MCPInstall

macos-design

Design and build native-feeling macOS application UIs. Use this skill whenever the user asks to create a desktop app, macOS app, Mac-style interface, Apple-style UI, system utility, or anything that should look and feel like a native Mac application. Also trigger when users mention "native feel", "desktop app design", "Apple design patterns", "sidebar layout", "traffic lights", or want to build tools/utilities that feel like they belong on macOS. This skill covers layout, composition, interaction patterns, animations, light/dark mode, and all the subtle details that make an app feel like Apple built it.

Installs
177
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Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/davepoon/buildwithclaude --skill macos-design
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads macos-design automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

macOS Native App Design Skill

Build interfaces that feel like they belong on the user's computer — not websites crammed into a window.

Core Philosophy

A native app is not a destination. It is a system tool that lives where the user needs it. Design every interaction around this principle: appear when needed, get out of the way immediately after.

Before You Code

Read these references based on what you're building:

  • All macOS apps → Read references/layout-and-composition.md (required)
  • Apps with keyboard shortcuts, panels, toasts, popovers → Read references/interaction-patterns.md
  • Light/dark mode, color, typography → Read references/visual-design.md

Quick-Start Checklist

Use this as a pre-flight before writing any code:

  1. Layout: Top bar for global actions, sidebar for navigation (skip if nav is minimal), center for content
  2. Traffic lights: Integrate into the UI — top bar or sidebar, never floating awkwardly
  3. Window drag zone: Top ~50px must be draggable, keep it uncluttered
  4. Empty states: Show them. Progressive disclosure — only reveal UI when it's useful
  5. Keyboard shortcuts: Every primary action needs one. Every shortcut needs visual feedback
  6. Light + Dark mode: Design both. Do NOT directly invert colors (see visual-design reference)
  7. Search: Always prominent and accessible. Consider floating search bar or command palette
  8. Drag and drop: Content in AND out of the app. This is non-negotiable for native feel
  9. Micro-animations: Every state change gets a transition. No interaction without feedback
  10. Onboarding: Brief, modal-based, teaches shortcuts through doing (not reading)

Implementation Notes

When building as a web artifact (React/HTML):

  • Simulate the macOS window chrome (title bar, traffic light dots, rounded corners)
  • Use -apple-system, BlinkMacSystemFont, "SF Pro Display", "SF Pro Text" font stack
  • Use backdrop-filter: blur() for native vibrancy/translucency effects
  • Rounded corners: 10px for windows, 8px for cards, 6px for buttons, 4px for inputs
  • Respect prefers-color-scheme media query for automatic light/dark switching
  • Shadows should be subtle and layered, not a single heavy drop shadow

When building with Electron, Tauri, or native frameworks:

  • Use system title bar integration where possible
  • Respect system accent color and appearance settings
  • Use native drag-and-drop APIs, not polyfills

FAQ

What does the macos-design skill do?

Design and build native-feeling macOS application UIs. Use this skill whenever the user asks to create a desktop app, macOS app, Mac-style interface, Apple-style UI, system utility, or anything that should look and feel like a native Mac application. Also trigger when users mention "native feel", "desktop app design", "Apple design patterns", "sidebar layout", "traffic lights", or want to build tools/utilities that feel like they belong on macOS. This skill covers layout, composition, interaction patterns, animations, light/dark mode, and all the subtle details that make an app feel like Apple built it.

How do I install macos-design?

Run npx skills add https://github.com/davepoon/buildwithclaude --skill macos-design in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/macos-design/ (personal) or .claude/skills/macos-design/ (project).

Which AI agents can use macos-design?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is macos-design safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains macos-design?

It is published by davepoon in davepoon/buildwithclaude. It has 177 recorded installs.

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