Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/flutter/genui --skill create-catalog-item- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads create-catalog-item automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Create CatalogItem
Goal
To correctly implement a GenUI CatalogItem based on a provided json_schema_builder Schema, including its corresponding data class, CatalogItem instance, and Widget class. This ensures the AI model can properly generate and interact with the UI component.
Instructions
When tasked with creating a CatalogItem from a Schema, follow these steps:
-
Create the Data Class:
- Name it
_<SchemaName>Data(e.g., if schema ismyCardSchema, data class is_MyCardData). - Add final fields for each property defined in the schema.
- Create a
factory _<SchemaName>Data.fromJson(Map<String, Object?> json)method. - Use a
try-catchblock to parse the properties and return a new instance. - Cast each property from the
jsonmap to its expected type, e.g.,title: json['title'] as String,oraction: json['action'] as JsonMap?,. - Throw an
Exception('Invalid JSON for _<SchemaName>Data')in thecatchblock if an error occurs.
- Name it
-
Create the CatalogItem Instance:
- Name it identical to the schema name but without the "Schema" suffix (e.g.,
myCardformyCardSchema). - Declare as a
final CatalogItem. - Set
nameto the capitalized version of the name (e.g.,'MyCard'). - Set
dataSchemato the provided schema. - Implement the
widgetBuilder: (itemContext):- Cast
itemContext.datatoMap<String, Object?>. - Parse the data using the data class
fromJsonmethod:_<SchemaName>Data.fromJson(json). - Return the corresponding Widget class and pass the required data.
- If the schema includes an action callback (like
onCompleted), implement it here. You must parse the action context usingresolveContextand dispatch an event usingitemContext.dispatchEvent(...).
- Cast
- Name it identical to the schema name but without the "Schema" suffix (e.g.,
-
Create the Widget Class:
- Name it
_<CapitalizedSchemaName>(e.g.,_MyCard). - Inherit from
StatelessWidgetorStatefulWidgetdepending on state requirements. - Add the Data Class as a required property (e.g.,
final _<SchemaName>Data data;). - Add any required callback properties (e.g.,
final void Function(int) onCompleted;). - Implement the
buildmethod using Flutter Material components (e.g., Card, Column, Text). Make sure each data field in the data class is displayed, and that actions are represented by buttons or other interactive elements.
- Name it
Examples
Input Schema
final basicCardSchema = S.object(
properties: {
'component': S.string(enumValues: ['BasicCard']),
'title': S.string(),
'description':
'action': A2uiSchemas.action(),
},
required: ['title'],
);
Expected Output
class _BasicCardData {
final String title;
final JsonMap? action;
_BasicCardData({required this.title, this.action});
factory _BasicCardData.fromJson(Map<String, Object?> json) {
try {
return _BasicCardData(
title: json['title'] as String,
action: json['action'] as JsonMap?,
);
} catch (e) {
throw Exception('Invalid JSON for _BasicCardData: $e');
}
}
}
final basicCard = CatalogItem(
name: 'BasicCard',
dataSchema: basicCardSchema,
widgetBuilder: (itemContext) {
final json = itemContext.data as Map<String, Object?>;
final data = _BasicCardData.fromJson(json);
return _BasicCard(
data: data,
onTap: () async {
final action = data.action;
if (action == null) return;
final event = action['event'] as JsonMap?;
final name = (event?['name'] as String?) ?? '';
final JsonMap contextDefinition =
(event?['context'] as JsonMap?) ?? <String, Object?>{};
final JsonMap resolvedContext = await resolveContext(
itemContext.dataContext,
contextDefinition,
);
itemContext.dispatchEvent(
UserActionEvent(
name: name,
sourceComponentId: itemContext.id,
context: resolvedContext,
),
);
}
);
},
);
class _BasicCard extends StatelessWidget {
final _BasicCardData data;
final VoidCallback onTap;
const _BasicCard({super.key, required this.data, required this.onTap});
@override
Widget build(BuildContext context) {
return Card(
child: ListTile(
title: Text(data.title),
onTap: onTap,
),
);
}
}
Constraints
- Ensure proper use of
try-catchblocks and type casting when parsing JSON infromJson. - Make sure action resolution accurately fetches variables via
resolveContextand usesitemContext.dispatchEventwhen actions are present in the Schema.
FAQ
What does the create-catalog-item skill do?
Use this skill when the user asks to create a new CatalogItem, data class, and/or widget class based on a JSON Schema definition in an application that uses Flutter's genui package.
How do I install create-catalog-item?
Run npx skills add https://github.com/flutter/genui --skill create-catalog-item in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/create-catalog-item/ (personal) or .claude/skills/create-catalog-item/ (project).
Which AI agents can use create-catalog-item?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is create-catalog-item safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains create-catalog-item?
It is published by flutter in flutter/genui, and it is an official skill from the maker of the technology it covers. It has 120 recorded installs.
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