spring animations
  • @react-spring/three - Three.js integration
  • popmotion - Low-level animation utilities (optional, for advanced use cases)

Core Concepts

Spring Physics

Springs animate values from current state to target state using physical simulation:

import { useSpring, animated } from '@react-spring/web'

function SpringExample() {
  const springs = useSpring({
    from: { opacity: 0, y: -40 },
    to: { opacity: 1, y: 0 },
    config: {
      mass: 1,        // Weight of object
      tension: 170,   // Spring strength
      friction: 26    // Opposing force
    }
  })

  return <animated.div style={springs}>Hello</animated.div>
}

useSpring Hook Patterns

Two initialization patterns for different use cases:

// Object config (simpler, auto-updates on prop changes)
const springs = useSpring({
  from: { x: 0 },
  to: { x: 100 }
})

// Function config (more control, returns API for imperative updates)
const [springs, api] = useSpring(() => ({
  from: { x: 0 }
}), [])

// Trigger animation via API
const handleClick = () => {
  api.start({
    from: { x: 0 },
    to: { x: 100 }
  })
}

Spring Configuration Presets

React Spring provides built-in config presets:

import { config } from '@react-spring/web'

// Available presets
config.default  // { tension: 170, friction: 26 }
config.gentle   // { tension: 120, friction: 14 }
config.wobbly   // { tension: 180, friction: 12 }
config.stiff    // { tension: 210, friction: 20 }
config.slow     // { tension: 280, friction: 60 }
config.molasses // { tension: 280, friction: 120 }

// Usage
const springs = useSpring({
  from: { x: 0 },
  to: { x: 100 },
  config: config.wobbly
})

Common Patterns

1. Click-Triggered Spring Animation

import { useSpring, animated } from '@react-spring/web'

function ClickAnimated() {
  const [springs, api] = useSpring(() => ({
    from: { scale: 1 }
  }), [])

  const handleClick = () => {
    api.start({
      from: { scale: 1 },
      to: { scale: 1.2 },
      config: { tension: 300, friction: 10 }
    })
  }

  return (
    <animated.button
      onClick={handleClick}
      style={{
        transform: springs.scale.to(s => `scale(${s})`)
      }}
    >
      Click Me
    </animated.button>
  )
}

2. Multi-Element Trail Animation

import { useTrail, animated } from '@react-spring/web'

function Trail({ items }) {
  const trails = useTrail(items.length, {
    from: { opacity: 0, x: -20 },
    to: { opacity: 1, x: 0 },
    config: config.gentle
  })

  return (
    <div>
      {trails.map((style, i) => (
        <animated.div key={i} style={style}>
          {items[i]}
        </animated.div>
      ))}
    </div>
  )
}

3. List Transitions (Enter/Exit)

import { useTransition, animated } from '@react-spring/web'

function List({ items }) {
  const transitions = useTransition(items, {
    from: { opacity: 0, height: 0 },
    enter: { opacity: 1, height: 80 },
    leave: { opacity: 0, height: 0 },
    config: config.stiff,
    keys: item => item.id
  })

  return transitions((style, item) => (
    <animated.div style={style}>
      {item.text}
    </animated.div>
  ))
}

4. Scroll-Based Spring Animation

import { useScroll, animated } from '@react-spring/web'

function ScrollReveal() {
  const { scrollYProgress } = useScroll()

  return (
    <animated.div
      style={{
        opacity: scrollYProgress.to([0, 0.5], [0, 1]),
        scale: scrollYProgress.to([0, 0.5], [0.8, 1])
      }}
    >
      Scroll to reveal
    </animated.div>
  )
}

5. Viewport Intersection Animation

import { useInView, animated } from '@react-spring/web'

function FadeInOnView() {
  const [ref, springs] = useInView(
    () => ({
      from: { opacity: 0, y: 100 },
      to: { opacity: 1, y: 0 }
    }),
    { rootMargin: '-40% 0%' }
  )

  return <animated.div ref={ref} style={springs}>Content</animated.div>
}

6. Chained Async Animations

import { useSpring, animated } from '@react-spring/web'

function ChainedAnimation() {
  const springs = useSpring({
    from: { x: 0, background: '#ff6d6d' },
    to: [
      { x: 80, background: '#fff59a' },
      { x: 0, background: '#88DFAB' },
      { x: 80, background: '#569AFF' }
    ],
    config: { tension: 200, friction: 20 },
    loop: true
  })

  return <animated.div style={springs} />
}

7. Spring with Velocity Preservation

import { useSpring, animated } from '@react-spring/web'

function VelocityPreservation() {
  const [springs, api] = useSpring(() => ({
    x: 0,
    config: { tension: 300, friction: 30 }
  }), [])

  const handleDragEnd = () => {
    api.start({
      x: 0,
      velocity: springs.x.getVelocity(), // Preserve momentum
      config: { tension: 200, friction: 20 }
    })
  }

  return <animated.div style={springs} onMouseUp={handleDragEnd} />
}

Integration Patterns

With React Three Fiber (3D)

import { useSpring, animated } from '@react-spring/three'
import { Canvas } from '@react-three/fiber'

const AnimatedBox = animated(MeshDistortMaterial)

function ThreeScene() {
  const [clicked, setClicked] = useState(false)

  const springs = useSpring({
    scale: clicked ? 1.5 : 1,
    color: clicked ? '#569AFF' : '#ff6d6d',
    config: { tension: 200, friction: 20 }
  })

  return (
    <Canvas>
      <mesh onClick={() => setClicked(!clicked)} scale={springs.scale}>
        <sphereGeometry args={[1, 64, 32]} />
        <AnimatedBox color={springs.color} />
      </mesh>
    </Canvas>
  )
}

With Popmotion (Low-Level Physics)

import { spring, inertia } from 'popmotion'
import { useState } from 'react'

function PopmotionIntegration() {
  const [x, setX] = useState(0)

  const handleDragEnd = (velocity) => {
    inertia({
      from: x,
      velocity: velocity,
      power: 0.3,
      timeConstant: 400,
      modifyTarget: v => Math.round(v / 100) * 100 // Snap to grid
    }).start(setX)
  }

  return <div style={{ transform: `translateX(${x}px)` }} />
}

With Forms and Validation

import { useSpring, animated } from '@react-spring/web'

function ValidatedInput() {
  const [error, setError] = useState(false)

  const shakeAnimation = useSpring({
    x: error ? [0, -10, 10, -10, 10, 0] : 0,
    config: { tension: 300, friction: 10 },
    onRest: () => setError(false)
  })

  return <animated.input style={shakeAnimation} />
}

Performance Optimization

On-Demand Rendering

// Only re-render when animation is active
const [springs, api] = useSpring(() => ({
  from: { x: 0 },
  config: { precision: 0.01 } // Higher value = less updates
}), [])

Batch Multiple Springs

// Use useSprings for multiple similar animations
const springs = useSprings(
  items.length,
  items.map(item => ({
    from: { opacity: 0 },
    to: { opacity: 1 }
  }))
)

Skip Animation (Testing/Accessibility)

import { Globals } from '@react-spring/web'

// Skip all animations (prefers-reduced-motion)
useEffect(() => {
  Globals.assign({ skipAnimation: true })
  return () => Globals.assign({ skipAnimation: false })
}, [])

Common Pitfalls

1. Forgetting Dependencies Array

// ❌ Wrong: No dependencies, creates new spring every render
const springs = useSpring(() => ({ x: 0 }))

// ✅ Correct: Empty array prevents recreation
const [springs, api] = useSpring(() => ({ x: 0 }), [])

2. Mutating Spring Values

// ❌ Wrong: Direct mutation
springs.x.set(100)

// ✅ Correct: Use API to animate
api.start({ x: 100 })

3. Ignoring Config Precision

// ❌ Default precision too fine (0.0001), causing unnecessary renders
const springs = useSpring({ x: 0 })

// ✅ Set appropriate precision for your use case
const springs = useSpring({
  x: 0,
  config: { precision: 0.01 } // Stop updating when within 0.01 of target
})

4. Not Handling Velocity

// ❌ Abrupt stop when interrupting animation
api.start({ x: 0 })

// ✅ Preserve momentum
api.start({
  x: 0,
  velocity: springs.x.getVelocity()
})

5. Mixing Config Patterns

// ❌ Wrong: Using both object and function config
const springs = useSpring({
  from: { x: 0 }
})
api.start({ x: 100 }) // api is undefined

// ✅ Correct: Use function config for imperative control
const [springs, api] = useSpring(() => ({
  from: { x: 0 }
}), [])

6. Animating Non-Numerical Values

// ❌ Wrong: Spring can't interpolate complex strings directly
const springs = useSpring({ transform: 'translateX(100px) rotate(45deg)' })

// ✅ Correct: Animate individual values
const springs = useSpring({ x: 100, rotation: 45 })
// Then combine: transform: `translateX(${x}px) rotate(${rotation}deg)`

Resources

Scripts

  • spring_generator.py - Generate React Spring boilerplate code
  • physics_calculator.py - Calculate optimal spring physics parameters

References

  • react_spring_api.md - Complete React Spring hooks and API reference
  • popmotion_api.md - Popmotion functions and reactive streams
  • physics_guide.md - Spring physics deep dive with tuning guide

Assets

  • starter_spring/ - React + Vite template with React Spring examples
  • examples/ - Real-world patterns (gestures, scroll, 3D integration)

Related Skills

  • motion-framer - Alternative declarative animation approach with variants
  • gsap-scrolltrigger - Timeline-based animations for complex sequences
  • react-three-fiber - 3D scene management (use @react-spring/three for animations)
  • animated-component-libraries - Pre-built animated components using Motion

Physics vs Timeline: Use React Spring for natural, physics-based motion that responds to user input. Use GSAP for precise, timeline-based choreography and complex multi-step sequences.

FAQ

What does the react-spring-physics skill do?

Physics-based animation library combining React Spring (spring dynamics, gesture integration, 60fps animations) and Popmotion (low-level composable animation utilities, reactive streams). Use when building fluid, natural-feeling UI animations, gesture-driven interfaces, physics simulations, or spring-loaded interactions. Triggers on tasks involving React Spring hooks, spring physics, inertia scrolling, physics-based motion, animation composition, or natural UI movements. Alternative physics approach to motion-framer for more physically accurate animations.

How do I install react-spring-physics?

Run npx skills add https://github.com/freshtechbro/claudedesignskills --skill react-spring-physics in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/react-spring-physics/ (personal) or .claude/skills/react-spring-physics/ (project).

Which AI agents can use react-spring-physics?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is react-spring-physics safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains react-spring-physics?

It is published by freshtechbro in freshtechbro/claudedesignskills. It has 2,452 recorded installs.

More from freshtechbro/claudedesignskills

View all →

motion-framer

freshtechbro/claudedesignskills

Modern animation library for React and JavaScript. Create smooth, production-ready animations with motion components, variants, gestures (hover/tap/drag), layout animations, AnimatePresence exit animations, spring physics, and scroll-based effects. Use when building interactive UI components, micro-interactions, page transitions, or complex animation sequences.

threejs-webgl

freshtechbro/claudedesignskills

Comprehensive skill for Three.js 3D web development. Use this skill when building interactive 3D scenes, WebGL/WebGPU applications, product configurators, 3D visualizations, or immersive web experiences. Triggers on tasks involving Three.js, 3D rendering, scenes, cameras, meshes, materials, lights, animations, textures, or WebGL/WebGPU rendering.

Media & Creative4.6K installs

react-three-fiber

freshtechbro/claudedesignskills

Build declarative 3D scenes with React Three Fiber (R3F) - a React renderer for Three.js. Use when building interactive 3D experiences in React applications with component-based architecture, state management, and reusable abstractions. Ideal for product configurators, portfolios, games, data visualization, and immersive web experiences.

Frontend & Design3.8K installs

blender-web-pipeline

freshtechbro/claudedesignskills

Blender to web export workflows for 3D models and animations. Use this skill when exporting Blender models to glTF for web, optimizing 3D assets for Three.js or Babylon.js, batch processing models with Python scripts, automating Blender workflows, or creating web-ready 3D pipelines. Triggers on tasks involving Blender glTF export, bpy scripting, 3D asset optimization, model compression, texture baking, or Blender automation. Exports models for threejs-webgl, react-three-fiber, and babylonjs-engine skills.

Media & Creative3.5K installs

web3d-integration-patterns

freshtechbro/claudedesignskills

Meta-skill for combining Three.js, GSAP ScrollTrigger, React Three Fiber, Motion, and React Spring for complex 3D web experiences. Use when building applications that integrate multiple 3D and animation libraries, requiring architecture patterns, state management, and performance optimization across the stack. Triggers on tasks involving library integration, multi-library architectures, scroll-driven 3D experiences, physics-based 3D animations, or complex interactive 3D applications.

Frontend & Design3.2K installs

lottie-animations

freshtechbro/claudedesignskills

After Effects animation rendering for web and React applications. Use this skill when implementing Lottie animations, JSON vector animations, interactive animated icons, micro-interactions, or loading animations. Triggers on tasks involving Lottie, lottie-web, lottie-react, dotLottie, After Effects JSON export, bodymovin, animated SVG alternatives, or designer-created animations. Complements GSAP ScrollTrigger and Framer Motion for scroll-driven and interactive animations.

Frontend & Design2.9K installs

Popular frontend & design skills

View category →

setup-matt-pocock-skills

mattpocock/skills

Configure this repo for the engineering skills: set up its issue tracker, triage label vocabulary, and domain doc layout. Run once before first use of the other engineering skills.

Frontend & Design1.1M installs

frontend-design

anthropics/skills

Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.

OfficialFrontend & Design1M installs

hyperframes-animation

heygen-com/hyperframes

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.

prototype

mattpocock/skills

Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.

Frontend & Design999.2K installs

hyperframes-core

heygen-com/hyperframes

The HyperFrames composition contract — build one renderable project. Use for composition structure, the data- timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.

Frontend & Design930.5K installs

vercel-react-best-practices

vercel-labs/agent-skills

React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.

OfficialFrontend & Design843.1K installs