MCPInstall

byted-las-video-resize

Resizes, scales, and adjusts video resolution and dimensions using GPU-accelerated NVENC encoding via Volcengine LAS. Video resizing, video scaling, video upscaling, and video downscaling — change video resolution, enlarge or shrink video dimensions, and adjust video size for different platforms and screens. Video compression by reducing resolution and video transcoding and re-encoding with specific dimension constraints. Supports flexible min/max width and height ranges with aspect ratio preservation strategies (increase, decrease, or disable), including landscape to portrait conversion. Async submit-poll workflow with batch support. Use this skill when the user wants to resize or scale video resolution (upscale/downscale), change video dimensions for different platforms, compress videos by reducing resolution, transcode/re-encode videos with GPU NVENC, adjust aspect ratio including landscape-to-portrait conversion, adapt videos for mobile/web/social media, or batch process multiple v

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Install

Works with every agent the skills CLI supports.

npx skills add https://github.com/bytedance/agentkit-samples --skill byted-las-video-resize
  1. 01

    Install

    Run the command in your project. The CLI asks which agents to install for.

  2. 02

    Describe the task

    Ask your agent for something this skill covers. It loads byted-las-video-resize automatically when relevant.

  3. 03

    Review the result

    The agent follows the SKILL.md steps, scripts and references bundled with the skill.

SKILL.md

The instructions your agent reads when the skill is triggered.

LAS 视频分辨率调整(las_video_resize)

将视频调整到指定分辨率范围,支持宽高比保持策略和 GPU NVENC 编码。

设计模式

本 skill 主要采用:

  • Tool Wrapper:封装 lasutil CLI 调用
  • Pipeline:包含 Step 0 → Step N 的顺序工作流

核心 API 与配置

  • 算子 ID: las_video_resize
  • API: 异步(submit → poll)
  • 环境变量: LAS_API_KEY (必填)

详细参数与接口定义见 references/api.md。

Gotchas

  • 强制固定尺寸:需要设置 min_width=max_width 且 min_height=max_height,并将 force_original_aspect_ratio_type=disable。
  • 密钥安全:若聊天框屏蔽密钥,让用户在当前目录创建 env.sh 并写入 export LAS_API_KEY="...",SDK 会自动读取。
  • 免责声明:最终回复结果时必须包含:"本方式的计费均为预估计费,与实际费用有差距,实际费用以运行后火山产生的账单为准。计费说明请参考 Volcengine LAS 定价。",且禁止使用"实际费用"字眼描述预估价。

工作流(严格按步骤执行)

复制此清单并跟踪进度:

执行进度:
- [ ] Step 0: 前置检查
- [ ] Step 1: 初始化与准备
- [ ] Step 2: 预估价格
- [ ] Step 3: 提交任务
- [ ] Step 4: 异步查询
- [ ] Step 5: 结果呈现

Step 0: 前置检查(⚠️ 必须在第一轮对话中完成)

在接受用户的任务后,不要立即开始执行,必须首先进行以下环境检查:

  1. 检查 LAS_API_KEY 与 LAS_REGION:确认环境变量或 .env 中是否已配置。
    • 若无,必须立即向用户索要(提示:LAS_REGION 常见为 cn-beijing)。
    • 注意:LAS_REGION 必须与您的 API Key 及 TOS Bucket 所在的地域完全一致。如果用户中途切换了 Region,必须提醒用户其 TOS Bucket 也需对应更换,否则会导致权限异常或上传失败。
  2. 检查输入路径:
    • 如果用户要求处理的是本地文件,则需要先通过 File API 上传至 TOS(只需 LAS_API_KEY,无需额外 TOS 凭证)。
    • 如果算子的输出结果存放在 TOS 上,且用户需要下载回本地,则需要 VOLCENGINE_ACCESS_KEY 和 VOLCENGINE_SECRET_KEY。对于仅需要上传输入文件的场景,TOS 凭证不再必须。
  3. 检查输出路径:
    • output_tos_dir 为必填参数,必须由用户提供自己可写的 TOS 目录路径(格式:tos://bucket/output_dir/)。
    • 服务端需要将缩放后的视频写入此目录。
  4. 确认无误后:才能进入下一步。

Step 1: 初始化与准备

环境初始化(Agent 必做):

# 执行统一的环境初始化与更新脚本(会自动创建/激活虚拟环境,并检查更新)
source "$(dirname "$0")/scripts/env_init.sh" las_video_resize
workdir=$LAS_WORKDIR

如果网络问题导致更新失败,脚本会跳过检查,使用本地已安装的 SDK 继续执行。

  • 处理本地文件时:使用 File API 上传(只需 LAS_API_KEY,无需 TOS 凭证和 Bucket):
    lasutil file-upload <local_path>
    
    上传成功后返回 JSON,取其中的 presigned_url(HTTPS 预签名下载链接,24 小时有效)传给算子作为输入 URL。

Step 2: 预估价格(⚠️ 必须获得用户确认)

  1. 读取 references/prices.md 获取最新计费标准。
  2. 获取视频信息(时长、编码、分辨率):
    lasutil media-duration <video_url>
    
  3. 根据档位查表计算总价,将计费单价与预估总价一并告知用户并强制暂停执行,明确等待用户回复确认。在用户明确回复"继续"、"确认"等同意指令前,绝对禁止进入下一步(执行/提交任务)。提示:预估仅供参考,实际以火山账单为准。计费说明请参考 Volcengine LAS 定价。

Step 3: 提交任务 (Submit)

构造基础 data.json:

{
  "video_path": "<presigned_url>",
  "output_tos_dir": "tos://<your-bucket>/output_dir/",
  "output_file_name": "resized.mp4",
  "min_width": 1280, "max_width": 2560,
  "min_height": 720, "max_height": 1440,
  "force_original_aspect_ratio_type": "increase"
}

重要提示: output_tos_dir 必须由用户提供,需要填写用户自己账号下可写的 TOS 目录(服务端会将缩放后的视频写入此目录)。

单文件提交:

data=$(cat "$workdir/data.json")
lasutil submit las_video_resize "$data" > "$workdir/submit.json"

⚠️ 强制反馈:任务提交成功后,必须立即向用户返回生成的 task_id,以便用户跟踪进度或在必要时手动查询。

Step 4: 异步查询 (Poll)

⚠️ 异步任务与后台轮询约束:

  • 如果你当前的环境支持后台任务/异步长效运行:你可以利用环境提供的后台能力(例如发起后台轮询任务),并在任务完成后主动将结果返回给用户。
  • 如果你当前的环境不支持长效后台任务(如普通的单轮对话沙箱),且直接 sleep 循环会导致超时崩溃:绝对禁止在代码中执行死循环等待! 此时必须立即向用户输出 Task ID 并结束当前轮次,告知用户:"任务已提交,请稍后向我询问进度"。

单任务查询:

lasutil poll las_video_resize {task_id}
  • COMPLETED → 返回输出视频路径 result.data.output_path。
  • RUNNING/PENDING → 稍后重试。

Step 5: 结果呈现

处理结果:

# 获取缩放后的视频 URL
resized_url=$(cat "./output/{task_id}/result.json" | jq -r '.data.output_path')
echo "缩放后的视频: $resized_url"

视频文件:

  • 缩放后的视频已保存在 TOS,直接返回预签名 URL
  • 无需再次上传

向用户展示:

  1. 缩放后的视频下载链接
  2. 输出分辨率、编码信息
  3. 本地结果路径:./output/{task_id}/
  4. 计费声明

审查标准

执行完成后,Agent 应自检:

  1. 环境变量是否正确配置
  2. 输入文件是否成功上传
  3. 输出结果是否正确呈现给用户
  4. 计费声明是否包含

FAQ

What does the byted-las-video-resize skill do?

Resizes, scales, and adjusts video resolution and dimensions using GPU-accelerated NVENC encoding via Volcengine LAS. Video resizing, video scaling, video upscaling, and video downscaling — change video resolution, enlarge or shrink video dimensions, and adjust video size for different platforms and screens. Video compression by reducing resolution and video transcoding and re-encoding with specific dimension constraints. Supports flexible min/max width and height ranges with aspect ratio preservation strategies (increase, decrease, or disable), including landscape to portrait conversion. Async submit-poll workflow with batch support. Use this skill when the user wants to resize or scale video resolution (upscale/downscale), change video dimensions for different platforms, compress videos by reducing resolution, transcode/re-encode videos with GPU NVENC, adjust aspect ratio including landscape-to-portrait conversion, adapt videos for mobile/web/social media, or batch process multiple v

How do I install byted-las-video-resize?

Run npx skills add https://github.com/bytedance/agentkit-samples --skill byted-las-video-resize in your project. The skills CLI detects the agents you use and copies the skill into the right folder. For Claude Code you can also place the skill folder at ~/.claude/skills/byted-las-video-resize/ (personal) or .claude/skills/byted-las-video-resize/ (project).

Which AI agents can use byted-las-video-resize?

Any agent that supports the open Agent Skills format (a folder with a SKILL.md file), including Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Windsurf, Cline, OpenCode and more.

Is byted-las-video-resize safe to install?

No partner security audit is available yet. Skills can run commands and scripts, so read the SKILL.md and any bundled files before installing.

Who maintains byted-las-video-resize?

It is published by bytedance in bytedance/agentkit-samples. It has 48 recorded installs.

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