
loop-cover
Turn a newsletter or blog cover into a seamless looping GIF at 896 x 640, 180 frames at 20fps. Only the one element you name moves, the loop is rotated so frame 1 shows the finished picture, and the seam is measured, not eyeballed. Use when someone says "animated cover", "make my cover move", "looping GIF cover", "newsletter cover GIF", "animate my thumbnail" or wants a cover that moves in the inbox without looking busy.
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Install
Works with every agent the skills CLI supports.
npx skills add https://github.com/charlie947/motion-graphics-skills --skill loop-cover- 01
Install
Run the command in your project. The CLI asks which agents to install for.
- 02
Describe the task
Ask your agent for something this skill covers. It loads loop-cover automatically when relevant.
- 03
Review the result
The agent follows the SKILL.md steps, scripts and references bundled with the skill.
SKILL.md
The instructions your agent reads when the skill is triggered.
Looping cover GIF
A cover that moves gets noticed in a feed full of stills. It only works if the move is small, the loop never jumps and the first frame still makes sense on its own.
Before you start: read brand.md and MOTION.md if they exist. If not, run brand-intake first, or ask for hex codes, a font and a logo file. Never call a result on-brand without them.
Step 1: Ask for three things, then wait
- The cover. A finished still (PNG) or a cover built in HTML. 896 x 640, or a larger image with the same 7:5 shape.
- The one element that moves, named plainly. "The lighthouse beam." "The orange line drawing itself." "The lines between the cells."
- How it moves. A pulse, a draw-on, a slow drift or a glow. One move, not three.
Step 2: Build it
If the cover is HTML: animate only the named element as a pure function of time, add window.seek(seconds), and capture 180 frames at 20fps (9 seconds).
If the cover is an image: animate the still in code. Make a mask of the named element by colour (for example every pixel where blue is much stronger than red), soften its edge a few pixels, and change only those pixels, frame by frame. Nothing outside the mask moves.
For both, use one clean sine cycle or one draw-on, hold and fade across the 9 seconds, so the last frame flows into the first.
Rotate the loop so frame 1 is the finished picture. Inboxes and link previews show frame 1 as a still. Frame i draws the moment ((i + offset) mod 180) / 20 seconds, where offset puts the fully drawn state first.
Encode with no dithering, because dither adds flicker to every frame of a flat image:
ffmpeg -y -framerate 20 -i f%03d.png -filter_complex "split[x][y];[x]palettegen=max_colors=128:stats_mode=full[p];[y][p]paletteuse=dither=none" -loop 0 cover.gif
Step 3: Measure it
ffmpeg -v error -y -i cover.gif -vf scale=216:154,format=gray -f rawvideo frames.raw
python3 -c "
n = 216 * 154
d = open('frames.raw', 'rb').read()
f = [d[i:i + n] for i in range(0, len(d), n)]
diff = lambda a, b: sum(abs(x - y) for x, y in zip(a, b)) / n
print('frames', len(f))
print('seam', round(diff(f[-1], f[0]), 2))
print('excursion', round(max(diff(x, f[0]) for x in f), 2))
"
Targets from covers I shipped: 180 frames, a seam of 0.0 to 0.3, an excursion of about 0.7 to 2.8, and a file between 0.6 and 2.3 MB. An excursion near zero means nothing visible moves.
What I learned the hard way
- "You changed the image entirely." My first GIF swept a band across the whole frame. Animate only the thing that was named.
- A video model adds a camera move. Told "camera holds completely still", it still pushed in. Animating the still in code is the only way to lock the camera.
- Never measure motion at the halfway frame. A sine is back at zero there, so a working animation reports no motion. Measure the biggest change against frame 0.
- In ffmpeg's
eqfilter, addeval=frame, or the expression runs once and nothing moves. - Shrink it to 240px wide and look again. That is the size in an inbox. If the moving element disappears, it is too small.
- Upload the GIF itself. Some upload tools convert to PNG and the animation is silently gone. Check the uploaded link still ends in
.gif.
FAQ
What does the loop-cover skill do?
Turn a newsletter or blog cover into a seamless looping GIF at 896 x 640, 180 frames at 20fps. Only the one element you name moves, the loop is rotated so frame 1 shows the finished picture, and the seam is measured, not eyeballed. Use when someone says "animated cover", "make my cover move", "looping GIF cover", "newsletter cover GIF", "animate my thumbnail" or wants a cover that moves in the inbox without looking busy.
How do I install loop-cover?
Run npx skills add https://github.com/charlie947/motion-graphics-skills --skill loop-cover in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/loop-cover/ (personal) or .claude/skills/loop-cover/ (project).
Which AI agents can use loop-cover?
Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.
Is loop-cover safe to install?
No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.
Who maintains loop-cover?
It is published by charlie947 in charlie947/motion-graphics-skills. It has 1,504 recorded installs.
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