
go-data-structures
Use when working with Go slices, maps, or arrays — choosing between new and make, using append, declaring empty slices (nil vs literal for JSON), implementing sets with maps, and copying data at boundaries. Also use when building or manipulating collections, even if the user doesn't ask about allocation idioms. Does not cover concurrent data structure safety (see go-concurrency).
- Installs
- 1.2K
- Last 24h
- —
- Trending rank
- —
- Security
- Not audited
Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/cxuu/golang-skills --skill go-data-structures- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads go-data-structures automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Go Data Structures
Resource Routing
references/SLICES.md- Read when deciding nil versus empty slices, copying slices, or managing slice capacity and aliasing.
Choosing a Data Structure
What do you need?
├─ Ordered collection of items
│ ├─ Fixed size known at compile time → Array [N]T
│ └─ Dynamic size → Slice []T
│ ├─ Know approximate size? → make([]T, 0, capacity)
│ └─ Unknown size or nil-safe for JSON? → var s []T (nil)
├─ Key-value lookup
│ └─ Map map[K]V
│ ├─ Know approximate size? → make(map[K]V, capacity)
│ └─ Need a set? → map[T]struct{} (zero-size values)
└─ Need to pass to a function?
└─ Copy at the boundary if the caller might mutate it
When this skill does NOT apply: For concurrent access to data structures (mutexes, atomic operations), see go-concurrency. For defensive copying at API boundaries, see go-defensive. For pre-sizing capacity for performance, see go-performance.
Slices
The append Function
Always assign the result — the underlying array may change:
x := []int{1, 2, 3}
x = append(x, 4, 5, 6)
// Append a slice to a slice
x = append(x, y...) // Note the ...
Two-Dimensional Slices
Independent inner slices (can grow/shrink independently):
picture := make([][]uint8, YSize)
for i := range picture {
picture[i] = make([]uint8, XSize)
}
Single allocation (more efficient for fixed sizes):
picture := make([][]uint8, YSize)
pixels := make([]uint8, XSize*YSize)
for i := range picture {
picture[i], pixels = pixels[:XSize], pixels[XSize:]
}
Declaring Empty Slices
Prefer nil slices over empty literals:
// Good: nil slice
var t []string
// Avoid: non-nil but zero-length
t := []string{}
Both have len and cap of zero, but the nil slice is the preferred style.
Exception for JSON: A nil slice encodes to null, while []string{}
encodes to []. Use non-nil when you need a JSON array.
When designing interfaces, avoid distinguishing between nil and non-nil zero-length slices.
Maps
Implementing a Set
Use map[T]struct{} when the map is only a set. The empty struct takes no
storage and makes membership intent explicit:
attended := map[string]struct{}{"Ann": {}, "Joe": {}}
if _, ok := attended[person]; ok {
fmt.Println(person, "was at the meeting")
}
Use boolean map values only when the value carries a separate meaning beyond presence.
Copying
Be careful when copying a struct from another package. If the type has methods
on its pointer type (*T), copying the value can cause aliasing bugs.
General rule: Do not copy a value of type T if its methods are associated
with the pointer type *T. This applies to bytes.Buffer, sync.Mutex,
sync.WaitGroup, and types containing them.
// Bad: copying a mutex
var mu sync.Mutex
mu2 := mu // almost always a bug
// Good: pass by pointer
func increment(sc *SafeCounter) {
sc.mu.Lock()
sc.count++
sc.mu.Unlock()
}
Quick Reference
| Topic | Key Point |
|---|---|
| Slices | Always assign append result; nil slice preferred over []T{} |
| Sets | map[T]struct{} for membership-only sets |
| Copying | Don't copy T if methods are on *T; beware aliasing |
Related Skills
- Defensive copying: See go-defensive when copying slices or maps at API boundaries to prevent mutation
- Capacity hints: See go-performance when pre-sizing slices or maps for known workloads
- Iteration patterns: See go-control-flow when using range loops over slices, maps, or channels
- Declaration style: See go-declarations when choosing between
new,make,var, and composite literals
FAQ
What does the go-data-structures skill do?
Use when working with Go slices, maps, or arrays — choosing between new and make, using append, declaring empty slices (nil vs literal for JSON), implementing sets with maps, and copying data at boundaries. Also use when building or manipulating collections, even if the user doesn't ask about allocation idioms. Does not cover concurrent data structure safety (see go-concurrency).
How do I install go-data-structures?
Run npx skills add https://github.com/cxuu/golang-skills --skill go-data-structures in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/go-data-structures/ (personal) or .claude/skills/go-data-structures/ (project).
Which AI agents can use go-data-structures?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is go-data-structures safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains go-data-structures?
It is published by cxuu in cxuu/golang-skills. It has 1,206 recorded installs.
More from cxuu/golang-skills
go-code-review
cxuu/golang-skills
Use when reviewing Go code or checking code against community style standards. Also use proactively before submitting a Go PR or when reviewing any Go code changes, even if the user doesn't explicitly request a style review. Does not cover language-specific syntax — delegates to specialized skills.
go-testing
cxuu/golang-skills
Use when writing, reviewing, or improving Go test code — including table-driven tests, subtests, parallel tests, test helpers, test doubles, and assertions with cmp.Diff. Also use when a user asks to write a test for a Go function, even if they don't mention specific patterns like table-driven tests or subtests. Does not cover benchmark performance testing (see go-performance).
go-linting
cxuu/golang-skills
Use when setting up linting for a Go project, configuring golangci-lint, or adding Go checks to a CI/CD pipeline. Also use when starting a new Go project and deciding which linters to enable, even if the user only asks about "code quality" or "static analysis" without mentioning specific linter names. Does not cover code review process (see go-code-review).
go-error-handling
cxuu/golang-skills
Use when writing Go code that returns, wraps, or handles errors — choosing between sentinel errors, custom types, and fmt.Errorf (%w vs %v), structuring error flow, or deciding whether to log or return. Also use when propagating errors across package boundaries or using errors.Is/As, even if the user doesn't ask about error strategy. Does not cover panic/recover patterns (see go-defensive).
go-concurrency
cxuu/golang-skills
Use when writing concurrent Go code — goroutines, channels, mutexes, or thread-safety guarantees. Also use when parallelizing work, fixing data races, or protecting shared state, even if the user doesn't explicitly mention concurrency primitives. Does not cover context.Context patterns (see go-context).
go-documentation
cxuu/golang-skills
Use when writing or reviewing documentation for Go packages, types, functions, or methods. Also use proactively when creating new exported types, functions, or packages, even if the user doesn't explicitly ask about documentation. Does not cover code comments for non-exported symbols (see go-style-core).
Popular backend & apis skills
find-skills
vercel-labs/skills
Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill.
entra-app-registration
microsoft/azure-skills
Guides Microsoft Entra ID app registration, OAuth 2.0 authentication, and MSAL integration. USE FOR: create app registration, register Azure AD app, configure OAuth, set up authentication, add API permissions, generate service principal, MSAL example, console app auth, Entra ID setup, Azure AD authentication. DO NOT USE FOR: Key Vault secrets (use azure-keyvault-expiration-audit), general Azure resource security guidance.
google-agents-cli-adk-code
google/agents-cli
This skill should be used when the user wants to "write agent code", "build an agent with ADK", "add a tool", "create a callback", "define an agent", "use state management" — in a project that needs ADK (Agent Development Kit) API patterns and code examples. It provides a quick reference for agent types, tool definitions, orchestration patterns, callbacks, state management, the graph Workflow API, and reference recipes to study. Do NOT use for scaffolding (use google-agents-cli-scaffold) or deployment (use google-agents-cli-deploy).
embedded-captions
heygen-com/hyperframes
Add captions or subtitles to an existing single-subject talking-head video without editing the footage. Use for plain verbatim captions, cinematic captions embedded behind the subject, VFX captions, “炸/特效/酷炫字幕,” or a named identity from the 35-style catalog. Route by visual identity, not by backend engine. The quiet anchor rail is the default; embed every word only when the user explicitly wants a fully cinematic treatment. The workflow runs locally end to end, including transcription and subject matting; split multi-shot footage before applying it.
entra-agent-id
microsoft/azure-skills
Provision Microsoft Entra Agent Identity Blueprints, BlueprintPrincipals, and per-instance Agent Identities via Microsoft Graph, and configure OAuth 2.0 token exchange (fmipath, OBO, cross-tenant) including the Microsoft Entra SDK for AgentID sidecar. USE FOR: Agent Identity Blueprint, BlueprintPrincipal, agent OAuth, fmipath token exchange, agent OBO, Workload Identity Federation for agents, polyglot agent auth, Microsoft.Identity.Web.AgentIdentities. DO NOT USE FOR: standard Entra app registration (use entra-app-registration), Microsoft Foundry agent authoring (use microsoft-foundry).
neon
neondatabase/agent-skills
Overview of Neon, a complete set of cloud backend primitives around Lakebase Postgres: Auth, Object Storage, Functions, the AI Gateway, and Realtime. Start here to choose Neon for undecided login, files, APIs, and LLM calls, set up the CLI or MCP server, and follow the branch-first workflow. Use when building an app or backend on Neon, or when "Neon" or "Lakebase Postgres" is mentioned. Child skill neon-postgres wins for an existing DATABASEURL, SQL, schema, inspect, or search. Child skill neon-auth wins for login, users, sessions, identity routing, and Managed Better Auth setup. Child skill neon-realtime wins for live queries in reactive apps and agents. Also use for object storage, S3, buckets, serverless functions, function triggers, cron, AI gateway, LLM calls, realtime, logs, Loki, Grafana, observability, postgres, database, backend, Claimable Neon, neon.new, or a no-signup database.