MCPInstall

gc-safe-coding

Rules for writing and reviewing GC-safe C++ code in the Hermes VM runtime. Use when writing, modifying, or reviewing C++ runtime VM code that uses internal Hermes VM APIs (as opposed to code using JSI). This includes working with GC-managed types (HermesValue, Handle, PinnedValue, JSObject, StringPrimitive, etc.), Locals, GCScope, PseudoHandle, CallResult, or any function with RJS suffix. Typically in lib/VM/, include/hermes/VM/, API/hermes/, or API/napi/.

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Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/facebook/hermes --skill gc-safe-coding
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads gc-safe-coding automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

For the full explanation and rationale, see doc/GCSafeCoding.md.

GC safepoints

A GC safepoint is either a GC heap allocation or a function call that might transitively reach one (regular C heap allocations like malloc are not safepoints). Any function that takes Runtime & or PointerBase & may trigger GC, unless documented otherwise or named with _noalloc/_nogc. Functions with _RJS suffix invoke JavaScript recursively and always trigger GC.

All raw pointers and PseudoHandles to GC objects must be rooted before any GC safepoint. PseudoHandle<T> is not a root — it is just as dangerous as a raw pointer across a safepoint. The same applies to bare SymbolID values extracted from a non-uniqued source (e.g., the SymbolID pulled out of the Handle<SymbolID> returned by getSymbolHandleFromPrimitive for a freshly-allocated StringPrimitive): once nothing roots it, the lookup-table slot is reclaimed by freeUnmarkedSymbols during sweep. Pin via PinnedValue<SymbolID>.

Rooting local values: use Locals + PinnedValue (required for new code)

All new code must use Locals + PinnedValue<T>. Do not introduce new GCScope instances or makeHandle() calls.

struct : public Locals {
  PinnedValue<JSObject> obj;
  PinnedValue<StringPrimitive> str;
  PinnedValue<SymbolID> sym;
  PinnedValue<> genericValue;
} lv;
LocalsRAII lraii(runtime, &lv);

Assignment patterns

  • From PseudoHandle: lv.obj = std::move(*callResult);
  • From HermesValue with known type: lv.obj.castAndSetHermesValue<JSObject>(hv);
  • From raw pointer: lv.obj = somePtr;
  • Clear: lv.obj = nullptr;
  • In template context: lv.obj.template castAndSetHermesValue<T>(hv);

Passing to functions

PinnedValue<T> implicitly converts to Handle<T>. Pass directly to functions that accept Handle<T>.

Error handling with CallResult

Always check for exceptions before using the value:

auto result = someOperation_RJS(runtime, args);
if (LLVM_UNLIKELY(result == ExecutionStatus::EXCEPTION))
  return ExecutionStatus::EXCEPTION;
lv.obj = std::move(*result);

When Handle usage is fine (do not flag)

Not every use of Handle<> needs to be converted to PinnedValue. The rule "use Locals, not GCScope" applies to creating new rooted values — allocating new PinnedHermesValue slots via makeHandle() or Handle<> constructors.

The following are not allocating new handles and do not need conversion:

  • vmcast<>(handle) — casts an existing handle to a different type. It does not take Runtime & and does not allocate a GCScope slot. The result points to the same PinnedHermesValue as the input.
  • args.getArgHandle(n) — returns a handle pointing into the register stack, which is already a root. No new allocation.
  • Passing or receiving a Handle<> parameter — the handle was allocated by the caller; the callee is just using it.

Only flag handle usage when a new PinnedHermesValue slot is being allocated (via makeHandle(), makeMutableHandle(), or Handle<>/ MutableHandle<> constructors that take Runtime &).

Checklist for writing / reviewing GC-safe code

  1. No raw pointers or PseudoHandles across GC safepoints. Every pointer to a GC object — including values held in PseudoHandle<T> — must be stored in a PinnedValue before any call that takes Runtime & or is _RJS. Watch for multi-step creation patterns: if Foo::create() returns a PseudoHandle and the next line calls Bar::create(runtime), the first PseudoHandle is stale after the second allocation. Equally watch for capture-via-deref: auto *x = vmcast<T>(*pinned) extracts a raw pointer from a pinned location (e.g., a PinnedHermesValue * such as a napi_value). The pinned slot stays GC-safe, but the local raw pointer does not. Re-deref *pinned at each use site, or pin via PinnedValue<T>.
  2. Use Locals, not GCScope. New code must not introduce GCScope or makeHandle(). Declare a struct : public Locals with PinnedValue fields and a LocalsRAII.
  3. Check every CallResult. Never dereference a CallResult without first checking == ExecutionStatus::EXCEPTION.
  4. Never return Handle from local roots. Do not return Handle<T> pointing into a PinnedValue or GCScope that is about to be destroyed. Return CallResult<PseudoHandle<T>> or CallResult<HermesValue> instead.
  5. Null prototype checks. When traversing prototype chains, check for null before calling castAndSetHermesValue.
  6. Loops are safe with Locals. PinnedValue fields are reused each iteration — no unbounded growth. If a GCScope is still needed for legacy APIs that return Handle, use GCScopeMarkerRAII or flushToMarker.
  7. Handles allocate in the topmost GCScope. makeHandle(), makeMutableHandle(), Handle<> and MutableHandle<> constructors, and calls to functions that take Runtime &/PointerBase & and return Handle<>, all allocate a slot in the topmost GCScope. Functions that create or receive handles without returning them need their own GCScope or GCScopeMarkerRAII (preferred for one or two handles). Functions like vmcast<> that do not take Runtime & just cast existing handles without allocating.
  8. flushToMarker invalidates handles allocated after the marker. Any value extracted from such a Handle (raw pointer, bare SymbolID) is unrooted after the flush. Pin into a PinnedValue before the flush if the value is needed later.

Debugging tips

  • If IdentifierTable::materializeLazyIdentifier asserts (entry.isLazyASCII() || entry.isLazyUTF16()) && "identifier is not lazy", the entry is most often a free-list slot — look up the call stack for an unrooted SymbolID held across an allocation.

FAQ

What does the gc-safe-coding skill do?

Rules for writing and reviewing GC-safe C++ code in the Hermes VM runtime. Use when writing, modifying, or reviewing C++ runtime VM code that uses internal Hermes VM APIs (as opposed to code using JSI). This includes working with GC-managed types (HermesValue, Handle, PinnedValue, JSObject, StringPrimitive, etc.), Locals, GCScope, PseudoHandle, CallResult, or any function with RJS suffix. Typically in lib/VM/, include/hermes/VM/, API/hermes/, or API/napi/.

How do I install gc-safe-coding?

Run npx skills add https://github.com/facebook/hermes --skill gc-safe-coding in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/gc-safe-coding/ (personal) or .claude/skills/gc-safe-coding/ (project).

Which AI agents can use gc-safe-coding?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is gc-safe-coding safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains gc-safe-coding?

It is published by facebook in facebook/hermes, and it is an official skill from the maker of the technology it covers. It has 47 recorded installs.

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