
widgetkit
Implement, review, or improve WidgetKit widgets and controls. Use when building Home Screen, Lock Screen, StandBy, or CarPlay widgets with timeline providers; configurable widgets with AppIntentTimelineProvider; interactive widgets or Control Center controls with Button/Toggle wiring; WidgetKit push reloads, refresh budgets, deep links, Smart Stack relevance, Liquid Glass/accented rendering, widget extension setup, WidgetBundle, App Groups, and entitlements.
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/dpearson2699/swift-ios-skills --skill widgetkit- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads widgetkit automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
Security audits
Independent scans of the skill's instructions and bundled files.
SKILL.md
The instructions your agent reads when the skill is triggered.
WidgetKit
Build home screen widgets, Lock Screen widgets, Control Center controls, and StandBy or CarPlay widget surfaces for iOS 26+.
Keep adjacent-framework guidance scoped to WidgetKit integration. Include
ActivityKit and App Intents only where they connect directly to WidgetKit
surfaces; hand off full lifecycle, APNs content-state, Siri/Shortcuts/Spotlight,
or entity-modeling work to sibling activitykit or app-intents skills.
See references/widgetkit-advanced.md for timeline strategies, push-based updates, Xcode setup, and advanced patterns.
Contents
- Workflow
- Widget Protocol and WidgetBundle
- Configuration Types
- TimelineProvider
- AppIntentTimelineProvider
- Widget Families
- Interactive Widgets (iOS 17+)
- ActivityConfiguration Handoff
- Control Center Widgets (iOS 18+)
- Lock Screen Widgets
- StandBy Mode
- Widget URL Handling and Deep Links
- Smart Stack Relevance
- Design Patterns
- iOS 26 Additions
- Common Mistakes
- Review Checklist
- References
Workflow
1. Create a new widget
- Add a Widget Extension target in Xcode (File > New > Target > Widget Extension).
- Enable App Groups for shared data between the app and widget extension.
- Define a
TimelineEntrystruct with adateproperty and display data. - Implement a
TimelineProvider(static) orAppIntentTimelineProvider(configurable). - Build the widget view using SwiftUI, adapting layout per
WidgetFamily. - Declare the
Widgetconforming struct with a configuration and supported families. - Register all widgets in a
WidgetBundleannotated with@main.
2. Integrate adjacent surfaces
- Register an
ActivityConfigurationin the widget bundle when the app has a Live Activity, but keepActivityAttributes, request/update/end, APNscontent-state, and Dynamic Island layout depth inactivitykit. - Place
Button,Toggle,ControlWidgetButton, andControlWidgetTogglein WidgetKit views or controls, but keep intent modeling, entities, queries, Siri, Shortcuts, and Spotlight inapp-intents.
3. Add a Control Center control
- Reuse an
AppIntent/OpenIntentfor a button, or aSetValueIntentfor a toggle. - Create a
ControlWidgetButtonorControlWidgetTogglein the widget bundle. - Use
StaticControlConfigurationorAppIntentControlConfiguration.
4. Review existing widget code
Run through the Review Checklist at the end of this document.
Widget Protocol and WidgetBundle
Widget
Every widget conforms to the Widget protocol and returns a WidgetConfiguration
from its body.
struct OrderStatusWidget: Widget {
let kind: String = "OrderStatusWidget"
var body: some WidgetConfiguration {
StaticConfiguration(kind: kind, provider: OrderProvider()) { entry in
OrderWidgetView(entry: entry)
}
.configurationDisplayName("Order Status")
.description("Track your current order.")
.supportedFamilies([.systemSmall, .systemMedium])
}
}
WidgetBundle
Use WidgetBundle to expose multiple widgets from a single extension.
@main
struct MyAppWidgets: WidgetBundle {
var body: some Widget {
OrderStatusWidget()
FavoritesWidget()
DeliveryActivityWidget() // ActivityConfiguration handoff
QuickActionControl() // Control Center
}
}
Configuration Types
Use StaticConfiguration for non-configurable widgets. Use AppIntentConfiguration
(recommended) for configurable widgets paired with AppIntentTimelineProvider.
// Static
StaticConfiguration(kind: "MyWidget", provider: MyProvider()) { entry in
MyWidgetView(entry: entry)
}
// Configurable
AppIntentConfiguration(kind: "ConfigWidget", intent: SelectCategoryIntent.self,
provider: CategoryProvider()) { entry in
CategoryWidgetView(entry: entry)
}
Shared Modifiers
| Modifier | Purpose |
|---|---|
.configurationDisplayName(_:) | Name shown in the widget gallery |
.description(_:) | Description shown in the widget gallery |
.supportedFamilies(_:) | Array of WidgetFamily values |
.supplementalActivityFamilies(_:) | Live Activity sizes (.small, .medium) |
TimelineProvider
For static (non-configurable) widgets. Uses completion handlers. Three required methods:
struct WeatherProvider: TimelineProvider {
typealias Entry = WeatherEntry
func placeholder(in context: Context) -> WeatherEntry {
WeatherEntry(date: .now, temperature: 72, condition: "Sunny")
}
func getSnapshot(in context: Context, completion: @escaping (WeatherEntry) -> Void) {
let entry = context.isPreview
? placeholder(in: context)
: WeatherEntry(date: .now, temperature: currentTemp, condition: currentCondition)
completion(entry)
}
func getTimeline(in context: Context, completion: @escaping (Timeline<WeatherEntry>) -> Void) {
Task {
let weather = await WeatherService.shared.fetch()
let entry = WeatherEntry(date: .now, temperature: weather.temp, condition: weather.condition)
let nextUpdate = Calendar.current.date(byAdding: .hour, value: 1, to: .now)!
completion(Timeline(entries: [entry], policy: .after(nextUpdate)))
}
}
}
AppIntentTimelineProvider
For configurable widgets. Uses async/await natively. Receives user intent configuration.
struct CategoryProvider: AppIntentTimelineProvider {
typealias Entry = CategoryEntry
typealias Intent = SelectCategoryIntent
func placeholder(in context: Context) -> CategoryEntry {
CategoryEntry(date: .now, categoryName: "Sample", items: [])
}
func snapshot(for config: SelectCategoryIntent, in context: Context) async -> CategoryEntry {
let items = await DataStore.shared.items(for: config.category)
return CategoryEntry(date: .now, categoryName: config.category.name, items: items)
}
func timeline(for config: SelectCategoryIntent, in context: Context) async -> Timeline<CategoryEntry> {
let items = await DataStore.shared.items(for: config.category)
let entry = CategoryEntry(date: .now, categoryName: config.category.name, items: items)
return Timeline(entries: [entry], policy: .atEnd)
}
}
Widget Families
| Family | Platform |
|---|---|
.systemSmall | iOS, iPadOS, macOS, CarPlay (iOS 26+) |
.systemMedium | iOS, iPadOS, macOS |
.systemLarge | iOS, iPadOS, macOS |
.systemExtraLarge | iPadOS only |
.accessoryCircular | iOS, watchOS |
.accessoryRectangular | iOS, watchOS |
.accessoryInline | iOS, watchOS |
.accessoryCorner | watchOS only |
Adapt layout per family using @Environment(\.widgetFamily):
@Environment(\.widgetFamily) var family
var body: some View {
switch family {
case .systemSmall: CompactView(entry: entry)
case .systemMedium: DetailedView(entry: entry)
case .accessoryCircular: CircularView(entry: entry)
default: FullView(entry: entry)
}
}
Interactive Widgets (iOS 17+)
Use Button and Toggle with intent types available to the widget extension or
shared code. WidgetKit owns the view placement; app-intents owns intent
modeling and behavior.
struct InteractiveWidgetView: View {
let entry: FavoriteEntry
var body: some View {
Button(intent: ToggleFavoriteIntent(itemID: entry.itemID)) {
Image(systemName: entry.isFavorite ? "star.fill" : "star")
}
}
}
ActivityConfiguration Handoff
WidgetKit registers Live Activity surfaces in the widget extension. Keep this
section to registration and rendering handoff; use activitykit for
ActivityAttributes, lifecycle, push updates, and full Dynamic Island patterns.
struct DeliveryActivityWidget: Widget {
var body: some WidgetConfiguration {
ActivityConfiguration(for: DeliveryAttributes.self) { context in
DeliveryLiveActivityView(context: context)
} dynamicIsland: { context in
DeliveryDynamicIsland(context: context)
}
}
}
Control Center Widgets (iOS 18+)
WidgetKit owns control configuration, placement, kind, display name, push
handler, and extension registration. Control actions and value intents belong in
app-intents.
struct OpenCameraControl: ControlWidget {
var body: some ControlWidgetConfiguration {
StaticControlConfiguration(kind: "OpenCamera") {
ControlWidgetButton(action: OpenCameraIntent()) {
Label("Camera", systemImage: "camera.fill")
}
}
.displayName("Open Camera")
}
}
struct FlashlightControl: ControlWidget {
var body: some ControlWidgetConfiguration {
StaticControlConfiguration(kind: "Flashlight", provider: FlashlightValueProvider()) { value in
ControlWidgetToggle(isOn: value, action: ToggleFlashlightIntent()) {
Label("Flashlight", systemImage: value ? "flashlight.on.fill" : "flashlight.off.fill")
}
}
.displayName("Flashlight")
}
}
Lock Screen Widgets
Use accessory families and AccessoryWidgetBackground.
struct StepsWidget: Widget {
let kind = "StepsWidget"
var body: some WidgetConfiguration {
StaticConfiguration(kind: kind, provider: StepsProvider()) { entry in
ZStack {
AccessoryWidgetBackground()
VStack {
Image(systemName: "figure.walk")
Text("\(entry.stepCount)").font(.headline)
}
}
}
.supportedFamilies([.accessoryCircular, .accessoryRectangular, .accessoryInline])
}
}
StandBy Mode
Small system widgets can appear in StandBy and CarPlay. Use
@Environment(\.widgetLocation) for conditional rendering:
@Environment(\.widgetLocation) var location
// location == .standBy, .homeScreen, .lockScreen, .carPlay, etc.
Widget URL Handling and Deep Links
Use one .widgetURL(_:) as the whole-widget fallback route. Use Link for
deliberate subtargets only where the family and layout support them, including
.accessoryRectangular, .systemSmall, and larger system widgets. For small
widgets, prefer one clear fallback; avoid multiple Link targets unless the
visual affordance and hit areas remain unambiguous.
Never attach multiple widgetURL modifiers in the hierarchy.
Smart Stack Relevance
Use TimelineEntryRelevance(score:duration:) on timeline entries for timely
iPhone and iPad Smart Stack relevance. Keep scores on a consistent positive
scale; zero or lower means not relevant.
For configurable widgets, donate App Intents that correspond to user actions or
widget parameters from app-side code, such as with intent.donate() or
IntentDonationManager. Keep AppEntity and EntityQuery design in
app-intents.
On watchOS, contextual relevance uses
WidgetRelevance([WidgetRelevanceAttribute(...)]) from the provider
relevance() callback. That path is not used by iPhone or iPad Smart Stacks.
Design Patterns
- Prefer
Gaugeover manual arcs. Use.gaugeStyle(.accessoryCircular)for Lock Screen circular widgets and.linearCapacityfor home screen capacity bars. The system handles styling, accessibility, and rendering-mode adaptation. - Use
.containerBackground(_:for: .widget)(iOS 17+) for widget backgrounds instead of padding and background modifiers. - Use
Canvasfor dense visualizations like sparklines or mini bar charts. The lack of per-element accessibility is acceptable since the entire widget surface is a single tap target. - Match timeline refresh to data granularity. The budget is dynamic and opportunistic; schedule useful future entries, avoid unnecessary reloads, and use
Text(timerInterval:countsDown:)for live countdowns. Load the advanced reference for current budget guidance.
See references/widgetkit-advanced.md for code examples and detailed guidance on each pattern.
iOS 26 Additions
Liquid Glass Support
Adapt widgets to Liquid Glass with @Environment(\.widgetRenderingMode),
.widgetAccentable(), and Image.widgetAccentedRenderingMode(_:). In
.vibrant, the system maps content into the material style, so avoid relying on
original colors alone.
Push Reload Handlers
Widget push reloads:
- Add Push Notifications capability to the widget extension target.
- Keep the
WidgetPushHandlertype in the widget extension target or shared code linked into it, not only in the main app target. - Register the handler with
.pushHandler(...)on the widget configuration. - Do not use User Notifications registration to obtain widget push tokens;
WidgetKit supplies tokens through
pushTokenDidChange(_:widgets:). - Use
apns-push-type: widgets, topic suffix.push-type.widgets, andaps.content-changed. - Treat push as a budgeted, opportunistic reload signal, not state delivery and
not the only freshness model. Timelines, reload policies, shared storage or
refetch, and app-triggered
WidgetCenterreloads remain the fallback path.
Control push reloads:
- Register a
ControlPushHandlerwith.pushHandler(...)on theControlWidgetConfiguration. pushTokensDidChange(controls:)receives[ControlInfo]; read tokens from each control'spushInfo.- Use
apns-push-type: controls, topic suffix.push-type.controls, andaps.content-changed.
CarPlay Widgets
Small system widgets can appear in CarPlay on iOS 26+. Ensure layouts are legible at a glance; taps and controls depend on vehicle touch support and, for opening the app, CarPlay integration.
Common Mistakes
-
Using IntentTimelineProvider instead of AppIntentTimelineProvider.
IntentTimelineProvideris the older SiriKit Intents-based provider. PreferAppIntentTimelineProviderwith the App Intents framework for new widgets. -
Exceeding the refresh budget. Widgets have a daily refresh limit. Do not call
WidgetCenter.shared.reloadTimelines(ofKind:)on every minor data change. Batch updates and use appropriateTimelineReloadPolicyvalues. -
Forgetting App Groups for shared data. The widget extension runs in a separate process. Use
UserDefaults(suiteName:)or a shared App Group container for data the widget reads. -
Performing network calls in placeholder().
placeholder(in:)must return synchronously with sample data. UsegetTimelineortimeline(for:in:)for async work. -
Treating WidgetKit push payloads as state. Widget and control pushes are reload signals. Persist state in shared storage or refetch it in the provider.
-
Registering widget pushes through User Notifications. Widget push tokens come from WidgetKit handlers, not
UNUserNotificationCenter. -
Putting heavy logic in the widget view. Widget views are rendered in a size-limited process. Pre-compute data in the timeline provider and pass display-ready values through the entry.
-
Ignoring accessory rendering modes. Lock Screen widgets render in
.vibrantor.accentedmode, not.fullColor. Test with@Environment(\.widgetRenderingMode)and avoid relying on color alone. -
Not testing on device. StandBy, CarPlay, and accessory rendering differ significantly from Simulator. Always verify on physical hardware.
Review Checklist
- Widget extension target has App Groups entitlement matching the main app
-
@mainis on theWidgetBundle, not on individual widgets -
placeholder(in:)returns synchronously;getSnapshot/snapshot(for:in:)fast whenisPreview - Timeline reload policy matches update frequency;
reloadTimelines(ofKind:)only on data change - Layout adapts per
WidgetFamily; accessory widgets tested in.vibrantmode - Interactive widgets use extension-available App Intents with
Button/Toggleonly - One
.widgetURL(_:)fallback is used;Linksubtargets are family-appropriate - Widget push handlers live in the widget extension/shared code and do not use User Notifications token registration
- Widget/control pushes supplement timelines and shared-state/refetch fallbacks
- Smart Stack relevance uses timeline relevance and app-side intent donations where useful
- Live Activity lifecycle and App Intent modeling are handed off to sibling skills
- Controls use
StaticControlConfiguration/AppIntentControlConfiguration - Timeline entries and Intent types are Sendable; tested on device
References
- Advanced guide: references/widgetkit-advanced.md
- Apple docs: WidgetKit | Keeping a widget up to date | Smart Stack visibility
FAQ
What does the widgetkit skill do?
Implement, review, or improve WidgetKit widgets and controls. Use when building Home Screen, Lock Screen, StandBy, or CarPlay widgets with timeline providers; configurable widgets with AppIntentTimelineProvider; interactive widgets or Control Center controls with Button/Toggle wiring; WidgetKit push reloads, refresh budgets, deep links, Smart Stack relevance, Liquid Glass/accented rendering, widget extension setup, WidgetBundle, App Groups, and entitlements.
How do I install widgetkit?
Run npx skills add https://github.com/dpearson2699/swift-ios-skills --skill widgetkit in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/widgetkit/ (personal) or .claude/skills/widgetkit/ (project).
Which AI agents can use widgetkit?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is widgetkit safe to install?
Security partners have reviewed it: Gen Agent Trust Hub passed; Socket passed; Snyk passed; Runlayer passed; ZeroLeaks passed. As with any skill, read the SKILL.md and bundled scripts before installing.
Who maintains widgetkit?
It is published by dpearson2699 in dpearson2699/swift-ios-skills. It has 4,027 recorded installs.
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